Fades,

I don’t give a shit what game is free on epic lol. Even if I wanted this game and didn’t already own it no shot am I going to fuckin epic

Grass,

Probably can use it to feed the ttw mod for new Vegas that combines the two into a single game. I used gog versions to install the mod on steam deck and uninstalled fo3 after.

I recommend a significantly stronger CPU computer for the TTW installer though as it converts the audio to be the same format as nv and it took like 5 days on the deck.

sparr,

Sadly the checkout dialog has CORS violations that they probably don’t care to fix.

Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at ‘https://payment-website-pci.ol.epicgames.com/purchase/xsrf?purchaseToken=XXX&flow=PURCHASE’. (Reason: Credential is not supported if the CORS header ‘Access-Control-Allow-Origin’ is ‘*’).

Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at ‘https://talon-service-prod.ecosec.on.epicgames.com/v1/init’. (Reason: Credential is not supported if the CORS header ‘Access-Control-Allow-Origin’ is ‘*’).

Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at ‘https://bam.nr-data.net/1/93a8bd5691?a=27815142&v=1.249.0&to=MlxXbUBZWkJUAkVQCgsWcktTUVhCdg5asdfKVVlcQBdEUEwMVFcRSklUQF9dWkU%3D&rst=1610&ck=0&s=67133c36f4b2d060&ref=https://store.epicgames.com/purchase&ap=271&be=712&fe=717&dc=347&fsh=0&perf=%7B%22timing%22:%7B%22of%22:1703387184928,%22n%22:0,%22f%22:712,%22dn%22:712,%22dne%22:712,%22c%22:712,%22s%22:712,%22ce%22:712,%22rq%22:712,%22rp%22:712,%22rpe%22:712,%22xx%22:1056,%22ds%22:1057,%22de%22:1059,%22dc%22:1428,%22l%22:1428,%22le%22:1429%7D,%22navigation%22:%7B%7D%7D&fcp=963’. (Reason: Credential is not supported if the CORS header ‘Access-Control-Allow-Origin’ is ‘*’).

Squid,

Only get to keep for 24 hours?

ElPussyKangaroo,

No. You can claim it for free for the next 24hrs

Squid,

Woosh

ElPussyKangaroo,

Oh. 🫠

Cybersteel,
@Cybersteel@lemmy.world avatar

Ttw

WeLoveCastingSpellz,

Free to keep 😁 on the Epic Games Store 😔

ICastFist,
@ICastFist@programming.dev avatar

Get it there, download and play a pirate version instead. Since you legally own the game anyway, you’re not infringing anything (i think)

WeLoveCastingSpellz,

I don’t care about infringing shit anyway, copyright isn’t real. I live a pirate’s life

bionicjoey,

Yar Har fiddle dee dee, being a pirate is alright for me!

Do what you want 'cuz a pirate is free!

You are a pirate!

Rai,

Yah, just give your data to epic for no reason and pirate anyway. Genius plan.

wildginger,

Or just pirate it, and dont put the epic store launcher on your computer for no reason

Echo5,

You should be able to get it on your account webpage without downloading anything

CrayonRosary,

Good luck getting it to run no matter where you buy it! You’ll need patches and a prayer circle to play it.

Lemminary,

For anyone wondering if it’s that bad, I played it when I got it on Steam and it ran just fine. Then patched it no problem through the either the Workshop or the Nexus Mods manager like three months later

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar

IIRC Bethesda modernized their classic games to run well on modern Windows when they got bought by Microsoft?

Zahille7,

And if you’re really worried, you can look up a steam guide on how to get it running as smooth as possible on whatever OS you’re running.

corbin,

The latest versions through GOG and (I think) Steam run pretty well, there’s no more GFWL or other stuff that broke a long time ago.

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar

Or you can get it for less than $7 dollars from a reputable game service, unlike the fucking joke that is Epic Games Store.

I mean, it’s not like you’re actually going to play it, either way.

Creat,

You can use legendary worth heroic as a user interface (both open source projects) to download and play games you own on epic, no need to install their software.

GlitterInfection,

“For the next 24 hours, pay for Fallout with your dignity!”

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar

“The last laugh is mine, I don’t have any dignity!”

otp,

I don’t get it. What’s wrong with a free game from Epic?

