LunchEnjoyer,
@LunchEnjoyer@lemmy.world avatar

At this point I’m thinking about buying BG3 even though it’s not the typicla game for me, just to support the devs and their good mentality towards gamers 🙏

fne8w2ah,

Forced subscriptions are the new cancer.

Paddzr,

Honest question, outside of MMOs, do we have any forced subscriptions? I suppose battle pass is a sub of sorts.

RememberTheApollo_, (edited )

Forcing subscription would probably be the straw that breaks the camel’s back. I have no desire to pay for a gaming subscription. I play one or two games at a time, tops. The excuse that it gives me access to an entire library of games I DGAF about is the same bullshit cable companies did. Give you one or two channels (games) you want and a bunch of shit you don’t want so you have to subscribe to the next service to get the one or two things you want from them.

ratcliff,

I won’t subscribe or buy micros, I only want to play fun games

Kushia,
@Kushia@lemmy.ml avatar

I’ll only ever sub to one game at a time personally.

Dark_Arc,
@Dark_Arc@social.packetloss.gg avatar

Basically this… Like, I’m okay with games wanting subscribers if they’re online multiplayer things that have regular expenses and need to push out content. However, most of that stuff has figured out ways to avoid using subscriptions.

So, I really don’t want normal … I supply all the electricity and hardware games … to be on a subscription, that’s just silly.

aksdb,

deleted_by_author

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  • inclementimmigrant,

    Dude, seriously stop spamming the forum.

    aksdb,

    I explained it in the remaining thread/post: technical issues. Sorry for the noise.

    aksdb,

    deleted_by_author

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  • A_Random_Idiot, (edited )

    You cant have both.

    Cause when you have both, game companies are inherently going to push towards the one thats more exploitable for themselves.

    Which is why physical releases are dying (And no, a game box with a download code does not constitute a physical release)

    why games are leases now instead of owned

    and why ubisoft feels bold enough to tell gamers they need to get used to not owning the shit they buy.

    And gamers, on the whole, will obediently follow.

    Because they must have their new, latest shiny, and nothing will stop them or get in their way.

    Which is exactly why we are in this current whole goddamn mess to begin with.

    aksdb,

    I want freedom. Offer both so everyone can pick the model that best matches their usage pattern. A GamePass+GeForceNow combo is nice if you want to play a diverse library of games without having to install terrabytes of game data. Also if you only want to play stuff a short while (hello ADHD), a subscription might be better than full price.

    But again: freedom. I don’t want to be forced into subscriptions but neither would I want someone to forbid me from subscribing.

    Redfugee,

    Totally agree. However, I think the word you’re describing is choice rather than freedom. You’re always free to purchase what you want, nobody forcing you. It’s just good to have choices.

    drislands,

    Not sure what happened but it looks like your comment got tripled posted.

    aksdb,

    Damn. More than 3. The instance I posted from has some problems and my mobile client retried over and over. Apparently the HTTP status code didn’t match the result.

    Once the other instance is responsive again, I’ll clean up. I killed the mobile app now.

    Arthur_Leywin,

    He wanted to emphasize that he likes freedom.

    aksdb,

    Haha, that made me exhale faster than usual.

    (I deleted the duplicates now… and I’ll be more careful with retry behaviors.)

    KeefChief13,

    Woah newsflash to me.

    foggianism,

    Suprisingly human take from a Baldur’s Gate 3 boss. Usually, they just wait in a chamber and want to slice you in half.

    FinalRemix,

    Fuck everything about them having like 3 actions while I get one at a 35% hit rate. Goddamn…

    WilloftheWest,

    Are you effectively synergising your party? Martial characters have multiple actions, while casters typically get one.

    If you’re frustrated with 35% hit chances then you could focus on using some members of your party to debuff the enemy and buff the hard hitters; this has much better damage output than all 4 party members just slinging attacks with hit chances below 65%. If you want to just blast with all 4 characters then that’s a valid play but it isn’t guaranteed to be viable.

    FinalRemix,

    Probably not. It’s my first time playing anything like this, so I picked druid. Bear for tanking, badger for knocking mobs around, and spider for AOE. Otherwise, using Wyll, Shadowheart, and Kalach. I’m not having much trouble, except for when the gith scout party glitches out and got involved in literally every combat no matter where on the map, but I rolled back a few hours and didn’t let them spawn on the map yet. Just frustrated feeling so relatively weak, even if I’m generally winning encounters.

    shottymcb,

    If you’re winning encounters but it requires effort, I’d consider that pretty well balanced. The good guys don’t always win if they make stupid moves. I decided I wanted to burn the goblin camp to the ground. I had to fight from rafters and use some cheesy tactics to win that fight. It was hard as fuck, but if you decide 4 people can take on an army it should be hard.

    FinalRemix,

    Weirdly, that was easy. I split up my team, targeted the wine barrels, iced up some of the camp floor, dropped Spike Growth, and just went to town. The hard part was that one guy inside on the throne. He had two attacks and action surge, and would one-shot whomever je targeted. The goblins were cake.

    Managing spell slots is tricky, though. Have to decide carefully whether using any is warranted for a given fight.

