@eniko@peoplemaking.games
@eniko@peoplemaking.games avatar

eniko

@eniko@peoplemaking.games

Founded LGBTQ+ gamedev studio Kitsune Games with https://peoplemaking.games/@Njord. Kitsune Tails, Super Bernie World, MidBoss, Ultra Hat Dimension, Lore Finder. Also: Coding History on YouTube. She/her. Dutch, former US greencard holder, now living in Cyprus

I do bad things to code

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eniko, to random
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i wonder why other devs don't seem to localize to (brazilian) portuguese. the 2nd highest country for wishlists for kitsune tails is brazil (7% vs USA 40%), and historically we've had lots of sales from brazil. i get that the price per unit for that region is low but come on that's still a lot of fans you're leaving out in the cold by not localizing your game for them

eniko,
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@0x0961h i mean it is particularly easy for us cause a close friend of mine is a professional en->pb localizer but still

eniko,
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@holsta is the default setting for brazil on steam not good? D:

eniko,
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@j_bertolotti i'll ask my localizer and get back to you but as i understand it they tend to use different words for stuff in brazil. they're clearly mutually intelligible so i think its a lot like localizing specifically for UK english and using UK colloquialisms rather than US, which has a much bigger market

eniko,
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@Nawer_Rapter spanish and simplified chinese are very popular localization targets though, for games that actually do get localized

eniko,
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@j_bertolotti my localizer informs me that the difference is so significant that there are actually localizations between brazilian and regular portuguese

eniko, to random
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wait, was wasapi a fucking play on wasabi??

eniko,
@eniko@peoplemaking.games avatar

tired: wasapi

wired: wasabi

inspired: wassuppy

eniko, to random
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I feel like too many words are spent explaining why "AI" search is a terrible idea when we could just be like "Large language models can't do that hope that helps"

eniko,
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@jfrench that just so happens to be one of the things LLMs are really good at doing

eniko,
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@abstractslug its great i love watching them burn the great library of alexandria

glairedaggers, to gamedev
@glairedaggers@peoplemaking.games avatar

Got my OpenGLide test app running on target hardware!
Turns out I was able to revert several texture-related things because the VC4 driver supports way more GL extensions than I thought it did... 😅

eniko,
@eniko@peoplemaking.games avatar

@glairedaggers suddenly craving pizza... 🤔

seanmiddleditch, to random
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My wife is upset that they're called "toots" on Mastodon because, and I quote, "you're all just farting at each other!"

eniko,
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@seanmiddleditch just about sums up any social media really

luckytran, to random
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It's ridiculous that most Democrats are just watching passively as Republicans are passing mask bans. In states where Democrats hold power, they should absolutely be passing laws that codify and protect people's rights to wear a mask.

eniko,
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@luckytran I mean, doesn't seem like democrats like masking either. Guess in the US masking is now considered a far left thing :/

eniko, to random
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Finished one of the two remaining milestones for feature completeness in Kitsune Tails today. Only one more to go, implementing the remaining boss encounters

eniko, to random
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if you're wondering how development is going i just spent an hour and a half trying to figure out why my cucumbers were invisible

eniko,
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@SirTapTap you have no idea how right you are

eniko,
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@anopka yes. the texture wasn't set to non-premultiplied alpha

eniko,
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@0x0961h unfortunately i just neglected to set the texture to non-premultiplied

eniko, to random
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okay so im gonna need everyone in the world to stop emailing me, thanks

eniko,
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@elFlashor with bird flu idk about this one

eniko,
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@elFlashor acceptable

unormal, to random
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ahhh i finally got this autobuilder to emit pdbs and found the flag that was automatically not uploading them in the steam depot build script lol

eniko,
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@unormal @gibbed it's not like you need pdbs to decompile C# back to source

eniko, to random
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god i hate the words "asset flip"

10 years ago it very specifically meant using premade game engine assets, often whole example games, to slap something vaguely playable on steam to trick people into buying it and attract steam card hunters

now people call anything that reuses assets from a previous game an asset flip, or even use it for any art in a game they consider to look "generic"

its terrible i wish people would stop it

eniko,
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@mayazimmerman i dont think i know who or what that is

eniko,
@eniko@peoplemaking.games avatar

@mayazimmerman thanks i hate him

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