Accidentally deleted my post requesting pointers to card-based and card-centric TTRPGs. Fortunately I still have all your lovely replies, and am working my way through the list (unordered):
@SJohnRoss torg’s interesting. I have it, but didn’t think to include it. I should have. Its use of cards is really significant, and cool and different.
@masukomi I used to be the Torg Line Reviewer for White Wolf Magazine and Torg books became the bane of my existence for a few years, so I have very specific Torg trauma. 😂
@SJohnRoss
lol. I like your strategy for dealing via poking fun of it in another RPG. ;)
That was the old version right?
I didn't read White Wolf, (real question 👉) why did a magazine need a line manager for any particular game? Were there like Torg specific adventure things or supplements that it published?
I'm familiar with game publishing roles at a high level, and magazine publishing a bit more, but unclear on that intersection of stuff.
@SJohnRoss When I was a kid my mom was Art Director for a few magazines and I spent many after-school hours with her at work, so I absorbed a fair amount of context. ;)
First: damn Shahida and Spione seem really emotionally heavy. Do you have any thoughts about playing them?
I haven't played microscope, but it seems like cards are just used for recording what's been discussed.
I was thinking more of games that have their own cards. Alternately games that do something more notable with a standard deck than just replacing dice with it as the randomizer. That was slightly clearer in the post i accidentally deleted. :(
@masukomi yes, microscope is writing on cards and arranging them to make the story (there are variant rules), which was played a lot in our town when it came out. Spione and Shahida are quite depressing, which is I guess the point, but it therefore is a pain to organise.
@Tim_Eagon@NerdBurgerCraig Interesting. Skimming the SRD, am I right in my interpretation that the cards are only used as a randomizer (dice replacement)?
separately: I do like how the suit effects failure outcome. That's nice.
@masukomi@NerdBurgerCraig It's functionally similar, but drawing from a 54 card poker deck when you can count cards is quite different from a true randomizer like a dice roll.
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