Deceptichum,
Deceptichum avatar

Ah , well the Epic part no doubt.

zoostation,

deleted_by_moderator

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  • HKayn,
    @HKayn@dormi.zone avatar

    It’s just terminally online redditors bringing their anti-Epic circlejerk here. There’s nothing wrong with collecting free games from the EGS.

    Deceptichum,
    Deceptichum avatar

    How dare people continue to boycott shitty companies.

    HKayn,
    @HKayn@dormi.zone avatar

    Feel free to boycott it. Just don’t go around telling others which store they should be buying from like you did at r/pcgaming.

    CileTheSane,
    @CileTheSane@lemmy.ca avatar

    Feel free to boycott it. Just don’t go around telling others which store they should be buying from like you did at r/pcgaming.

    “Why can’t you just boycott silently?!”

    SnotFlickerman,
    @SnotFlickerman@lemmy.blahaj.zone avatar

    Literally nobody in this thread told you that you couldn’t. You’re not a fucking victim here. I had an opinion and I expressed it.

    If people online telling you that you’re wrong influences you so much, I’d say that’s a personal problem.

    blueson,

    Issue comes up when people start praising Valve as some godlike entity in comparison.

    systemglitch,

    In comparison they are.

    echo64,

    I really don’t know what to say about the modern pcgamer, at least the terminally online one like this.

    I don’t want to being whataboutism into this, but you likely support many companies that do truly terrible things every day, but this one is a bridge too far? This one? It’s wild.

    Deceptichum,
    Deceptichum avatar

    This is a very easy one.

    I can’t exactly boycott a food company when 99% of what I can find is probably from them under a different subsidiary.

    echo64,

    Eh, you always can. But that’s beside the point. The point I’m making is not that you don’t boycott other things, it’s that this is the only thing you choose to. Which is just a symptom of being online in toxic places waaaay too much. You just shouldn’t care this much about a mostly harmless video game company. It’s super weird.

    It’s like when those weirdos keep voting EA as the worst company of the year every year, like EA? Really? Okay, that’s where your priorities are.

    Deceptichum,
    Deceptichum avatar

    What else do you expect me to boycott?

    Other than essentials, games are the only thing I buy.

    SnotFlickerman, (edited )
    @SnotFlickerman@lemmy.blahaj.zone avatar

    EDIT: RE: Valve and Darwinia:

    en.wikipedia.org/wiki/Introversion_Software#Finan…

    Darwinia was eventually released in March 2005, but despite a strong opening weekend, sales soon slipped too low to sustain the company. Within six months, the developers were back on UK government benefits until November, when they contacted Valve “on a whim”[10] to try to set up a digital distribution deal on their Steam platform. Valve responded enthusiastically and, following a 14 December 2005 online launch, digital sales, which exposed the game to a new, global audience, kept the company going through to the release of their third game, DEFCON.

    Valve didn’t reach out to Introversion to make demands, they actually saved the company. For a game basically no one had ever heard of and abysmal sales for were about to make the company go bankrupt. Valve didn’t pay for this exclusivity. It is however true that 18 years ago, they had an exclusive game.

    This is a big difference compared to Epic paying 2K for exclusive access to Borderlands 3 so they can secure the profits of a huge franchise. Epic pays big companies big money to secure early profits to exclusive titles. Valve may have technically had an exclusive game, but Epic’s business model is literally paying for exclusive access to the biggest games they can get, so they can get the biggest cut of the sales at the highest price point, before discounts.

    Only one of these two companies is trying to “Pay 2 Win.”


    There really isn’t. This is personal opinion.

    Some of us just have issues with Epic Games. Some others have issues with Valve.

    No private company is really “good.”

    But the argument with Epic is things like:

    • They brought “exclusives” to PC gaming for the first time. Previously, a PC game was a PC game, and it didn’t matter what storefront you bought it from, because it was available at all storefronts. Epic chose to pay companies to restrict their titles just to Epic, in an attempt to move the market towards them.
    • In a similar vein, trying to fight Valve’s dominance, they started giving away free games. They have been firing people left and right because their financials are in the toilet, and yet they’re still pissing away money on free games and exclusives to their store.
    • People who care about access to music and paying artists hate them because they have effectively put a death warrant on Bandcamp, buying them for two years, doing nothing with the product, and then selling it to Hedge Fund fuckies who already shitcanned half the staff and the site is officially on life support. They basically killed the last place you could buy music and make sure all the proceeds went to the artist and not a middle man (Bandcamp Fridays).
    • During all of this, they refused to spend any money on actually improving their fucking game store. Things that have been staples of Steam for a decade now are still on a waiting list of features to be added. The User Experience for Epic Games Store is just bad, bad, bad, bad. There’s no excuse for it, especially when they chose to piss money away on exclusives and free games instead of paying people to produce a better product than Valve has. They refused to even try to release a better product, believing they could buy their way to dominance.

