jjjalljs

@jjjalljs@ttrpg.network

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jjjalljs,

I’m always kind of amazed that DND is such a big budget game that has so many weird problems.

jjjalljs,

I have… problems long resting as much as the game wants me to. Long rest classes give me stress. Also I don’t really optimize builds much, but

  • main character half elf fey warlock, pact of the chain
  • wyll as pact of the blade
  • laezel as 23 ac battlemaster sword and board. She’s basically indestructible. Heavy armor master + adamantine armor means she can’t be crit, and damage is reduced by 5.
  • shadow heart as her default cleric, but honestly she’s not pulling her weight a lot of the time. Spirit weapon is nice but misses a lot and has butt for movement speed. Spirit guardians is real nice, admittedly. Cleric cantrips kind of suck.

On the other hand, two warlocks with devil’s sight and gith lady with an “immune to blind” ring is extremely effective. Shadow heart can chill out in the dark with spirit guardians, too.

Only in act 2 though we’ll see how the rest of the game goes!

jjjalljs,

One of the things I like about the CofD games like Mage is it has a mechanical tracker for doing vile stuff. “Sure, you can curse him to vomit forever but that’s going to call for a Wisdom check.” Losing wisdom means you’re worse at containing spell miscasts. Uncontained spell paradoxes will ruin your day. And hitting wisdom 0 means the character is unplayable.

I’ve stopped a lot of nonsense with “that’ll be a wisdom check, if you’re sure you want to do that”

jjjalljs,

I’m sure you could make an argument that like “my girlfriend broke up with me so I shot her new boyfriend” is because of capitalism, but I’m not sure I’d buy it. Pun intended.

jjjalljs,

Crawl stone soup is a classic style rogue like you can play in the browser. It has depths (that’s a pun you’ll see if you get far in it), but a minotaur berserker is pretty straight forward.

There are tournaments every so often where you can compete with the community for high scores and winning different combinations. You can also play offline if you prefer. It’s single player aside from this aspect, and meeting computer controlled ghosts of other players.

jjjalljs,

I could write a whole book about this I think about lyrics a lot.

"I won’t think about it and when I do it all comes back to you.'. The song really captures the obsessive loop of trying not to think about someone or something, but you keep going back to it anyway. The contradiction there - “I won’t think about it” immediately followed by “and when I do” is perfect. Suicide, by the high water marks. Really that whole album is a gem

“Make believe you’re kissing someone you’d make time for”. Chasing, by worriers. For all those times you feel like the other person isn’t making time for you, but maybe taking advantage of you.

For any lyrics I’ve always found it really hard to share it with someone else in a way that lands. The “cool story bro” reaction is most common.

Alas I have to go back to work instead of writing any more.

YSK: Browsing "ALL" at work might get you pulled into an office, even with NSFW off.

Why YSK: It appears several Lemmy Instances are flagged as suspicious and at least 1 instance intentionally using the name of ransomware. A couple of the big enterprise monitoring suites (Fortiguard, ZScaler) will flag your account and may end up with you being pulled into an office for an explanation, or worse....

jjjalljs,

I used to sign in to my personal accounts on my work computer. And then a place laid me off and remotely locked the computer before I could sign out of anything, and I realized I had been stupid.

Now I just use my phone. But I also work from home so there’s no one to creep on me and report I’m looking at my phone instead of click clacking away.

jjjalljs,

I feel very lucky I’ve been in a position to be somewhat picky about work. When I was last doing a job search I was very up front about wanting a job I felt good about.

One recruiter was like “we’re like Uber, but for rich people hiring jets!” Hard pass my dude.

I also turned down an advertising job. I just didn’t want to participate in creeping on people to try to sell crap.

Nowhere is perfect but I’m glad I don’t work in the “help megacorps figure out who to buy” finance sector anymore

jjjalljs,

men I knew who grew up going to church feel displaced by their traditional view being eroded by things like LGBT, gender identity questions, and changing of the times in general.

Sounds like they have shitty takes and I’m real tired of having to cater to them lest they shoot up another school.

jjjalljs,

I’m still mad about how much I disliked Oblivion. It had the worst level scaling and psychic guards, and none of the cool weirdness of Morrowind. I also kind of didn’t like Skyrim though, so maybe I’m just not the target audience.

jjjalljs,

A partner’s friend came to visit us in New York city once. We were walking from one bar to another, maybe a ten minute walk, and she was like “are we going to take a car?”

We were all like what, no, it’s like ten minutes.

She was like oh. That’s far, isn’t it? We don’t walk that much in Illinois.

This is in Brooklyn. Like the most walkable part of the united states.

I think about this a lot.

jjjalljs,

I kind of miss when shit like that was hard. Now that the base power level is so high a lot of content feels rote.

Fractals and strikes also feel kind of rote once you’ve done them a lot. They don’t have the dynamic chaos of “oh those floating weapons spawned right now, too??”

jjjalljs,

Someone told me that those guys were adding all the weapons that Sisko pulls off in a confrontation with the ?Klingons?

Like it’s a subtle foreshadowing that pays off when he’s like “we’ve had people working nonstop for months on upgrades”.

But this is a hazy memory and may be made up.

