twipped, The game is absolutely fucking gorgeous, and they built in a really useful camera tool that lets you move around the scene, change focus, and even hide the character.
Aloy stands at the base of a slope next to a large ramshackle crane constructed from large timber and ropes. Waterfalls are visible in a ravine on the left side of the image, and a boar is wandering along the cliff edge.
An aerial view down the length of a rocky valley shrouded in mist and fog. A village is visible in the center-right, at the base of a massive sheer rock wall. Smoke rises from the buildings. A small river flows through the center of the image, along side the village.
Aloy stands atop the head of a tallneck robot that shows the distinctive blue lights and tendrils of having its programming been overridden. The rest of the image shows a rocky chaparral biome leading into a deciduous forest in the distance, shrouded in patches of fog.