    Do you really want to support a company that doesn’t give a flying fuck about your user experience as a customer and has such bad business plans that they’re letting go tons of staff? It’s bad enough that they had a bad business plan, but it also seems like they’re not very good to their employees, either. Compared to Valve’s “flat” management where there are no managers, or where Newell famously paid the writer for Portal to “be sick” for two years while he had a serious disease. “Your job here at Valve is to get better.” This was before he wrote Portal, no less.

    One company clearly cares about the user experience that their users experience, and one clearly cares about using every tool at their disposal to be the top of the market, everything from paying for exclusives and free games to suing in court to try to carve out a niche for yourself where you don’t have to pay vendor fees.

    Of course, I also encourage you to do your own research and come to your own conclusions. Valve offers a better product, better user experience, and treats their employees with more respect, but it doesn’t mean Valve hasn’t made their own share of anti-consumer decisions.

    Lmaydev,

    I totally disagree with the exclusives point.

    So, so many games can only be brought on steam. It’s always been that way.

    cottonmon,
    @cottonmon@lemmy.world avatar

    An important detail regarding exclusivity. What made a ton of people pissed off (and justifiably so, in my opinion) is that they bought exclusivity for games that were kickstarted which resulted in the option for Steam keys being removed for these games.

    Squid,

    Heard this had even killed projects

    otp,

    Do you really want to support a company

    I don’t think getting freebies from them counts as supporting them

    SnotFlickerman,
    @SnotFlickerman@lemmy.blahaj.zone avatar

    You have to create an account to get them.

    If you don’t think data harvesting to sell the data isn’t part of that equation, you’re just a little bit naive.

    miss_brainfart,
    @miss_brainfart@lemmy.ml avatar

    I think it’s funny how people create accounts only to never actually spend any money on this platform

    otp,

    Of course it’s part of the equation.

    It’s part of the equation on Steam and GOG, too.

    So unless you bought a physical copy of this game and kept it off the internet (not sure if anyone is collecting any data through FO3 itself), or got it gifted to you through GOG and you don’t have an account there, you’re in the same boat. Except you paid for the game with money in addition to data.

    SnotFlickerman,
    @SnotFlickerman@lemmy.blahaj.zone avatar

    Yeah, but the argument was “does taking a free game help them or not” not shifting goalposts to whether Valve does it, too.

    Mojojojo1993,

    I was going to say. This is probably the opposite. Unfortunately once epic goes down. Because of their awful launcher you won’t actually be able to use it

    It’s not a free game. It’s a license to access a file through the epic launcher. They really shouldn’t be able to sell it as a game. It’s inaccessible without epic.

    otp,

    But it’s not a sale. It’s a game, and it’s provided for free, and as of right now there is no end date where your access to the game will expire. No money leaves your wallet.

    I still don’t understand.

    Is this some sort of coping mechanism by people who paid for the game 10 years ago?

    … because unless you bought it from GOG over Steam (which is my preferred place to buy digital games, not Epic), you’re in the same boat: Haven’t bought a game, you’ve bought a license. Except with Epic, it’s $0.00 today.

    Mojojojo1993,

    Mate I got it. I have all the free games from epic.

    My point was that it’s not a “game” in the traditional sense. Anything online that requires a launcher is a licence.

    Similar to me “purchasing” a film on prime. I don’t actually purchase the film, I purchase a license to access the file solely through their system.

    They can revoke or lose that license and I lose access. Different to me buying a DVD and I can use it whenever I want as long as I have a DVD player.

    I agree. I was just following on the point from above. It is shit that we can’t buy from company. I bought the game 10 years ago. Bit of double dipping. I’ve rebought a bunch of older games.

    otp,

    It’s definitely a game in the modern sense. If you want games in the traditional sense, your choices are pretty much GOG and physical copies. And even those aren’t a guarantee, with things like…

    • “Physical copies” that are really just download codes or a DRM key on a disc
    • Day one patches
    • Patches that make the game drastically different than it was on launch, particularly when the game was drastically different (aka. shittier) on its unpatched launch
    • Games that require proprietary servers to run the game properly, and won’t be kept alive after a certain date because they won’t release the required code for fans to run their own servers

    For a lot of gamers, “licenses to games” or any of the above cases make up the majority of the games they play. Yet we still call them gamers, we still call them games, and we still call it gaming.

