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WanderingPoltergeist, to gaming
WanderingPoltergeist avatar

I've gotten back into Cyberpunk 2077; This game went from a disaster to becoming the version which should have been released! So many systems reworked, being able to ride the Metro in cinematic style, and the new story of Phantom Liberty makes this game great. It's still disappointing that the pool of romanceable characters is so small, with only one gay man in the entire line up. At least the other parts of Cyberpunk 2077 are so much stronger, like the lore about the Cyberpunk universe; talking about the game makes me want to continue my Phantom Liberty play session!

Zahille7,

Capital G Gamers, not even once.

gmr_leon, to games
@gmr_leon@mstdn.social avatar

Suggestions for a non-survival building game with a similar scale/level of detail to Lego Worlds?

I've found myself with this interest once more, and looking about, it seems like there's still not much like ol' Lego Worlds.

However, I'm hoping I may be overlooking something right in front of me, and no, from what I've seen, Lego Fortnite is not that option. Non-generated world I think, different building style, simply a different sort of game despite the same branding.

@games

Zahille7,

SM is honestly pretty robust for what it looks like on the surface. Some of the creations on the workshop are just insane.

Zahille7,

I too wish Lego Worlds didn’t just die as soon as it released. It truly could have been something great. Instead all we get are prefabs and a slashed parts list (no brackets, wheels, specialty parts) along with 90s build techniques (no brick rotation on y axis, no wheels to make your own vehicles and such). They really should have just made it Lego Garry’s Mod.

That said, like another comment said there’s Scrap Mechanic, or just straight up GMod; I know there are mods on the steam workshop for different Lego things, one of which is a small brick pack with full accurate collision.

gmr_leon, to games
@gmr_leon@mstdn.social avatar

Which video games have been trapped on a hardware platform (console/handheld/headset/etc.) that you wish would be ported well?

I was reading about Oculus accounts that haven't been assimilated into Meta accounts being erased, & it got me thinking about games trapped on hardware platforms again. What are some of the games you wish would have good ports across different hardware?

@games

Zahille7,

Fuck, YES. These and the InFamous games, honestly.

Come the fuck on Sony, you’re leaving money on the table!

Dukeofdummies, to palworld
Dukeofdummies avatar

More tidbits for base building, because I've now joined a server and dear god these bases are making my eye twitch.

  • The palbox can be moved and it doesn't automatically destroy the base. It apparently destroys some objects (unsure of what, haven't seen it do that yet) and it shoves all the pals that are out into your personal storage (you should take them out manually first though by finding an empty page and filling it up. then you can easily put them all back) Do be quick putting it back though because everything slowly takes damage while outside the base area.

  • The palbox footprint is so freakishly large because there is a spawn area directly behind the palbox. That's where the players and pals spawn when fast traveling or summoned. They always spawn at the lowest point below that spawn area. So you can place it five stories up with the spawn area off the ledge and have people/pals spawn on the first floor. Sounds hilarious, must try in a server.

  • The palbox ring is really more of a vertical cylinder of control, not a sphere.

  • foundations can be raised and lowered easily if you try to build it as far from your body as you can

  • If you need to build a bit over a body of water, build a foundation as LOW as you can go, as far into the water as you can. Build a wall on the water side of the foundation, you can then build two roofs forward into the water and a roof and stairs towards the land. Extend that left and right as much as desired. It can look cludgey, but when every bit of space matters you can easily fit a ranch or farms on it. You can even throw the beds underneath this platform.

  • Quarries and lumbermills take priority. Pals seem to do tasks from left to right, so if you have a quarry, they don't do anything to the right of mine, and they don't mine anything but a quarry. Same thing with a lumbermill. 3 pals fill a quarry or lumbermill.

  • You don't need quarries and lumbermills, Especially on a server, just leave an area of trees and stone. You can mine boulders and trees for stone and palladium, and wood and fiber. All without a grinder. Yes it makes it slower, but also when everything is gone pals will do other shit while it grows back. Making it superior in many ways to a quarry or lumbermill.

Zahille7,

The building in this game leaves a lot to be desired, that’s for sure. For instance, stacking foundations, or even attaching foundations that aren’t on the same level. For instance, if you place a foundation on a raised bit of terrain, you can’t also snap one next to it, but just lower; you also can’t do that with stairs or slanted roofs.

You have to make sure that the foundations are placed at the lowest possible setting if you don’t want to have to redo your whole build.

Dukeofdummies, to palworld
Dukeofdummies avatar

Couple of interesting tidbits I've discovered during base building, because I just love the basebuilding aspect of this game.

  • Pals can't pass through closed doors, meaning you can actually turn off an automated task if you put it into a room with a door. So you can easily turn your wood or stone quarry on or off by opening/closing a door. Or just make a private pal proof area.

  • Pals can be too tall to enter a building. Two stories a floor is a good buffer to make sure everyone fits so far. (This happens so much faster than you think. Even a penking is too tall) It's an incredibly stealthy buff to the beginner small pals. (also it's a great way to filter out certain pals from doing things)

  • Grapple gun still works when you're encumbered, so load up on stone and wood, grapple to your palbox, fast travel to the new base, and shove all your wood and stone into a barrel. Your second base will be SOOOO much better than your first.

  • Speaking of barrels (they're in the early furniture research very easy to miss) they stack, and hold inventory! and you can put a chest on top of a barrel, then delete the barrel and place another chest where the barrel was.

  • Lot's of furniture holds inventory like the wall cabinet. It only holds two things, fill it with stone and wood and don't ever worry about someone sticking random shit in it.

  • You do level by building, quite quickly as a matter of fact if you have the resources. Don't be afraid to build massive buildings or towers.

  • shadow type pals don't sleep. Meaning if you compare a Depresso and a Cattiva, a Depresso mines more.

  • I'm not entirely certain but I think pals choose their tasks from left to right (meaning they seem to kindle first, transport last)

Things to avoid

  • Cliffside construction. Their adamant stance on "no clipping in any instance at any time" means that it will never be flush against a cliff. Mountaintops? fantastic. Plains? awesome, but good lord any vertical surface sucks, maybe satisfactory spoiled me.
Zahille7,

I just got to electrical lamps today (started last night and couldn’t stop), and I say they’re almost too bright because they can shine through your structures and they brighten up a much wider radius than a normal torch. Also it’s entirely wireless so you don’t have to worry about cables or anything. You just set up your generator and it powers whatever is in your base.

I have a couple early electric Pals on my work roster at my base, but you really probably only need one at first. Even if it drops to 99% they’ll charge it right back up.

tksst, to japanese

In 2009, @lego and retailer Muji collaborated to create innovative building sets that combined basic bricks with Muji’s minimalist principles. Despite the concept failing to gain popularity, the team at Studio Playfool in has revived the idea, creating fun and unusual combinations of LEGO and paper using a hole punch and a template. 🧱📄🤖

👉 Learn more: https://thekidshouldseethis.com/post/lego-paper-studio-playfool-video

Zahille7,

I thought this about the paper thing when I saw the bendy guy in the picture.

I remember watching a YouTube video (that was recommended to me again about a week ago, btw) a few years back about it and I thought it was a really cool idea.

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