marcos,

finished this semester only one year left from the HND, does anyone got any recommendations of game dev related books? I want to learn more this summer about graphics and shaders in general

OfficialPiAddict,
OfficialPiAddict avatar

@marcos Yeah not too sure what level you’re looking for. But I personally really enjoyed “Real Time Rendering” (4th edition), and “Game Engine Architecture” (3rd edition I think?). They’re both fun reads that cover a ton of ground!

marcos,

@OfficialPiAddict thank you so much! that was exactly what I was looking for

peterdrake,
@peterdrake@qoto.org avatar

@marcos It sound like you might be farther along or exploring a different direction, but I found Bond's "Introduction to Game Design, Prototyping, and Development (Third Edition)" to be an excellent second book on Unity.

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