demofox,
@demofox@mastodon.gamedev.place avatar

TIL if you do a comb filter (flange kinda) on a video, and invert phase, it amplifies motion. Neat!
https://youtu.be/JSm7Tp8iv3o?si=OcoTiR8ejk33R8p0

narain,
@narain@mathstodon.xyz avatar

@demofox It's basically a edge detection filter / finite difference gradient (convolve with [-1, 0, 1]) except applied in time rather than space.

Which suggests to me that convolving with [-1, 2, -1] (i.e. do sharpening instead of edge detection) may give more naturalistic results...

demofox,
@demofox@mastodon.gamedev.place avatar

@narain yeah or an unsharp mask maybe, like [-1/3, 1 2/3, -1/3].

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