bbelderbos, to rust
@bbelderbos@fosstodon.org avatar

I shipped my first crate (= package) to https://crates.io (= package index) 🎉

It's a little command line tool to search @pybites content:

$ psearch
Usage: search <search_term> [<content_type>] [--title-only]

bbelderbos,
@bbelderbos@fosstodon.org avatar

Here is how, including automating the process with GitHub Actions: https://apythonistalearningrust.com/shipped-first-crate/ 📈

I hope it helps you ship some code too, Cargo makes it easy + painless. 😍

Crell, to rust
@Crell@phpc.social avatar
Le_bottin_des_jeux_linux, to linuxgaming
@Le_bottin_des_jeux_linux@floss.social avatar

🕹️ Title: Unhaunter: Dare to Face the Unseen
🦊️ What's: A libre ghost-hunting game mixing exploration, puzzle-solving & strategic investigation
🏡️ -
🐣️ https://github.com/deavid/unhaunter
🦉️ https://techhub.social/@deavid
🔖 #LinuxGaming #ShareYourGames #Puzzle #Investigation #Strategy #Ghost #Bevy #Rust
📦️ #Libre
📖 Our entry: https://www.lebottindesjeuxlinux.tuxfamily.org/en/online/new/

🥁️ New (0.2.2): 👏️⭐⭐⭐⭐
🦣️ From: https://techhub.social/@deavid/112562805983055727

🦉️ https://www.youtube.com/embed/WlVmAi5dKxs
🦉️ https://www.youtube.com/embed/IiYkzltQfkg

hisham_hm, to rust
@hisham_hm@mastodon.social avatar

Does anyone know do I get wasm32-wasip2?

I have 1.78.0 and rustup 1.27.1. I tried:

(1) rustup update
(2) rustup target add wasm32-wasip2

but that fails with

error: toolchain 'stable-x86_64-unknown-linux-gnu' does not support target 'wasm32-wasip2'; did you mean 'wasm32-wasip1'?

(I tried beta and nightly, but 1.78.0 is supposed to have wasip2 already)

rustc --print=target-list | grep wasip2 does show wasm32-wasip2

but cargo build --target=wasm32-wasip2 tells me to do (2)

popey, to rust
@popey@mastodon.social avatar

I have just noticed (on my snap charts) a "significant" jump in installs of Halloy (the modern cross-platform #IRC client written in #Rust).

Looks like it's now a 'featured' app in the Snap Store. Thanks Snap Store admins.

Thadmins.

https://popey.com/blog/charts/

(where "significant" is double-digits)

image/png

ljrk, to rust
@ljrk@todon.eu avatar

Playing around with as an alternative to (I hate Python :'D) -- it's a bit bumpy and you have to enable features such as "UInt8" but otherwise it's quite neat to crunch some big JSON files

orhun, to rust
@orhun@fosstodon.org avatar

Ratatui + Bevy = 🎇🤯

🦀 bevy_ratatui: A Rust crate to use Ratatui in a Bevy App.

🐭 @ratatui_rs ⚔️ @bevy 🐦

⭐ GitHub: https://github.com/joshka/bevy_ratatui

video/mp4

bbelderbos, to rust
@bbelderbos@fosstodon.org avatar

Are you looking to create your own tech blog? 💡

A static site generator + GitHub Pages is a great combo. 😍

I started to use Zola to document my learning (Zola is written in Rust) and it's easy to use, has nice themes and is super fast. 🏃 📈

bbelderbos,
@bbelderbos@fosstodon.org avatar
deavid, to foss
@deavid@techhub.social avatar

I am in dire need of feedback for my game Unhaunter: FOSS 2D Paranormal Investigation / Ghost Hunting.
If you would be interested on following my updates and sharing your feedback, please join r/Unhaunter ( https://www.reddit.com/r/Unhaunter ) - I would really appreciate it ✨

Please boost this also for more coverage 🚀 - the intersection between FOSS+Phasmo+Contributors is very small. I do not know how or where to go to target the people that might be interested.

#foss #paranormal #horror #rust #bevy #gaming #indiedev #indie

andre, to blender
@andre@fedi.jaenis.ch avatar

Today I watched

How I made a 3D Level in a 2D Game -
https://yewtu.be/watch?v=Qvlb-Yo6Rqo

over lunch.

Interesting! So much math going on here.
Not diving deep but explaining the high level concepts.

I had wondered similar questions for SVG in the past. Seeing this makes me believe it's doable.

Don't have the time to knee into it at the moment.

#SVG #3D #2D #Perception #Animation #Graphics #GeometryDash #Python #Rust

pludikovsky, to Matrix
@pludikovsky@chaos.social avatar

Testing iamb¹ as #Matrix client. Seems to scratch my itch for an experience a la #irssi but without needing an #IRC bridge or similar.

Bonus points for being written in #Rust, #vim keybindings, and being able to display images in (supported) terminals.

¹ https://iamb.chat/

deavid, to foss
@deavid@techhub.social avatar
bd103, to bevy
@bd103@hachyderm.io avatar

In 0.14 some traits such as AssetReader have been converted to use the recently stabilized async fn as compared to returning a BoxedFuture. This change unfortunately makes these traits no longer object safe. To fix this, erased versions of the traits were created (such as ErasedAssetReader) that do support being used with dyn.

I opened https://internals.rust-lang.org/t/add-diagnostic-not-object-safe/20973, which is a proposal to add #[diagnostic::not_object_safe] to point users towards the erased forms. Check it out!

emocoder, to rust
@emocoder@hachyderm.io avatar

is a very good replacement for #C. It's fast, doesn't have a runtime, and as unreadable as C. Maybe even less readable.

lily, to rust
@lily@glaceon.social avatar

what's a good problem to use for benchmarking async i/o implementations?

ideally it should be simple, and async io should drastically outperform sync io.

coreutils like cat are simple, but not async-favored.

things like managing http connections are great applications of async, but are very complicated.

anyone have any ideas?

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