Forgotten fantasy: after 11 years, Dragon’s Dogma makes an unlikely return (www.theguardian.com)

Both open-world and fantasy in general have changed enormously since the first Dragon’s Dogma: when it came out, Game of Thrones had only just aired its first season. Can Capcom keep up? “Let’s just say that I think each player will have a different kind of discovery and surprise waiting for them as they play the game,”...

jjjalljs,

Comments I can hear in my head…

“Even in numbers, a weakling is a weakling still!”

jjjalljs,

I believe you but to me that just means where you live sucks.

I’m lucky enough I can choose to only live places with good transit options. Sometimes I forget not everyone has that option and when people are like “but the nearest thing is a 45 minute walk” I’m like “so fucking move!” But of course it’s not that simple.

But I really would rather people considered the lack of transit options a higher priority. If you lived somewhere without running water you’d probably not put up with it.

jjjalljs,

I really like Fate but I’ve struggled to find a good group for it. I tried to run it for my DND group and it didn’t really go well. I think partly because they didn’t know the system well and approached it more like DND - very zoomed in on their character rather than the more “writer’s room” style that fate can do well.

jjjalljs,

Not the op but I felt like sharing.

I think monster hearts made some splashes because it has rules about sex. Never played it but it was one of the bigger pbta games.

My pandemic DND game had several rom com subplots, but everything was PG rated. The players got the tavern keeper shy man to finally ask out the Scary Strong blacksmith lady. Later, the self described “gay gay homosexual gay” player character had a whole Thing with a NB arcanist they met at a party. Lots of awkward uncertainty and innuendo. Very good time. Another player declined to pursue a romance subplot with an interested npc. All of that was fine. We didn’t use much systems for it because DND is very bad at that.

A game of vampire I ran pre pandemic had a PC exploring their relationship with a mortal woman. Their actions got the woman shot by their enemies , which caused the woman to Awaken as a mage. That story had legs. Minimal mechanics for it, but there weren’t a lot of conflicts to roll for with the relationships anyway. Sexual content was mostly off screen.

jjjalljs,

Fate uses the same rules for social conflict as physical conflict. You (probably) use different skills and stunts, and (probably) target a different resource, but the surrounding rules are the same.

If you want to stab someone to kill them dead, you’d roll something like Swordfighting vs Athletics. If you roll better, you inflict Physical Stress on them. If they don’t have room to hold the stress, they can convert some of it to a Consequence instead. That might be something like “broken arm”, “ringing ears”, “bleeding a lot oh god”, or what have you. If there’s still stress left over, they’re taken out of the scene. Maybe you run them through. Maybe they get taken prisoner. It’s up to you. You won the conflict.

If you want to insult someone to make them cry, you’d roll something like Provoke vs Will. If you roll better, you inflict Mental stress on them. If they don’t have room to hold the stress, they can convert some of it to a Consequence instead. That might be something like “Humiliated”, “Obsessively thinking of what I should have said instead”, “Crippling Self Doubt”, or what have you. If there’s still stress left over, they’re taken out of the scene. Maybe they leave the room sobbing. Maybe they just give up. It’s up to you. You won the conflict.

It’s a good system, but I have found it requires players to be a little more engaged than “i hit him with my sword” or “can i roll insight?” like you sometimes get with D&D. I like that aspects (like the consequences I gave as examples) are made up on the spot. So long as the table agrees it fits, you just jot it down and move on. You don’t have to deal with a long list of pre-written things. That is probably a factor in why it’s harder to phone in like D&D.

jjjalljs,

I really like Fate and hope to one day find a group that clicks with it. It avoids many of the tropes I’m tired of in D&D.

But in my experience it does need players who are going to do more than phone it in. Passive players can really drag it down. “I dunno I hit him with my sword” kind of works in D&D but not very well in Fate.

Like DnD but with a revamped combat, class and mana system! (ttrpg.network)

This system is super easy to pick up and learn, and has a very unique set of rules and character progression to make it feel like a completely new experience to anyone who tries it. The system is also very easy to homebrew with, letting you create anything you’d like in minutes!...

jjjalljs,

What’s the core dice system? I’m really not a fan of 1d20 + stuff vs target number.

You have some sort of improve-by-use system. How do you solve the bootstrapping and “wow this is really tedious to track” problems?

Why would I play this instead of Fate? Your site says it has over 500k builds, but I’ll one-up you by saying Fate has infinite builds. If you can succinctly describe it and convince your table it’s cool, you can have it as your high concept in Fate without having to fight the system to find a mechanical representation.

Edit: What’s the magic system? Is it basically D&D’s “you have a list of bespoke spells with no coherent underlying system. Declare your spell, check the resource off your sheet, and the spell happens as described”?

jjjalljs,

It sometimes gives me mild existential dread thinking about how you can never really know that many places. I live in New York City and in 15 years I still feel like I barely know the surface. If I wanted to know Chicago or DC or Houston or Portland, what chance do I have? What can you learn in a week or a month? And even if I moved there now I’d never know what it was like as a kid, a teenager, a young adult. I doubt I could really know each of their subcultures, too.

jjjalljs,

This is less introvert and more “crippling anxiety”.

jjjalljs,

I’m pretty sure google is more like many small fiefdoms fighting for money and prestige than a unified pack of moustache twirlers. Though there do seem to be a lot of “head up their own ass” engineers there, too, which leads to things like them having 15 different messaging apps and an inability to maintain projects long term.

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