tigerjerusalem,

An ARM Galaxy Book 360 with S-pen running Photoshop and Illustrator while running relatively cold. I would buy that in an instant

exu,

I sure hope it will come with SystemReady or a similar standard for something UEFI-like instead of the custom per board image many ARM devices need currently.

HidingCat,

A Surface with this and 15 hour battery life would be pretty epic.

Squizzy,

5 grand starting price, bloated with windows11 but they are slick

mojo,

It would be an instant buy for me, especially since it wouldn’t be as locked down and work better with Linux. I’ll deal with the software issues later, gimmie now!

erwan,

Question is - is Qualcomm going to do the same bullshit as their mobile ARM processors with the drivers?

Where you need to wait for their proprietary Linux driver to upgrade your kernel?

CalcProgrammer1,
@CalcProgrammer1@lemmy.ml avatar

Hopefully the open source Qualcomm drivers will support this chip. The SDM845 chip is pretty well supported on mainline kernel, using SDM845 with 6.5 kernel and postmarketOS to type this comment. The Freedreno driver is probably the best ARM GPU driver in Mesa.

possiblylinux127,

Good luck making that work with Windows. If it does its not going to be profitable as Microsoft will eat your arm.

I would love to see one of these running Linux but I don’t see that happening realistically

merthyr1831,

Exactly. Thanks to raspberry pis and other ARM SBCs there’s been a lot of ARM native support on Linux. Windows really hurt themselves with their initial ARM support.

HidingCat,

Windows already works on ARM, but some X86 programs are still a little slow. The Snapdragons previously used weren't as fast as the Apple silicon too, so that didn't help. The original Surface X did have a lot more problems, but Surface 9 on ARM from all reports works well.

hackitfast,
@hackitfast@lemmy.world avatar

Already does?

qualcomm.com/…/microsoft-surface-pro-9-sq3-5g

Windows on ARM is a thing, and it does x64 and x86 translation.

The chips likely also have hardware to accelerate translation as well, to compete with M1 and M2 chips.

possiblylinux127,

Where’s the installation iso?

hackitfast,
@hackitfast@lemmy.world avatar

Here’s an archive of all Windows updates and builds. This query is for arm64.

www.uup.ee/known.php?q=arm64

possiblylinux127,

That’s not a safe place to get isos

hackitfast,
@hackitfast@lemmy.world avatar

From a security perspective, as long as you check the hash against Microsoft’s website then it should be okay. Otherwise I’m not sure where to get Windows on ARM ISO’s from.

possiblylinux127,

That’s my point. Microsoft doesn’t seem to want you to outside of the surface

hackitfast,
@hackitfast@lemmy.world avatar

I mean yeah you’re not wrong. If only the Surface wasn’t so absurdly overpriced for what you get.

AllNewTypeFace,
@AllNewTypeFace@leminal.space avatar

I look forward to being able to buy/build an ARM-based Linux box with MacBook Pro-class performance.

atetulo,

Why do you want to use ARM in a desktop?

The main benefits of it are power-saving.

isVeryLoud,

ARM can be really powerful, there are ARM servers out there.

atetulo,

More powerful than X86? Or are there other reasons to use it in a desktop?

blujan,

At least as powerful for less energy, being energy efficient is also a good thing even in desktops.

atetulo,

I didn’t know ARM was as powerful as x86.

Dremor,
@Dremor@lemmy.world avatar

Both are instructions sets. They are part of the equation that gives a CPU its “power”, but it isn’t the only reason.

What gives ARM its power efficiency edge is its smaller instructions set, which translate to smaller die size to do the same work, which is also its Achilles heel as it means that some workload that uses those missing instructions need to be either translated by the hardware or the software, or it will just not work. Both have their own inconvenience (bigger die size and less energy efficiency or bigger overhead and slower execution.

But for workloads that do not use x86’s specificities, ARM is very competitive.

atetulo,

But for workloads that do not use x86’s specificities, ARM is very competitive.

Yeah, but would those workloads be more performant if they used CISC features?

sleep_deprived,

No, and the above commentor is a little mixed up. While we originally thought the benefit of RISC CPUs was their smaller instruction set - hence the name - it’s turned out that the gains really come from a couple other things common to RISC architectures. In x86 pretty much every instruction can reference memory directly, but in RISC architectures you can only do it from a few specific instructions. Modern RISC architectures actually tend to have a lot of instructions, so RISC means something more like “load/store architecture” nowadays.

Another big part of RISC architectures is they try to make instruction fetch+decode as easy as possible. x86 instructions are a nightmare to decode and that adds a lot of complexity and somewhat limits optimization opportunities. There’s some more to it, like how RISC thinks about the job of the compiler, but in my experience load/store and ease of fetch+decode are the main differentiators for RISC.

More towards your question, a lot of the issues with running x86 programs on ARM (really running any program on a different architecture than it was compiled for) is that it will likely depend on very specific behaviors that may not be the same across architectures and may be computationally expensive to emulate. For some great write-ups about that kind of thing check out the Dolphin (Wii emulator) blog posts.

NENathaniel,
@NENathaniel@lemmy.ca avatar

The recent Snapdragon chips have been awesome, but that’s not Apple’s magic, it’s their x86 to ARM translation layer

Anomalous_Llama,

And the fact that they have silicon space dedicated to accelerating that translation layer specifically.

Good software and good hardware married to make a kickass move to ARM.

fuckwit_mcbumcrumble,

It’s not just the translation layer. There’s hardware built into the CPU to accelerate the translation.