    StereoTrespasser,

    Reevaluate your party and where you’re attacking from(height, darkness, etc). I have a couple level 8 or 9 fighters that have multi-attack, so it evens out a bit soon enough. Under some circumstances, with a high initiative, multi-attack, then action surge, my fighters can debilitate an enemy before they even know they’re in a fight.

    FinalRemix,

    I have nothing like that. My peeps are at level 3 and I’ve lost Lae’Zel since the tutorial. But good to know.

    stoly,

    Love the immediate contrast between this and the dude from Ubisoft where he claimed that people just need to get used to not owning games. Larian is definitely the way to run a company.

    prime_number_314159,

    It’s already been normalized for music and videos for people to subscribe instead of owning. It may just be a matter of time for video games, or it may be that there are real lasting differences between video games and other types of media.

    Of course, there are several sorts of games you can’t own already, and many games that are all but inaccessible as abandonware type things, so that process is at least somewhat started.

    Kedly,

    The indie scene in Video Gaming is FAR stronger than the Indie Scene for at least movies, which I think will cement the ownership vs subscription in a stronger way than music and videos had. Digital ownership does have its worrying traits, but I still think Video Game ownership will stay strong at least as long as Gaben is alive, past that, if Valve DOES nosedive, well the internet’ll still internet

    _sideffect,

    It’s because of Unreal/Unity/Godot…we have extremely powerful and relatively free/cheap tools that ANYONE can use.

    Making movies takes a much higher initial budget

    c0mbatbag3l,
    @c0mbatbag3l@lemmy.world avatar
    AnyOldName3,
    @AnyOldName3@lemmy.world avatar

    It’s more or less the case that all the music streaming services have all the music, so you can pick the one that offers the best balance of price, features, and other things like amount of money they pay out to artists, and then listen to whatever you want. That works pretty well for consumers, and streaming services don’t get to dictate what music gets made.

    TV and movie streaming services have basically ended up in a situation where everything’s on exactly one service, and you need to pick which ones you pay for based on which have the things you most want to watch, even when that means tolerating an interface that barely works or annoys you with ads or trailers for things you’d never watch. This works fairly crappily for consumers, and streaming services pick everything.

    Video game subscriptions seem to be going for the latter approach, and so overall, things are probably going to suck. Hopefully, nothing important ends up solely available via subscription, though, and experiencing the sucking remains opt-in.

    Buddahriffic,

    Not that I want to defend Ubisoft, but I interpreted that statement similarly to this one, just from a different perspective.

    Ubisoft wants to do the subscription model but the exec said it’s just not viable until gamers are willing to accept it. I didn’t get an implication that they would make gamers accept it, I think that’s what he was ultimately saying, it won’t happen until they do. Though tbf, I didn’t read that article, maybe he said more that made the statement less ambiguous. The quote in the title just seemed like a statement of fact rather than a statement of agenda. Ubisoft doesn’t have the power to make gamers accept that and acting like they do will hurt their bottom line rather than help it (is how I interpreted that statement).

    Fiivemacs,

    Stop defending the trash or giving them the benefit of the doubt. Ubisoft is about profit, not making games good, or better or for your enjoyment. They 100% want to push subscription models.

    When’s the last time a good honest company pulled this kinda horse shit… streamable.com/5np9o5

    Companies need to earn trust, and that trust should be removed the minute the try to pull shit like what’s in the video link, or other bullshit.

    doublejay1999,
    @doublejay1999@lemmy.world avatar

    The problem is it gets polluted by greed and the publishers want it both ways: they want £60 front, for half a game. The second half of the game is sliced into 3 - for an extra £20 a pop.

    bruhduh,
    @bruhduh@lemmy.world avatar

    Sony with Spiderman 3 be like: 50$ part 1, 50$ part 2, 50$ multiplayer, for those out of the loop www.youtube.com/watch?v=UubAtaGfqHE

    MaxVoltage,
    @MaxVoltage@lemmy.world avatar

    Sega

    bruhduh,
    @bruhduh@lemmy.world avatar

    Nintendo too

    Rentlar,

    You mean £5-20/month for 3 years as a “season pass”

    frezik,

    Yes, and autobill, which assumes that around 70% of subscribers will forget about it and never use it.

    Th3D3k0y,

    My wife and I have spent this last month essentially doing a Spring Cleaning of our subscriptions and memberships, and holy hell is it satisfying to just cancel things without any fucks given.

    paddirn,

    He gets me, although oddly enough I have paid for subscriptions in the past for a short while and didn’t hate it, but for some reason the idea of paying for a gaming subscription feels like such a rip-off compared to other things like Disney+ and Netflix. Those provide very bite-sized bits of content, just an hour or two of my day to fully take in an individual show or movie. Whereas with a game, it can take me weeks or months to complete something like that with the limited time I have available in a day.

    So paying a monthly subscription to only play an hour or two of gaming per day vs only watching an hour or two on a tv just feels so much different. In the space of a month, I might watch dozens of different shows on a streaming service, but if I were paying for a subscription gaming service, I might still be on the same damn game that whole time. It just doesn’t feel like it’s a good use of my funds.

    Appoxo,
    @Appoxo@lemmy.dbzer0.com avatar

    I think I need to buy a certain game juat to support a certain point of view…

    samus12345, (edited )
    @samus12345@lemmy.world avatar

    Subscriptions need to go down, down, down, down the river.

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