@jdyer@mastodon.gamedev.place
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jdyer

@jdyer@mastodon.gamedev.place

Game designer making mathematics and science interactive.

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jdyer, to retrogaming
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in which I play a very recently found piece of lost media

Escape for Colditz, a 1981 adventure by Sharpsoft that tries to be an adventure game and a strategy game at the same time, and fails, but it's still interesting what it tried to do

includes a history of early Sharp computers

https://bluerenga.blog/2024/05/10/escape-from-colditz-sharpsoft-1981/

#retrogaming #retrocomputing #adventuregame #sharpmz80k

jdyer, to retrogaming
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My journey on the first Italian adventure game continues

with some intuitive and not-so-intuitive leaps of logic

and a very, very, large cat

https://bluerenga.blog/2024/04/21/avventura-nel-castello-the-sorcerers-apprentice/

jdyer, to gaming
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I have finished The Mask of the Sun, which was a cacophony of softlocks, mazes, and an "outsider" approach to using information in puzzles that ends up being fascinating.

The link is to the series of four posts in chronological order:

https://bluerenga.blog/tag/mask-of-the-sun/?order=ASC

jdyer, to apple
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In my second post on The Mask of the Sun, I discuss the (somewhat overhyped) parser, the real-time animation as you type, and the gamebook-style structure.

https://bluerenga.blog/2024/04/07/the-mask-of-the-sun-inside-the-first-ruin/

jdyer, to retrogaming
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Wherein I embark on one of the most well-regarded Apple II adventures of 1982: The Mask of the Sun.

https://bluerenga.blog/2024/04/04/the-mask-of-the-sun-1982/

jdyer, to retrogaming
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I embark on a new journey, to the second of a "two-pack" of games for TRS-80 that has graphics in first-person perspective.

https://bluerenga.blog/2024/04/02/spook-house-1982/

jdyer, to retrogaming
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Behold, the completion of the curious Australian Dr. Who adventure game

involving massive score system abuse and weird puzzles

https://bluerenga.blog/2024/04/01/dr-who-adventure-misc/

jdyer, to retrogaming
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where I continue my adventures in the first Dr Who game

some of which is out of character for the Doctor

https://bluerenga.blog/2024/03/30/dr-who-adventure-so-anyway-i-started-blasting/

jdyer, to retrogaming
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in which I embark on the first Dr. Who videogame ever made, which comes out of Australia, not the UK!

Beware the maze on Peladon!

https://bluerenga.blog/2024/03/25/dr-who-adventure-1982/

jdyer, to retrogaming
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I've been lagging in updates, but All the Adventure returns with Eno, a one room game that has fifteen rooms. (It'll make sense if you read it.)

https://bluerenga.blog/2024/03/22/eno-1982/

jdyer, to retrogaming
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for the All the Adventures project I embark on a brand new magical journey entitled Magical Journey from extremely early in adventure history (February 1980!)

and immediately run across one of the authentic experiences of the time, typos that come from a type-in game that was never sold on disk

https://bluerenga.blog/2024/02/29/magical-journey-1980/

jdyer, to retrogaming
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wherein I manage to finish Avon, the Shakespeare adventure game; I let slip the chihuahuas of war, practice my porcupine toss, and discover that Rosencrantz and Guildenstern are not dead

entire series here
https://bluerenga.blog/tag/avon/?order=ASC

jdyer, to retrogaming
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Since my last Mastodon update, I've made a couple progress reports on Avon, the Shakespeare based adventure game. I'd like to say I'm closing in on the end but I'm far off in terms of points, and I just discovered a Brave New World suggesting another chunk of content--

https://bluerenga.blog/tag/avon/?order=ASC

jdyer, to retrogaming
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In which I win a drinking contest against Lord Falstaff and Avon starts going heavy on the Shakespeare puns

https://bluerenga.blog/2024/02/12/avon-the-dread-and-envy-of-them-all/

jdyer, to retrogaming
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my Avon delve (being a 1982 adventure game based on Shakespeare) continues

wherein I timewarp to summer, get assaulted by the slings and arrows of fortune, visit the Queen of Egypt, and get my head replaced by that of an ass

https://bluerenga.blog/2024/02/11/avon-spirits-from-the-vasty-deep/

jdyer, to retrogaming
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in which I explore the environs of Avon (the Shakespeare-based adventure game), utilize a dagger, ignore the gift of prophecy, and lose a drinking match to Lord Falstaff

https://bluerenga.blog/2024/02/09/avon-with-this-regard-your-currents-turn-awry-and-lose-the-name-of-action/

jdyer, to retrogaming
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hail, traveler, and hear about my embarking upon the 1982 game known as Avon

being made entirely of pieces of Shakespeare plays

and where I have already found one very clever puzzle trick which affects the entire map all at once

https://bluerenga.blog/2024/02/08/avon-1982/

jdyer, to retrogaming
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wherein I embark on (and complete) a TRS-80 game with graphics and a 3D environment that is both novel and original and a cavalcade of horrendous game design decisions

https://bluerenga.blog/tag/toxic-dumpsite/?order=ASC

jdyer, to retrogaming
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I conclude my journey to the Forbidden City with a moderately unfair final puzzle and ... Finnish?

https://bluerenga.blog/2024/02/02/forbidden-city-aarre-on-sinun/

jdyer, to retrogaming
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wherein I finally reach the conclusion to the Apple II game Crime Stopper, except -- well, read and you'll see:

https://bluerenga.blog/2024/01/30/crime-stopper-bugged/

jdyer, to retrogaming
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Crime Stopper continues (finally!) where I get into some more plot and why the game is irritating to play

https://bluerenga.blog/2024/01/16/crime-stopper-hard-boiled/

jdyer, to retrogaming
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jdyer, to retrogaming
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Apologies for the delays on Crime Stopper, although it turns out my issue was the disk version I was using. I very briefly get into the history of Apple II file formats:

https://bluerenga.blog/2023/11/30/crime-stopper-on-computer-disk-preservation/

jdyer, to retrogaming
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I embark on a brand-new mission for All the Adventures, Crime Stopper for Apple II, and poke at the history of Hayden Book Company and Gary Kitchen.

https://bluerenga.blog/2023/11/14/crime-stopper-1982/

jdyer, to retrogaming
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Next up at All the Adventures: Building of Death.

Buckle in for a bizarre tapemag game for TRS-80 featuring lions, vampires, and the most red herrings I think I've ever seen in a videogame.

https://bluerenga.blog/2023/11/12/building-of-death-1982/

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