    Mojojojo1993,

    Again I don’t disagree. I think untill gamers or consumers lobby the industry, we will keep getting shafted. None of those things listed help the consumer. Maybe patches and new updates but not if it doesn’t ship with a completely unbroken game

    SnotFlickerman, (edited )
    @SnotFlickerman@lemmy.blahaj.zone avatar

    Tell me you don’t understand business terms like “license” without telling me you don’t understand business terms like “license.”

    Also:

    1. Valve has made clear that if they ever go out of business, they will transfer a copy of each game you have a license for to you (providing they still have distribution rights).
    2. This isn’t even a problem with GOG because they still distribute games in the old way where you can download a standalone installer and keep that copy of the game in perpetuity.
    3. Epic has no such plans or guarantees.

    Make of that what you will.

    bridge_too_close,
    bridge_too_close avatar

    Ultimately, if you want a free game and have no issues with Epic, then hurray, you get a free game. Some of us don't like Epic and prefer to give them nothing (including our data), even if it means passing up on free games. I have no shortage of games to play, so I won't be missing a free copy of FO3 or whatever else they decide to offer up.

    Squid,

    Found an interesting post from steam steam support stating contingency plan for users ive also seen another post that was in a discussion outlining the same contingency plan

    otp,

    That doesn’t seem to be a contingency plan; just a claim that there will be one.

    ono, (edited )

    I don’t think getting freebies from them counts as supporting them

    I do. Some examples off the top of my head:

    • giving them access to your stored data, by letting their code execute on your computer
    • giving them access to your behavioral data (a form of biometrics), through the same
    • giving them access to your system fingerprints, through both code execution and account creation
    • giving them legal influence over you, by agreeing to their terms
    • giving some of their legal arguments greater weight, by increasing their market share
    • giving them greater sway with publishers, such as when seeking exclusivity deals, by bolstering their user count
    • giving them greater value to investors, by the same

    There are probably other ways in which it supports them. Those are just the first ones to come to mind.

    otp,

    Ok, but they give free games so it’s cool. They’ll surely make a lot of money off of my “never pays us” behavioural data

    brawleryukon, (edited )
    @brawleryukon@lemmy.world avatar

    They brought “exclusives” to PC gaming for the first time.

    Please stop with this horseshit. Valve and GOG had both done third-party exclusives before EGS was even a thing. Epic absolutely in no way "brought [them] to PC gaming for the first time.

    Yes, they did make them a pillar in their strategy to try to enter a marketplace that was dominated by an 800-pound gorilla - which is a perfectly legitimate approach to take - which neither of the other two did, but they 100% categorically did NOT bring the practice to PC first.

    they refused to spend any money on actually improving their fucking game store.

    Wow, you’re just full of misinformation on this post. They have constantly been updating their store since day one. No, it’s not on parity with Steam (and it likely never will be), but to just flat out say that they haven’t spent anything on improving it when there has been a steady stream of improvements over the years is ignorant at best and actively disingenuous at worst.

    rambaroo,

    For real, Steam literally took off because they made HL2 exclusive to it. It doesn’t matter that it’s a first party game, the effect and intent was identical. They could’ve made it generally available but chose not to. They forced people to use their proprietary product to install a game.

    It’s crazy how many people shill for valve on Reddit and lemmy when they’ve already done most of the shit Epic gets accused of.

    Deceptichum,
    Deceptichum avatar

    Show one Valve exclusive.

    Lmaydev,

    A large chunk of steam games can’t be brought elsewhere.

    Deceptichum,
    Deceptichum avatar

    That’s not an exclusivity deal.

    Lmaydev,

    All the same to me. I have to install a specific client to play a game.

    Voyajer,
    @Voyajer@lemmy.world avatar

    Are we pretending publishers not bothering putting their games on every storefront is the same as paying publishers to not put those games on competing storefronts?

    Lmaydev,

    The end result is the same for the consumer.

    Voyajer,
    @Voyajer@lemmy.world avatar

    Intention matters too.

