debugorg

@debugorg@mastodon.social

The indie games magazine | Available in print and digital | For editorial enquiries or to submit your game: editor@teamdebug.com

This profile is from a federated server and may be incomplete. Browse more on the original instance.

debugorg, to gamedev

What if Debug was Swedish?

Later this week we’re heading to Sweden to discover the country’s flourishing indie game development scene…

The folks at Spelkollektivet have kindly allowed us to stay in their co-living and co-working space whilst we work on Debug #6

Are you a based in Sweden? We’d love to hear from you!

debugorg,

We should probably point out that Debug is currently only available in English, and this cover is just a mockup using Google Translate. We would totally be open to making a real Swedish version, though!

debugorg, to random

Debug #5 is now available for pre-order, with a mammoth six-page feature on Revolution Software’s upcoming 4K remaster of Broken Sword: Shadow of the Templars!

Available in print and digital via the link in our bio

debugorg, to gamedev

If you’re making a game and haven’t told us yet, now’s your chance to ensure it ends up in Debug #5

Show us what you’re working on . The team are watching closely!

debugorg, to random

They love the laughter and they love the living...

Debug #4 features a beautiful six-page cover feature on the wonderful Snufkin: Melody of Moominvalley, including Q&A with developer Hyper Games!

Available for pre-order now... https://www.teamdebug.com/issue/4

Gargron, to random
@Gargron@mastodon.social avatar

Looks like @polygon is now officially on Mastodon too 🙂

debugorg,

@Gargron @polygon More games media on Mastodon is a good thing!

debugorg, (edited ) to random

We need to promote our indie games magazine, but have no marketing budget…

Perhaps this photo of community manager Nick reading Debug #3 in a tree will work?

https://www.teamdebug.com

debugorg, to random

Attention game devs… It’s and Debug #3 is hitting the printers in one week…

Want your game forever immortalised in print media? Show us what you’re working on!

debugorg, to random

Limbo and Inside’s Jeppe Carlsen reveals the inspiration behind Geometric Interactive’s highly anticipated puzzle adventure ‘Cocoon’ in Debug #2 - Available now!

debugorg, to random

Subscriptions are live! Only three months later than planned… The joys of having a one-person dev team 😅

https://www.teamdebug.com/magazine

debugorg, to random

Debug #1 is available now! Featuring previews, reviews, and deep dives into the latest indie games, including; Tchia, Horace, LUNARK, Tin Hearts, and over 100 more…

Plus developer interviews with the team behind Viewfinder, and NES homebrew legend Alastair Low, best known for Flea! and Tapeworm.

🔗 https://www.teamdebug.com

debugorg,

@AngryAnt Thank you! Indie “style” games from AAAs mostly ;)

  • All
  • Subscribed
  • Moderated
  • Favorites
  • JUstTest
  • ngwrru68w68
  • InstantRegret
  • thenastyranch
  • magazineikmin
  • tacticalgear
  • rosin
  • everett
  • Durango
  • Youngstown
  • slotface
  • cubers
  • kavyap
  • DreamBathrooms
  • megavids
  • ethstaker
  • mdbf
  • Leos
  • GTA5RPClips
  • osvaldo12
  • tester
  • modclub
  • khanakhh
  • cisconetworking
  • provamag3
  • anitta
  • normalnudes
  • lostlight
  • All magazines