Time for more #ElementalApocalypse. The Heroes are continuing their trek through the foul Hool Wastes in search of an angel who fell to Oerth. #DnD#DnD5e
Spending a not-so-lazy afternoon working on my #ElementalApocalypse campaign for #DnD. The Heroes of Hope are battling their way through corrupt Hool Wastes, fighting demons, undead, and worse.
Naturally, I need to find a few more enemies for them to fight. Good thing I brought a few books... #Greyhawk#DnD5e#TTRPG
I hadn't realized that when you customize monsters in #DnDBeyond, you can edit the underlying markup for special abilities.
This allows your custom monster's attributes to still be rollable, which in turn means we can send them to Roll20 via the Beyond20 extension for Firefox and Chrome:
It gives a history of the demon throughout the various #DnD editions, including dives into the monster's appearances modules like S4: The Lost Caverns of Tsojcanth and Heart of Nightfang Spire.
The Helm of Positivity came into play during tonight's #ElementalApocalypse game, in which the paladin Valinor summoned a wall of radiance.
And damn, is that thing bright or what?
The shadows I'd planned to ambush the party with were forced to retreat from the brilliant light, which also revealed their original corpses in the nearby lake.
Those corpses - nicely pickled - led the group to suspect there is a black dragon lair nearby. #DnD#DnD5e#TTRPG#RPG#Greyhawk
But before they go dragon hunting ... they need to rescue a downed angel.
And before they can get the angel, they have to fight the nine vrock who'd been searching for the angel themselves ... and are now converging on the party's radiant skybeam.
It's gonna be a fun fight when we reconvene in two weeks!
Overall, this was a good session. I haven't DMed in a few weeks, so I felt a little rusty. And #Roll20 was being super annoying when it came to drawing and then moving shapes. I'm not sure exactly what causes it to manifest the "hand" option that lets you drag things, but it's infuriatingly inconsistent. #VTT
After a long weekend of camping, hiking, and driving with the scouts, I'm relaxing by doing a little campaign maintenance for #ElementalApocalypse and checking out #DeliciousinDungeon.
Time for more Elemental Apocalypse as our heroes head into the Hool Wastes. Not sure if we'll end up using this battlemap, which was an experiment in quickly drawing a map for the game. It took about ... 15 minutes? Maybe 30? #ElementalApocalypse
Working on my #ElementalApocalypse campaign, which mostly consists of me running from the first to the third floor and back again to get more monster books.
Finally got to introduce my players to their new ally ... a colossal mimic who colonized a cave system.
The mimic previously ingested a high-level gnome illusionist, which had given rise to certain unexpected enhancements as the two personalities merged. It used a combination of physical traps (created by its duergar servants), illusions, and sculpting its own mass to test the characters.
I think it was just the right kind of weird for the #ElementalApocalypse campaign.