If you've worked with Godot to make 3D games you probably had trouble getting your characters behave reliably. If you were working on a movement-based game for any amount of time, you've probably felt the pain.
I found it annoying yesterday that I couldn’t get the ParallaxBackground on the first try. It took some tinkering. So I went back and tried making my graphics and tried again in #godotengine
🏓 I'm pretty proud of the guided part, as I was able to break down working in the Godot editor and then code, so the only bouncing back and forth is in the game of #pong.
🧑🚀 Give it a try, and let me know what you think.
Hi! I been using #godotengine for more than four years and worked with it since then! It has been a wonderful time with ups and downs. Four years ago i thought we needed to have a conversation.
Four years later, with all my love and hopes, i invite you to have another one.
#GodotEngine / #Godot is great, but I dislike how I have to rely on Godot XR tools to do basic things such as picking up objects - it would be great if this functionality was built into nodes without having to install other packages.
There is a MASSIVE (61 asset) new Humble for #UnrealEngine and #Unity3d developers from Leartes Studio. Although as you will see from the video, #GodotEngine users can get in on the action too!
If you need to flip a sprite in #godotengine, you can set the Scale x, y, or both values to negative. This will also flip any children, including collision nodes.
Brackeys was one of the most valued educational creators for Unity game engine.
He retired a few years ago and stopped.making tutorials. After the Unity Runtime Fee happened and broke all trust with the company's management - Brackeys broke his silence and announced that he is starting to learn Godot.
Today, 2 hours ago Brackeys has published his first Godot tutorial...