@0xSim I've been meaning to try this out! Haven't prioritized it yet, due to laziness, though I've heard it's specifically useful for people with limited storage.
@mo8it oh I know the size of the target dir is unrelated to the final build size, but still. 8GB of cache is absolutely massive, especially when this cache isn't even shared among projects.
@0xSim@mo8it tbf disk space isn't really an issue nowadays. Only the duration of the build really matters to me
I remember in the past I had JS projects that were probably smaller in size but the build time was atrocious, making development a real pain. And even back then disk space isn't just really an issue (unless it impacts the final distributable of course)
@cecton For JS I now use pnpm and esbuild when possible, those 2 tools solved the disk space and compilation time issues. Before that, the node_modules folder was a source of jokes and memes, but it's nothing compared to rust's target folder 😅
@0xSim still seems rather a lot to me. (Not an expert, just surprised.) Is there excessive caching? I get that more dependencies require relatively more overhead, especially if only a small part of a dependency is actually used. But still.
Add comment