fabraz, 2 months ago Fun transparent ice effect with some fancy fake refraction! Shadergraph below. #gamedev #indiedev #indiegame #indiegame video/mp4
Fun transparent ice effect with some fancy fake refraction! Shadergraph below.
#gamedev #indiedev #indiegame #indiegame
video/mp4
djlink, 2 months ago @fabraz it' great too, but I wish this was stable though, I've encountered 2 projects where some of the SG shaders had to be recreated for "Y" platform cause it wouldn't behave the same on all :/
@fabraz it' great too, but I wish this was stable though, I've encountered 2 projects where some of the SG shaders had to be recreated for "Y" platform cause it wouldn't behave the same on all :/
fabraz, 2 months ago (edited 2 months ago) @djlink I have no doubt, Unity has unfortunately never been worse for multiplat than right now with URP imo. Heck, even just DX11/DX12 or AMD/Nvidia are constantly causing problems now. Real shame!
@djlink I have no doubt, Unity has unfortunately never been worse for multiplat than right now with URP imo.
Heck, even just DX11/DX12 or AMD/Nvidia are constantly causing problems now.
Real shame!
Add comment