    Lmaydev,

    Not to me. I just want to play games. Already have multiple launchers. Doesn’t make a difference.

    CileTheSane,
    @CileTheSane@lemmy.ca avatar

    The end result is the same for the consumer.

    It really isn’t.

    In one case a publisher is choosing to publish where the customers are. If consumers don’t like that service they are free to publish somewhere else

    In the other case a company is trying to force consumers to use their service, instead of providing a better service that they would want to use.

    Rose,

    Steam was literally forced on those who owned a physical copy of Half-Life and wanted to play it. The dominant position has nothing to do with the service offered by Steam. It was dominant when it barely had any features. GOG competing with it on features and in fact offering the bonus of DRM-free games hasn’t improved its market share of about 0.5%.

    CileTheSane,
    @CileTheSane@lemmy.ca avatar

    No one is upset about having to use EGS for Fortnite. Their own games that they develop themselves they can do what they want with.

    The issue is when Epic approaches other developers, especially those that have already announced a Steam release, and try to get exclusivity out of them: medium.com/…/why-i-turned-down-exclusivity-deal-f…

    Epic: We would love to have you on our service
    Dev: I’m not interested in exclusivity
    Epic: then we have no interest in having you on our service

    Having more options for their customers makes their service better, but Epic isn’t interested in being a better service.

    Rose,

    Dev: I’m not interested in exclusivity

    Epic: then we have no interest in having you on our service

    If anything, the example you brought up proves the opposite. Darq is on Epic and its developer even took money from Epic to make it free, so there is no grudge even past the dev’s publicity stunt.

    CileTheSane,
    @CileTheSane@lemmy.ca avatar

    Their attempt to strong arm an exclusivity deal failed and at some point they relented and put the game on their store.

    If they had just hosted in on their service at the same time in launched on Steam it would have been better for their customers and more profitable for Epic. But they are more concerned about trying to force exclusives than do what is better for their customers, even if it loses them money.

    Lmaydev,

    Either way you install a client and play a game. Already have a few so it doesn’t really matter.

    brawleryukon,
    @brawleryukon@lemmy.world avatar
    Caught_You_Looking_Moron,

    How was it exclusive if it was available to purchase in two separate places? Maybe if your comment had a qualifier like "digital download version exclusive" it could be considered correct

    cottonmon,
    @cottonmon@lemmy.world avatar

    Based on the other poster above, it was the Darwinia devs who reached out to Steam. So Darwinia isn’t a particularly good example either.

    Rose,

    What’s your point though? Every one of Epic’s exclusivity deals is done with the consent of the game publisher. Does it matter who makes the offer? Do we even know that there aren’t cases of publishers reaching out to Epic?

    cottonmon,
    @cottonmon@lemmy.world avatar

    Does anyone know how to permalink a post on Lemmy? Anyway, here’s what Snot said:

    Also, to be clear on the differences, Valve didn’t reach out offering to pay for a massively popular upcoming game, which is what Epic does as a business model. They had a company that was about to fail reach out to them, and they made an exclusivity deal with them, but Valve did not pay them for this deal. If you really fail to see the difference between those two things, I don’t know what to tell you.

    Rose,

    Gamers and developers benefit from the developers being paid rather than not being paid for the same thing.

    Voyajer,
    @Voyajer@lemmy.world avatar

    Which games did valve pay to be exclusive to steam?

    brawleryukon,
    @brawleryukon@lemmy.world avatar

    Darwinia.

    And before you even go there, yes, it was a long time ago, no, they haven’t really done it since then. But the discussion here is about whether or not Epic did it first, which they did not. By about a decade and a half.

    Voyajer,
    @Voyajer@lemmy.world avatar

    Darwinia still sold copies through their site. Steam didn’t even support macos or linux back then yet the game did and that was how you got those versions. It wasn’t exclusive.

    brawleryukon,
    @brawleryukon@lemmy.world avatar

    Tell me you didn’t click the link without telling me you didn’t click the link.

    Darwinia still sold copies through their site.

    Straight from the linked forum post:

    As part of the launch and Steam’s exclusivity, we will no longer be offering Darwinia as a download option from our site, although it will still be possible to purchase shipped boxed copies. At Valve’s request we will also be removing the demo from our site for about a month.

    So, yes, they were still selling boxed copies - because it was 2005 - but Valve made them stop selling digital copies from their own site and even made them take down their own demo.

    It wasn’t exclusive.

