adamw,
@adamw@fosstodon.org avatar

@WagesOf the 'why' was basically "make it so you don't have to go through all these screens if you don't want to" - the old old UI made you look at all this stuff about timezones and whatever that maybe you didn't care about. the real idea with the hub and spoke design was that most people would not need to visit more than one or two of the 'spokes'.

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