90% of #VFX productions, can use #UE-5.2 and nobody could notice difference from #Arnold#Renderman#VRay or #3Delight. But using 60GB of free space to try it out is too much! Thanks NO.
@virtualbri Thanks, could you explain why not, what are the critical points from your point of view, I'm not in the sector but looking on the Epic website it seems that there are already many productions that have adopted it, and from the final results I see it seems extremely valid, and if I remember correctly first Renderman which was a scan-line engine has monopolized the sector, and EU seems light years ahead!
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