jens, I've been catching up with some games I buy for the kids, and recently played Planet of Lana and Gris on the switch. Both show an interesting trend, in that they're very beautiful games, but strangely empty.
I notice this in particular with the first, because it reminds me a lot in how the character steers of @jmechner 's Prince of Persia, or Flashback. And compared to either of these games, there is very little going on in each screen in terms of obstacles or puzzles.
And then there are...
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