    Again, same quote as above:

    As part of the launch and Steam’s exclusivity

    Not sure how you’re getting “it wasn’t exclusive” from a post that explicitly says that they signed their game up for Steam exclusivity.

    Voyajer,
    @Voyajer@lemmy.world avatar

    As you said, it was 2005. Physical sales were the norm.

    SnotFlickerman, (edited )
    @SnotFlickerman@lemmy.blahaj.zone avatar

    I like how they ignore that it saved the company and Valve didn’t reach out to them to make demands. Introversion was about to go out of business, were on benefits (“on the dole”), and their deal with Valve saved them.

    But that’s exactly the same as paying for Borderlands 3, a huge fucking game whose company wasn’t about to go out of business is exactly the same.

    Via Wikipedia about Introversion Software:

    Darwinia was eventually released in March 2005, but despite a strong opening weekend, sales soon slipped too low to sustain the company. Within six months, the developers were back on UK government benefits until November, when they contacted Valve “on a whim”[10] to try to set up a digital distribution deal on their Steam platform. Valve responded enthusiastically and, following a 14 December 2005 online launch, digital sales, which exposed the game to a new, global audience, kept the company going through to the release of their third game, DEFCON.

    I found elsewhere that said they only sold 6000 copies before contacting Valve, but I can’t verify that it’s true.

    Yeah, exactly the same as massive games with huge followings like Borderlands 3. /s

    brawleryukon,
    @brawleryukon@lemmy.world avatar

    So just because it worked out for both parties, that means it doesn’t count?

    The claim was that Epic created exclusivity on PC. You seem to be acknowledging my point that Valve did it years before EGS even existed, but then you’re digressing into “BUT IT’S OKAY BECAUSE REASONS!!!1

    Focus. Valve did it before Epic. GOG did it before Epic. Think what you like about the circumstances surrounding all of these, but admit the incontrovertible fact that Epic didn’t start this.

    SnotFlickerman, (edited )
    @SnotFlickerman@lemmy.blahaj.zone avatar

    Valve had a company reach out to them that was about to go out of business for a game most people had literally never fucking heard of.

    Epic’s entire business plan was reaching out to companies and paying companies millions for exclusive rights to properties that were guaranteed money-makers.

    I’m sorry, but they are different things, especially when Valve has never done it again. Sorry I don’t subscribe to your fucking pedantry.

    Also, to be clear on the differences, Valve didn’t reach out offering to pay for a massively popular upcoming game, which is what Epic does as a business model. They had a company that was about to fail reach out to them, and they made an exclusivity deal with them, but Valve did not pay them for this deal. If you really fail to see the difference between those two things, I don’t know what to tell you.

    brawleryukon,
    @brawleryukon@lemmy.world avatar

    Yes, and Valve was trying to establish their upstart digital store against the big established sales leader by buying exclusive distribution rights to a game they didn’t make…

    🤔

    Voyajer,
    @Voyajer@lemmy.world avatar

    Exclusive distribution rights how? The physical edition wasn’t just a steam code, otherwise I’d agree with you.

    finishsneezing, (edited )

    Since you are being a bit nitpicky here: The people you replied to did say „exclusives“ and „games“, so…

    brawleryukon,
    @brawleryukon@lemmy.world avatar

    Careful you don’t throw your back out helping them move those goalposts!

    simple,
    @simple@lemmy.world avatar

    Or you can take it for free and just not spend money on EGS? It’s not like taking it would be supporting them.

    bridge_too_close,
    bridge_too_close avatar

    But it does. You're still giving them your data, which they can use for all manner of things. If that's something you don't care about, then more power to you - enjoy your free game.

    HKayn,
    @HKayn@dormi.zone avatar

    Oh no, now they know the one-off email address I used for my Epic account!

    SnotFlickerman,
    @SnotFlickerman@lemmy.blahaj.zone avatar

    If you really think you’re less clever than an entire industry that has been built up around tracking people and keeping ghost profiles on them, go ahead and keep patting yourself on the back, bud.

    They know who you are, that’s not anywhere near as clever as you think.

    You realize IP addresses exist, right?

    HKayn,
    @HKayn@dormi.zone avatar

    IP address? Oh, you mean the thing that rotates every 24 hours?

    SnotFlickerman,
    @SnotFlickerman@lemmy.blahaj.zone avatar

    I guess things like Speech Pattern Analysis don’t exist then, nor has Big Data ever been known to sift through data to connect data points.

