eniko, (edited )
@eniko@peoplemaking.games avatar

Making a commercially successful game

Expectation: 50% making a good game, 50% marketing

Reality: 10% making a good game, 90% marketing

And before anyone protests, I would like to point out Super Bernie World is my most successful game, but definitely nowhere near my best game. Being memetic isn't about inherent quality, that's marketing

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