tef,
@tef@mastodon.social avatar

"maintainability being the wrong value for indie games, as what we should strive for is iteration speed"

this in particular echoes with me, experimental programming is all about playing things out as quickly as possible

"I used a dumb language in a dumb engine and just thought about the game the whole time I was writing the code."

and yeah, that's the thing: i don't think about the code when i'm slapping together python, i'm thinking about the problem i'm solving with python

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