    Like unless your job is director of IT Security for Microsoft, I doubt you have the credentials to be as anonymous as you think you are.

    On top of the fact that most people know that the more you try to anonymize yourself, the more you actually make yourself unique in terms of data because very few people use obfuscation techniques, and those techniques are well known. Thus, if they think you’re obfuscating your identity, you’re now just thrown in the “people who like anonymity” bag of data, which when connected with previously collected data on “people who like anonymity” can be used to create a profile on you, specifically.

    lolcatnip,

    If I believed Epic was really that good at making money by secretly collecting data, I don’t know why I’d believe they need me to download their launcher to do it. They’re either cartoon supervillains or they’re not.

    Rose,

    They own Easy Anti-Cheat, which has kernel level access and collects data as part of its user agreement but these people keep regurgitating the debunked claim of the launcher being spyware. Occam’s razor, anyone?

    lolcatnip,

    To me, Occam’s razor also says they’re not recording that data anywhere because it exposes them to liability and because it’s useless.

    HKayn,
    @HKayn@dormi.zone avatar
    SnotFlickerman,
    @SnotFlickerman@lemmy.blahaj.zone avatar

    👍

    simple,
    @simple@lemmy.world avatar

    Literally the only data they can get is basic hardware info and your e-mail address which is easy to fake. You can even use an alternate launcher like Heroic and give them basically nothing. The point isn’t to “take people’s data”, they give away games to try to generate interest in EGS and get people to download it and spend money on the store. You lose nothing by redeeming the game.

    bridge_too_close,
    bridge_too_close avatar

    They collect and use quite a bit more than that, it's in their privacy policy:

    https://www.epicgames.com/site/en-US/privacypolicy

    Sure, their primary focus is most likely generating interest and usage of their platform, but they'll also use analytical and statistical information to influence their business decisions.

    If that's something you don't care about, then more power to you - enjoy your free game.

    On a personal note, I made the decision as a consumer to not interact with them as much as possible. Even when I did have an account to collect free games years ago, the only thing I actually played was a Satisfactory alpha/beta event. I have more than enough games to play, so I am not concerned with collecting their free games.

    simple,
    @simple@lemmy.world avatar

    This is literally a bog standard privacy policy. Any closed source website or app you use will also track analytics and usage, and basic hardware info like I mentioned. You might as well go on a crusade against Steam for doing the same thing. You and people like you making these comments act like Epic, specifically, is bad for privacy as if nobody else has trackers. You’re misleading people.

    bridge_too_close,
    bridge_too_close avatar

    Perhaps I didn't make myself clear. I am not against Epic because of their privacy policy. I don't like Epic because of their business practices and owners, and don't want to give them anything, even if it's just a bogus email address and a few clicks or whatnot. And no, I never tried to imply other companies don't do the same thing.

    Here's the bottom line, as far as I'm concerned:
    I don't like Epic, and want nothing to do with them. If others want to interact with them, even if it's just for the free games, that's their decision to make.

    ShitOnABrick, (edited )
    @ShitOnABrick@lemmy.world avatar

    Epic games store is honestly quite decent m8 I’ve been using it since 2020. Some of the good things I’ve noticed on epic games is

    • free games
    • alot of the sales for games can be cheaper than steam sales

    It’s hardly no different to steam gog or any other game launched out there although it lacks official linux support which is a negative in my books when it comes to privacy I’ll argue they’re both as bad as each other if you think your being smart by avoiding epic games because it’s owned by tencent and your concerned for your privacy then you should stop using steam ubisoft ea gog and the many other launchers as well they’re both as invasive when it comes to your privacy as the other plus hear me out… YOUR NOT THAT IMPORTANT I’m not sure the feds are coming after a 32 year old IT tech support worker because he said wrongthink on a tiny social media network

    If your still super paranoid first uninstall all your game launchers then maybe pirate and look into foss alternatives or try GOG out you can install games on the Web without a launcher and the games don’t have invasive drm

    kattenluik,

    You’re calling out the wrong people, completely missing the point of everything privacy or why the epic store is a bad thing and being an idiot and asshole.

    ShitOnABrick,
    @ShitOnABrick@lemmy.world avatar

    Your forgetting one thing I am an idiot and I am an asshole

    Snowpix,
    @Snowpix@lemmy.ca avatar

    You’re*

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