shegeley, to scheme
@shegeley@fosstodon.org avatar

I was missing -alike data structures (immutable vectors and hash-tables) and basic operations on them (get, get-in, assoc, assoc-in, update, update-in) and a basic atom operations (ref, reset!, swap!) a lot in .

So much that I have to write a library for it https://github.com/shegeley/clojureism

:lisp: :clojure:

daviwil, to emacs
@daviwil@fosstodon.org avatar

🔴 Today on Live, we will write a custom Org export backend that will convert Org Mode documents to Scheme! The goal is to produce equivalent documents in the Skribe format used by Skribilo for Scheme-hackable document production.

Is this a good or bad idea? We'll find out!

Join us here: https://systemcrafters.net/live

🕐 in your time zone: https://time.is/compare/1800_in_Athens

abcdw, to scheme
@abcdw@fosstodon.org avatar

Telling about dynamic/lexical scope in Scheme, fluids, parameters, dynamic-state's and their life in multi-threaded environment in 9 minutes.

Let me know what other questions about Scheme you have.

https://youtu.be/KSVeaXQ7aXo

#scheme #guile #lisp #racket

daviwil, to guix
@daviwil@fosstodon.org avatar

I'll be sharing some Guix best practices at the London Guix meetup in about 2 hours!

Come join us, meeting link is here:

https://libreplanet.org/wiki/Group:Guix/PatchReviewSessions2024

luis_felipe, to scheme
@luis_felipe@mastodon.online avatar

📢 «Looking for Guile Trainings / Consultant»

«Basic information about the project:

The software is a GUI client for lighting control systems. Its written in C++ using QT and guile.

We will publish it under a GPL compatible license, (probably GPLv3).

There are no NDAs or other restrictive agreements in place.»

More information:

https://lists.gnu.org/archive/html/guile-user/2024-05/msg00125.html

(I'm not related to the offering, but maybe you're interested)

futurile, to scheme

📢 Curious about the the transactional deployment model invented? Intrigued by functional programming ? Looking for tips on ? David Wilson (@daviwil) will be giving a talk TOMORROW (Wednesday 29th) at 17:00 UTC - Register here!

https://libreplanet.org/wiki/Group:Guix/PatchReviewSessions2024

daviwil, to scheme
@daviwil@fosstodon.org avatar

Just submitted my game Lambda Dungeon to the Spring Lisp Game Jam!

Unfortunately you still can't win the game, I was working on entity battle right up to the last minute of the deadline but just didn't get it finished. It's still fun to watch the game play out, though!

Had a ton of fun writing this game in Scheme with Guile Hoot. Extra special thanks to everyone who came to the streams this week!

https://itch.io/jam/spring-lisp-game-jam-2024/rate/2719976
https://codeberg.org/daviwil/lambda-dungeon

daviwil, to scheme
@daviwil@fosstodon.org avatar

Streaming Day 9 of my Spring Lisp Game Jam project right now!

Today we'll finish up as much of the game as we can so that we can submit it by tomorrow's deadline! Will we have a working game or a total disaster? Come find out!

Join us on YouTube or Twitch:

Check out the game here:

https://fluxharmonic.itch.io/lambda-dungeon
https://codeberg.org/daviwil/lambda-dungeon

daviwil, to scheme
@daviwil@fosstodon.org avatar

Streaming Day 8 of my Spring Lisp Game Jam project right now!

Today we'll finish up the design changes needed for postponing active actions so that we can finally get the full scripting system working!

Check out the game here:

https://fluxharmonic.itch.io/lambda-dungeon
https://codeberg.org/daviwil/lambda-dungeon

Join us on YouTube or Twitch:

futurile, to guix

Next Guix meet-up is next Wednesday (29th) - @daviwil will be giving a talk about how he manages his system configuration and development workflow.

If you want to ask David a question or register for the session get the details:

https://libreplanet.org/wiki/Group:Guix/PatchReviewSessions2024

daviwil, to scheme
@daviwil@fosstodon.org avatar

I just opened registration for the June iteration of the "Hands-On Guile Scheme for Beginners" course!

This is an 8-week course that is a mixture of on-demand learning content, live Q&A sessions, practical exercises, and a private forum where I answer all your questions.

This iteration officially begins on June 8th, full details and schedule can be found here:

https://systemcrafters.net/courses/hands-on-guile-scheme-beginners/

Come learn Scheme and functional programming with us!

daviwil, to scheme
@daviwil@fosstodon.org avatar

Streaming Day 7 of my Spring Lisp Game Jam project right now!