Pair that with the CPUs already being so incredibly efficient and you’ve got something that runs x86 programs as good as the old hardware.

Defaced,

Whoever can make a compatibility layer that successfully translates x86/64 to arm and vice versa and make it widely available will be a major player in the market. Valve has already somewhat done something similar with proton and Apple with Rosetta 2.

IchNichtenLichten,
@IchNichtenLichten@lemmy.world avatar

Windows on ARM is a thing, it will run x86 binaries.

troyunrau,
@troyunrau@lemmy.ca avatar

Gord forbid those binaries want to do any actual work though…

IchNichtenLichten,
@IchNichtenLichten@lemmy.world avatar

I don’t follow?

troyunrau,
@troyunrau@lemmy.ca avatar

Windows on ARM will run x86 binaries. But if these binaries require any real processing power, they choke or run really really slowly.

IchNichtenLichten,
@IchNichtenLichten@lemmy.world avatar

I guess it depends on how you define “real processing power”. I run Windows on Arm on my Mac Studio through Parallels. I installed Steam and played Civ 4 and it’s great. Sure, it’s an old game but it runs smoothly.

impiri,

It’s gotta be Microsoft building it into Windows. The Apple Silicon transition wouldn’t have been nearly as smooth if people had to pay for, say, CrossOver or something to use their Intel apps. And the tepid response to the ARM Surface models makes me think that it’s a must, despite the UWP dream.

The good news is that Rosetta 2 shows it can be done extremely well!

Spiderfarmer,

Apple developed it as a stopgap. In the Windows world x86/64 will be around for a long long time. Not sure if anyone is willing to support something like that for the next 10 years.

agressivelyPassive,

It’s all a question of market share. If (big if) arm gets a foothold into the Windows market, software vendors will simply offer two binaries and/or Microsoft could offer tooling to offer easy porting.

Apple’s real genius move though is not Rosetta, but including x86 compatibility features into the Mx chips. That way the emulation is much faster.

ggppjj,

Windows does have a 32/64 bit x86 compatibility layer and most of what I’ve seen through limited bashing around in VS2022 leads me to believe that it has arm as a fairly targetable build target already.

anon_8675309,

Someone should revive transmeta and gear it towards arm.

simple,

FEX-Emu is basically that. They’re still in an early state but they showed Sonic Mania running perfectly a few days ago.

possiblylinux127,

Isn’t that just box64/box86

merthyr1831,

I could be wrong but that might be Linux only. Windows and MacOS both have their own proprietary compatibility layers, but Windows had shit support for theirs for years which hurt their reputation badly.

mr_tyler_durden,

Proton and Rosetta 2 are two totally different beasts. One allows windows programs to run on non-windows hosts and one translates x86 to Arm.

I’m not aware of Proton doing anything like Rosetta 2 and if it did Steam would have probably used an Arm chip in their Steam Deck instead of an x86.

Maintaining 2-way compatibility doesn’t seem like an important goal. One way, x86->Arm, sure but not Arm->x86. Apple clearly sees x86 as a dead end for its own product lines and we will see if the rest of the industry follows suit over time. Of course there is a ton tied up in x86 but aside from legacy apps or games I don’t have much need of x86 in my life.

Even the servers I run are trending towards Arm due to the power savings. AWS graviton stuff is like ~25-30% cheaper than x86 last I looked

Defaced,

I understand proton isn’t the same thing, it was just an example of a compatibility layer…and how would a bidirectional compatibility layer not be beneficial? X86 in servers may be going away and even that’s debatable, but x86 isn’t going anywhere in the consumer space. Graviton chips are great, but they’re useless if there’s no viable way to translate those x86 legacy applications over to ARM without breaking the bank until your business is ready to transition the workload to ARM.

Amazon was working on a compatibility layer specifically for this purpose, however I suspect they’ve given up because they’ve slowly added Intel and AMD chipsets back into their general purpose ec2 class for newer generations and there hasn’t been a single word about compatibility with graviton other than just use arm based workloads.

You just can’t move to ARM because it’s cheaper, that’s just not going to work. You need to make the effort to move away from x86 and adopt applications that are arm native before making that jump. With a compatibility layer it doesn’t matter, that’s where the money is, if I can build a compatibility layer that translates an x86 binary to an arm binary, then I can move those workloads to the cheaper and more efficient server class.

Dark_Arc,
@Dark_Arc@social.packetloss.gg avatar

it was just an example of a compatibility layer

It’s a different problem under the same name. You’re comparing apples to oranges by comparing WINE and Rosetta.

WINE (as I understand it) explicitly does its best to maintain the instructions and basically just implements functions that are missing.

Rosetta actually changes out every instruction (and presumably has to do a WINE-like thing as well to handle dynamically linked code, though in theory this is more of a 1-to-1 mapping since you’re not swapping OSes).

if there’s no viable way to translate those x86 legacy applications over to ARM

For a properly written application that doesn’t have a lot of third party binary dependents… This really shouldn’t be that big of a job. You just recompile the code on ARM, test, and fix any bugs.

I’d speculate that most of the time this stuff comes up like: “this was written for Windows with some very specific Microsoft libraries/tech in mind and we want to run it on Linux and ARM as cost cutting measures.”

Granted, it’s not unusual for a large enough code base to contain some code that wasn’t written in an architecture neutral way/does some shady stuff.

Defaced,

I’m not comparing Rosetta and proton…I’m just using them as examples of compatibility layers that make their products viable. I frankly don’t give a shit about the inner workings of Rosetta or proton, but thanks for clarifying I guess.

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