metin, (edited ) to workersrights
@metin@graphics.social avatar

From the ar(t)chive…

Voxel-style 3D illustration for a 2005 issue of a Dutch magazine, about the attraction of working for large corporations.

There were no voxel editors yet in 2005, and I guess Shell was still a relatively attractive employer. 😏

metin,
@metin@graphics.social avatar

From the ar(t)chive…

Isometric voxel-style 3D illustration for a 2005 issue of a Dutch magazine, about finding your way around a big city.

There were no voxel editors yet in 2005, so I made this in 3ds Max at the time.

juulcat, to random
@juulcat@mastodon.gamedev.place avatar
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