Lots of #VisionPro specific updates in the 17.2 beta. AirPlay updates, spatial video, etc. But I think the most interesting sleeper is adding body options to Memoji.
Maybe those "Digital Personas" demo'd in the Vision Pro announcement are turning out to be as creepy as everyone feared and Memoji will be an option.
It was an interesting #AppleEvent with a new format and time. M3 chips definitely impressive.
But now that the excitement has settled a bit, there's still nothing that's dipping into my little #VisionPro fund...which probably won't have enough in it until #VisionPro3 comes out.
I hope the Sidecar feature on #VisionPro will be more reliable than the one on iPad. It's so good when it works, but my success rate is probably 1 out of 3. That would be frustrating when you start to rely on it, and monitor replacement seems like one of the few “Pro" features of that headset.
I don't even get past the first ad break on the most recent episode of #thisweekintech and I've already heard that only market-based crypto solutions can stop global warming, and that the #VisionPro will be an emotional revolution.
This show is quickly feeling like everything bad about tech reporting.
a very detailed geeky post on why virtual monitors in the Apple Vision Pro will be a terrible replacement for the real thing, by someone who's been working on displaying text on screens since the 80s
tl;dr: it's a very hard problem and the physical display resolution isn't high enough.
it mentioned the apps having dimension and casting shadows on the environment, so what I wonder is how much 3D capability this has. Could a character be animated and cast shadows?