sjb3d, Desktop Vulkan question: is it reasonable to rely on resizable BAR being enabled these days? Just filling write-combined buffer memory directly, without all the code for sync/async copies from staging buffers, is super nice.
sjb3d, Desktop Vulkan question: is it reasonable to rely on resizable BAR being enabled these days? Just filling write-combined buffer memory directly, without all the code for sync/async copies from staging buffers, is super nice.
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