masukomi,
@masukomi@dice.camp avatar

Accidentally deleted my post requesting pointers to card-based and card-centric TTRPGs. Fortunately I still have all your lovely replies, and am working my way through the list (unordered):

  1. This Ship Is No Mother
  2. Everway
  3. World Wide Wrestling
  4. Zombie Cinema
  5. Paranoia (only the Red Clearance Edition)
  6. Nine Worlds
  7. Primetime Adventures
  8. Full Deck Roleplaying
  9. Neon Shadows
  10. Castle Falkenstein
  11. Dragonlance the Fifth Age
  12. Unbound

Holler if you know of any others.

SJohnRoss,
@SJohnRoss@dice.camp avatar

@masukomi Torg used cards. My own Pokéthulhu uses cards in the current edition but didn't in earlier ones. Mainly to make fun of Torg.

masukomi,
@masukomi@dice.camp avatar

@SJohnRoss torg’s interesting. I have it, but didn’t think to include it. I should have. Its use of cards is really significant, and cool and different.

SJohnRoss,
@SJohnRoss@dice.camp avatar

@masukomi I used to be the Torg Line Reviewer for White Wolf Magazine and Torg books became the bane of my existence for a few years, so I have very specific Torg trauma. 😂

masukomi,
@masukomi@dice.camp avatar

@SJohnRoss
lol. I like your strategy for dealing via poking fun of it in another RPG. ;)

That was the old version right?
I didn't read White Wolf, (real question 👉) why did a magazine need a line manager for any particular game? Were there like Torg specific adventure things or supplements that it published?

I'm familiar with game publishing roles at a high level, and magazine publishing a bit more, but unclear on that intersection of stuff.

masukomi,
@masukomi@dice.camp avatar

@SJohnRoss When I was a kid my mom was Art Director for a few magazines and I spent many after-school hours with her at work, so I absorbed a fair amount of context. ;)

Yello,

@masukomi shahida and Spione as example, and of course microscope in all it's variations

masukomi,
@masukomi@dice.camp avatar

@Yello Thanks.

First: damn Shahida and Spione seem really emotionally heavy. Do you have any thoughts about playing them?

I haven't played microscope, but it seems like cards are just used for recording what's been discussed.

I was thinking more of games that have their own cards. Alternately games that do something more notable with a standard deck than just replacing dice with it as the randomizer. That was slightly clearer in the post i accidentally deleted. :(

Yello,

@masukomi yes, microscope is writing on cards and arranging them to make the story (there are variant rules), which was played a lot in our town when it came out. Spione and Shahida are quite depressing, which is I guess the point, but it therefore is a pain to organise.

Tim_Eagon,
@Tim_Eagon@dice.camp avatar
masukomi,
@masukomi@dice.camp avatar

@Tim_Eagon @NerdBurgerCraig Interesting. Skimming the SRD, am I right in my interpretation that the cards are only used as a randomizer (dice replacement)?

separately: I do like how the suit effects failure outcome. That's nice.

Tim_Eagon,
@Tim_Eagon@dice.camp avatar

@masukomi @NerdBurgerCraig It's functionally similar, but drawing from a 54 card poker deck when you can count cards is quite different from a true randomizer like a dice roll.

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