Some time ago, we started working on #Pixelorama's next big version, 1.0, by porting the entire project to #Godot 4. We are happy to announce that the porting went well, and we have now started working on some amazing new features.
A quick new update for #Pixelorama, version 0.11.2 is here! This update is mostly to fix a critical issue, but a couple new features also made it in thanks to our contributors!
🎨 Dive into the world of pixel art with #Pixelorama! A free and open-source pixel art editor crafted with the Godot Engine by Orama Interactive. From animation timelines to custom brushes, it's packed with features to bring your pixel dreams to life. 🖌️✨ Whether you're a seasoned artist or just starting out, Pixelorama has got you covered!
#Pixelorama v0.11, probably the biggest update so far, is finally here. Layer groups, 3D layers, a new perspective editor, reference images, pen pressure, animated png loading and exporting, two new rotation algorithms, palette panel enhancements, new tools, grid and guide snapping, various UX/UI improvements & a lot of bug fixes. More info at: https://www.oramainteractive.com/blog/pixelorama-0.11-is-out/