Gamedev

GameFromScratch,
@GameFromScratch@mastodon.gamedev.place avatar

New gamedev Humble Bundle!

The Low Poly Bundle is a large collection of low-poly 3D assets from Eldamar Studios and Animpic Studio. Usable in , , and more.
Low Poly Game Dev Humble Bundle – GameFromScratch.com

JustinRyanH,
@JustinRyanH@mastodon.gamedev.place avatar

@GameFromScratch You might know enough to clear it up. But do the ones with the Unity/UE logos mean they're only redeemed at their respective asset stores? I interpret it that way.

eniko,
@eniko@peoplemaking.games avatar

tfw game developer

#GameDev #IndieDev #Programming

MrL314,
@MrL314@peoplemaking.games avatar

@eniko when the temp code becomes legacy code

collaborationgames,
@collaborationgames@mastodon.gamedev.place avatar

Interesting fact, getting new followers here on Mastodon is harder then in all of the other social medias combined😅

aeva,
@aeva@mastodon.gamedev.place avatar

@collaborationgames fwiw I found it to be fairly easy to catch up and run past my old twitter account in a much shorter timescale?

picoretro,
@picoretro@mastodon.gamedev.place avatar

Simultaneous play in Billabong is just too frantic. A game can be over in seconds. I'm thinking to slow it down by limiting each player to only one flow in progress at any one time, and slowing down the flows so that players have more opportunity to block flows that can capture a large amount of the maze.

On the plus side, the game creates some really pretty patterns.

One player and four bots fill the screen with colour. The game is over very quickly, with the human winning with almost their first move, which floods their colour across the screen.

Hempuli,
@Hempuli@mastodon.gamedev.place avatar

New browser puzzler - Canvasmount: https://hempuli.itch.io/canvasmount

mariusor,
@mariusor@metalhead.club avatar

@Hempuli looks better than Jonathan Blow's Sokoban game. :D

alakajam,
@alakajam@mastodon.gamedev.place avatar

We're two weeks into the Limitations Kajam. Embrace those limitations, and create something weird!

#gamejam #gamedev #alakajam

alakajam,
@alakajam@mastodon.gamedev.place avatar

The jam runs until 20:00 UTC, 9th of June, so there's still plenty of time to join if you haven't already!

See https://alakajam.com/post/1817/the-15th-kajam-has-started for the full list of limitations.

yourmagicisworking,
@yourmagicisworking@mastodon.gamedev.place avatar

Yesterday I was surprised to find that the Liikennematto devlog that I posted last week had made it to the front-page of Hacker News. It's still there!

Some results from the exposure:

  • 7.8k unique visitors / 8.7k page views
  • 500+ browser plays on itch.io
  • about 30 new stars on GitHub
  • many followers here

Also: 4x traffic vs. Firebase free quota. Had to create a billing account to keep the website live.

https://yourmagicisworking.itch.io/liikennematto

witch_warren,
@witch_warren@mastodon.gamedev.place avatar

Update 1.11! Just a couple of new rooms this time, I'll definitely return to this area and add some interactive bits. Link in bio!
#gamedev #pixelart #disneyland

collaborationgames,
@collaborationgames@mastodon.gamedev.place avatar

@witch_warren Looks great :)

Berin,
@Berin@mastodon.social avatar

Patch 1.1 of Aftertaste is out now 🎉

This update adds a bunch of new sprites, more camera work, and more VFX ☕ 🩸

For details, check the devlog 👇

https://berinrin.itch.io/aftertaste/devlog/733197/patch-11-release

Gif of Aftertaste gameplay, showing a handsome tan man with lavender hair smirking at the player. His name is Yonah. Dialogue: "He doesn't look up, chuckling quietly, a few moments later." Yonah: "I did offer you the seat with me already, did I not?" Me: "Oh. Yes, I suppose you did."
Gameplay gif of Aftertaste, showing a barista with dark brown hair and an easy smile. They have minimal facial features. Dialogue: "They hand me a mug with tan-colored coffee. Steam rises from it, and I take it carefully." A notification pops up in the corner, saying "Item obtained: Coffee".
A gif of the point and click portion of Aftertaste. It features a cafe background with many details to click on. A man sits at his laptop on the left, and a woman reads a book on the right. The woman is highlighted. There are two buttons that say "Journal" and "Inventory" in the bottom right corner. The player clicks on the woman and the scene darkens as her sprite shows up. Dialogue: "I almost feel bad about bothering her."
Gameplay gif of the Aftertaste visual novel showing a woman with red hair put up in buns in front of a black background. The camera is slowly zooming in on her face. Woman: I don't want to be in the same room with him for long. Bad news, I think. Bad, bad news.

silverspookgames,
@silverspookgames@mastodon.social avatar

In case you missed it, here's me hanging out with Id Software co-founder, and metalhead cool person John Romero, and other indigenous gamdevs! https://t.co/tFx644bj4y
#retrogames #gamedev

AlphaBetaGamer,
@AlphaBetaGamer@mastodon.gamedev.place avatar

Big Boy Boxing - a Punch-Out and Cuphead inspired pixel art boss rush arcade boxing game!

Wishlist on Steam: https://store.steampowered.com/app/1680780/Big_Boy_Boxing/

Gameplay Video: https://youtube.com/watch?v=RjvdNQoA2pk

by soupmasters

video/mp4

ArmouredWizard,
@ArmouredWizard@dice.camp avatar

Progress
Town Scene proc-gens a grid, including randomly placed stairs tile
Stairs tile is replaced by Stairs Scene
Next: add collider for scene transition to Dungeon

#gamedev #godot #roguelike #procGen

Wuzzy,
@Wuzzy@cyberplace.social avatar

Experimenting with a new tree in #Repixture: The fir.
Fir wood will be the darkest wood in the game, and will be notably darker in painted form.

I plan to eventually add some kind of mountain biome, where the firs grow.

#GameDev #Minetest

jakub,
@jakub@lewacki.space avatar
screwtape,
@screwtape@mastodon.sdf.org avatar

Post nobody wants analysis from latest / popular devlog posts.
https://lispy-gopher-show.itch.io/logos-lisp-legend/devlog/733862/post-nobody-wants-itchio-meta-at-my-glance
tl;dr people are already doing well by breaking out of the sameyness with power tools and cultural memory. On the other hand, it must be hard to break into the crowds of The Exact Same People Doing The Exact Same Thing With The Exact Same Engine Demo Examples. Maybe just don't worry about it. I kinda regret writing this.

screwtape,
@screwtape@mastodon.sdf.org avatar

@amoroso oh this is the Naughty Dog thing. I think I've been too dismissive towards this in the past too ;p I knew you'd know something

That's quite the interesting article (they got bought by Sony hoping to scoop their tech! Wait, what are all these ((((((s )

amoroso,
@amoroso@fosstodon.org avatar

@screwtape Back in the day Naughty Dog was widely shared as a Lisp success story.

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