@froyok@mastodon.gamedev.place
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froyok

@froyok@mastodon.gamedev.place

Aka Lady Bloom.

Principal Product manager on Substance 3D Painter :substance:, but stay up at night to fiddle with shader stuff.

Speaking French/English.

#gamedev #art #unrealengine #substance #opengl

nobot

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froyok, to random
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I wonder if anybody tried to use FXAA before doing display mapping BUT by still applying and reverting a curve ? 🤔

Aka:
1 - Switch from HDR to SDR
2 - Apply FXAA
3 - Switch back from SDR to HDR
4 - Apply regular post-process stuff

froyok,
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Combined with the screen space fog blur it can give some really neat results:

froyok,
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This week I continued with my fog stuff and added local volumes of analytical fog.

It's going to be quite useful to make moody effects in scenes.

So far I got Sphere and Box shape working, but I'm thinking about doing cones (for spotlights) and maybe cylinders (for dirty liquids container or holograms).

Screenshot of my game engine showing the Sponza scene with a beam of light/fog passing through.

froyok,
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The past few days I have been looking into optimizing the bloom downsamples, see if I could merge down into one texture and do it in one pass.

Writing compute shader is hard, I made some progress but I haven't reached my goal yet.

I'm shelving the idea for now and will go back to it at some point.

froyok,
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Instead I decided to finally look into rendering cubemaps.

Currently I'm not writing any code much, I'm trying to evaluate all my needs to properly build the architecture.

So far I only renderer a single point of view: the main camera. Cubemap introduce additional ones, and later I will have Portals too. So there are some rework needed in how I manage my rendering loop.

froyok,
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Quite a few days later and the refactoring is almost done. The engine is rendering again and this time in a more contained way, so I should be able to render cubemaps soon ! :D

I even made a neat image of my engine layout now:

froyok,
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With the post-process chain now working again, I thought I could try to add a depth of fieldpass as well, re-using some of the recent bokeh shader I used for my lens-flares.

It didn't go as planned, but it made some nice colors at least ! :D

froyok,
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I was able to get this far... using a separable filter (with Brisebois2011 method).

However I can't seem to find a good way to avoid foreground pixels to bleed into the background even when only computing the background blur.

So I decided to switch towards another method instead. That's really too bad because I really liked the simplicity of it.

froyok, to random
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Dropbox has a "fun" bug since a few weeks on my machine.

Each time I wake it up from sleep, and a file is modified, Dropbox app becomes crazy and eat up all my ram.

Take 5 minutes for the system to notice and kill it (or maybe it crashes because it can't allocate further).

I doubt I will bother report the issue, given how unhelpful their support is on their forums.

froyok,
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Currently writing a Python script to auto-kill it before it slows down the machine and relaunch it.

I guess I could also put it into the sleep schedule. 🤔

froyok, to random
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Love the first game, very happy to see a second one is coming up ! ❤️

"INDUSTRIA 2 Announcement Trailer"
https://www.youtube.com/watch?v=IOBqaS5pcFM

mcc, to random
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Today is my birthday!

If you'd like to do something for me for my birthday, would you please reply to this with—or by other means send me— something with colors you liked? Like an image or a video or a link. Music would also be acceptable if it gives you a strong synesthesiac association with color.

If this request confuses you, here are some examples of images with colors I found striking [Artists: Laurie Barmore, Vian Borchert, Erica Aurahack]. But your reply can be whatever colors you like.

Abstract art by Vian Borchert
Abstract art by Vian Borchert

froyok,
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froyok,
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@mcc Also: happy birthday ! :)

froyok, to random
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Ho hey, looks like Halo Infinite finally works on my Linux ! About time.

I love the HUD style, looks like it's very close to the one in Halo 5.

Time to make a GPU capture... :3

froyok,
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Welp, looks like attaching RenderDoc crashes the game. :(

froyok,
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@TheEnbyWitch Yeh. Might have better luck on Windows, will try that later.

froyok,
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On Windows RDC doesn't attach (even with global hook).

I didn't have many hopes anyway, because I know Halo DX12 implementation is a bit messy and required many Vulkan extension patches on Linux, which RDC likely doesn't support.

froyok,
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I'm really digging what they did with the Forerunners architecture.

It still very "simple" in the shapes but a lot more detailed at the surface level. There are a lot of detail map/pattern when in close up too.

The metallic feel got improved a lot by the nice reflections too. I also didn't notice it was SSR at first even.

The choice of colors and how the details pops up makes me feel a lot like exploring an Egyptian tomb, kinda like doing an archaeological trip.

image/jpeg
image/jpeg

froyok,
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Still playing, nearing the end of the singleplayer campaign.

Things are going well.

demofox, to random
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My 9yo son loves celeste and is working on the c sides right now, on the steam deck.
Are there any similar games folks would recommend?
He's not much of a fan of super meat boy.

froyok,
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@TomF @demofox I thought of Spelunky as well, but that game might be difficult. Lots of replay value however.

froyok, to random
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Neighbor has been drilling holes in their walls on and off for two weeks now, the sound resonates quite loudly in the building. Woke me up at 8am today.

At this point I presume their apartment looks like hollow cheese.

froyok,
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@kwramm It's new folks that just got in so I didn't really meet them. I would say no given where I live, but you never know.

froyok, to random
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Dune part 2 seen !

What a marvel, I loved it from start to finish. Tempted to go back to the cinema for a second watch.

Looks like the blu-ray isn't planned until July. I already can't wait. 😅

froyok, to random
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A lot of time I feel like I'm not making any good progress on my projects.

And then I look back at my dev blog and see all the stuff I have done, which is usually quite consequent.

I think my struggle is related to my attention span and tendency to procrastinate by doing something else that what I intended. This seems to translate into a sentiment of "laziness" or under achievement.

froyok,
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@ErisCaffee Haha, but also sorry for laughing x]

froyok,
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@jerobarraco Yeah, I'm aware of a few of those already (my SO has autism and ptsd).
For ADHD I'm looking beyond what you can hear on social media as well, my issues a bit deep rooted that makes me believe that's the right diagnostic. 😄

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