fell, to unity
@fell@ma.fellr.net avatar

Last night, I wanted to show off my little dice rolling tool I made in Unity a few years ago. But I made it before switching to Linux, so all I had was a Windows build.

Now, apparently Unity on Windows defaults to DirectX 11. "No problem!" I thought, and installed DXVK. And then the penny dropped...

My laptop is so old, that it doesn't even support Vulkan properly. :drgn_flat_x_x:

And I never noticed this, because I only ever ran DirectX 9 games through Gallium Nine.

Well, another reason to continue the conversion to Godot...

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