Today we'll try to implement the logic script for the Hero so that he can try to capture all the treasure on the map, and more behaviors for the monsters to use to stop him!

Check out the game here:

https://fluxharmonic.itch.io/lambda-dungeon
https://codeberg.org/daviwil/lambda-dungeon

Join us on YouTube or Twitch:

daviwil, to scheme
@daviwil@fosstodon.org avatar

Lambda Dungeon is starting to look pretty good!

krevedkokun, to scheme
@krevedkokun@fosstodon.org avatar

time to make a game I think

daviwil, to scheme
@daviwil@fosstodon.org avatar

Streaming Day 5 of my Spring Lisp Game Jam project right now!

Today we'll flesh out the behaviors of the game's monsters and hero so that they finally interact!

Check out the game here:

https://fluxharmonic.itch.io/lambda-dungeon
https://codeberg.org/daviwil/lambda-dungeon

Join us on YouTube or Twitch:

daviwil, to scheme
@daviwil@fosstodon.org avatar

Streaming Day 4 of my Spring Lisp Game Jam project right now!

Today I'll start implementing a minimal, Scheme-like scripting language for the monsters in the game. We'll finally start to see it become somewhat playable!

Check out the game here:

https://fluxharmonic.itch.io/lambda-dungeon
https://codeberg.org/daviwil/lambda-dungeon

Join us on YouTube:

Restream is not cooperating today so the Twitch stream is down!

ramin_hal9001, to scheme
@ramin_hal9001@emacs.ch avatar

To anyone writing programs in right now, this is just a reminder that you can search through a huge cluster of Scheme libraries indexed by procedure name, including all SRFIs, at the https://index.scheme.org/ website. If you need code to do something, try searching by keyword to see if someone has already written it. Most APIs listed there even have Haskell-like types and are tagged as "pure" if they are pure.

daviwil, to scheme
@daviwil@fosstodon.org avatar

Streaming Day 3 of my Spring Lisp Game Jam project right now!

Today I'll start building the interactive script editor that will enable you to edit the logic scripts for the game's monsters. This will be my first attempt at writing DOM-manipulating UI code in Hoot so it should be fun!

Check out the game here:

https://fluxharmonic.itch.io/lambda-dungeon
https://codeberg.org/daviwil/lambda-dungeon

Join us on YouTube or Twitch:

etenil, to scheme
@etenil@emacs.ch avatar

These are your father's parentheses. An elegant weapon... For a more civilised age.

daviwil, to scheme
@daviwil@fosstodon.org avatar

Streaming Day 2 of my Spring Lisp Game Jam project right now!

We'll continue building out the game world by adding a few game objects and possibly wiring up their basic logic. If we have time, we might start working on the interactive editor!

The project code can be found on Codeberg:

https://codeberg.org/daviwil/lambda-dungeon

Join us on YouTube or Twitch:

daviwil, to scheme
@daviwil@fosstodon.org avatar

Dave Thompson @dthompson is now live streaming work on his Spring Lisp Game Jam entry!

If you want to see what a real Hoot hacker's game code looks like, check this out :)

https://twitch.tv/davexunit

rzeta0, to Lisp
@rzeta0@mastodon.social avatar

I'm doing some thinking about whether to learn common or and create tutorials for others at the beginning like myself.

The focus would not be on syntax or an encyclopedia of available commands or external libraries. It would be about "thinking" and decomposing problems into algorithms.

So far I like that scheme is tiny, has pretty much one syntax, leaving us undistracted from the problem to solve.

Am I right? What do others think?

daviwil, to scheme
@daviwil@fosstodon.org avatar

Kicking off my Spring Lisp Game Jam project right now! I'll be using Guile Hoot to build a hackable dungeon crawler.

This will be a multi-day effort, so today will be focused on getting everything started off in style!

Join us on YouTube or Twitch:

d_run, to Lisp
@d_run@mastodon.social avatar
ArneBab, (edited ) to random German
@ArneBab@rollenspiel.social avatar

define-typed: a static type syntax-rules macro for #Guile to create API contracts and help the JIT compiler create more optimized code:

https://www.draketo.de/software/guile-snippets#define-typed

Improved thanks to feedback from Vivien and Zelphir in the Guile User mailing list.

Just 26 lines to get argument and return value typing without changing Guile.

I love the flexibility of #Scheme ❤️

#freesoftware #gnu #programming #coding #code

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