futurebird, For a long time I've wanted to make a GPS gardening game (for health!) plant virtual plants in real locations & walk back later to harvest them. Basically "farmeville Go"
The big stumbling block? Farming games need a ton of little plant icons and I'm a slow and not very good graphic designer.
Could procedurally generated sprites be the answer to my laziness?
Maybe?
I like this, but I also think part of the fun of a farming game is the graphics...seeing what grows ...