nukehavoc, to DnD
@nukehavoc@dice.camp avatar

Time for more . The Heroes are continuing their trek through the foul Hool Wastes in search of an angel who fell to Oerth.

nukehavoc, to DnD
@nukehavoc@dice.camp avatar

Spending a not-so-lazy afternoon working on my campaign for . The Heroes of Hope are battling their way through corrupt Hool Wastes, fighting demons, undead, and worse.

Naturally, I need to find a few more enemies for them to fight. Good thing I brought a few books...

vandermore,
@vandermore@dice.camp avatar

@lairofsecrets @nukehavoc I mean, if you want me to...

nukehavoc,
@nukehavoc@dice.camp avatar

@vandermore @lairofsecrets nah, I got it handled: Flee, Mortals! looks like it would help fill in some niches in my monster economy: https://shop.mcdmproductions.com/collections/flee-mortals-the-mcdm-monster-book

nukehavoc, to random
@nukehavoc@dice.camp avatar

Experimenting with using to create a custom black dragon for my .

Morsinth - the Creeping Death - is is an adult black dragon ... and with the shadow dragon template and the spell-casting variant.

I may beef up the spellcasting; I find those rules to be underwhelming in 5e.

nukehavoc,
@nukehavoc@dice.camp avatar

I hadn't realized that when you customize monsters in #DnDBeyond, you can edit the underlying markup for special abilities.

This allows your custom monster's attributes to still be rollable, which in turn means we can send them to Roll20 via the Beyond20 extension for Firefox and Chrome:

https://beyond20.here-for-more.info/

nukehavoc,
@nukehavoc@dice.camp avatar

I now know there is a "Proficiency bonus by Challenge Rating" chart in https://roll20.net/compendium/dnd5e/Monsters#content

nukehavoc, to random
@nukehavoc@dice.camp avatar

Working on my campaign for : Chapter 14: A Murder of Vrocks

nukehavoc,
@nukehavoc@dice.camp avatar

At least they have demons-summoning demons as a variant rule, because what's a little chaos without more CHAOS?

nukehavoc,
@nukehavoc@dice.camp avatar

While doing my Vrock research, I came across this cool article on En World:

Monster ENCyclopedia: Vrock
https://www.enworld.org/threads/monster-encyclopedia-vrock.692272/page-3

It gives a history of the demon throughout the various editions, including dives into the monster's appearances modules like S4: The Lost Caverns of Tsojcanth and Heart of Nightfang Spire.

nukehavoc, to random
@nukehavoc@dice.camp avatar

The Helm of Positivity came into play during tonight's game, in which the paladin Valinor summoned a wall of radiance.

And damn, is that thing bright or what?

The shadows I'd planned to ambush the party with were forced to retreat from the brilliant light, which also revealed their original corpses in the nearby lake.

Those corpses - nicely pickled - led the group to suspect there is a black dragon lair nearby.

nukehavoc,
@nukehavoc@dice.camp avatar

But before they go dragon hunting ... they need to rescue a downed angel.

And before they can get the angel, they have to fight the nine vrock who'd been searching for the angel themselves ... and are now converging on the party's radiant skybeam.

It's gonna be a fun fight when we reconvene in two weeks!

nukehavoc,
@nukehavoc@dice.camp avatar

Overall, this was a good session. I haven't DMed in a few weeks, so I felt a little rusty. And was being super annoying when it came to drawing and then moving shapes. I'm not sure exactly what causes it to manifest the "hand" option that lets you drag things, but it's infuriatingly inconsistent.

nukehavoc, to random
@nukehavoc@dice.camp avatar

Next up - pulling together tonight's adventure.

nukehavoc, to random
@nukehavoc@dice.camp avatar

After a long weekend of camping, hiking, and driving with the scouts, I'm relaxing by doing a little campaign maintenance for and checking out .

nukehavoc, to DnD
@nukehavoc@dice.camp avatar

My Online Dungeon Master’s Toolkit: The tools I use for my online campaign,

https://www.nuketown.com/online-dungeon-masters-toolkit/

nukehavoc, to random
@nukehavoc@dice.camp avatar

Time for more Elemental Apocalypse as our heroes head into the Hool Wastes. Not sure if we'll end up using this battlemap, which was an experiment in quickly drawing a map for the game. It took about ... 15 minutes? Maybe 30?

nukehavoc, to random
@nukehavoc@dice.camp avatar

Swamp encounter map set in the Hool Wastes for my campaign.

nukehavoc, to random
@nukehavoc@dice.camp avatar

Continuing with the chaotic mess that is while working on encounters for .

nukehavoc, to random
@nukehavoc@dice.camp avatar

I need a Big Dumb Movie while I futz around with my regional map.

should do the trick.

unordinarytales,

@nukehavoc How is the movie? Worth a watch?

nukehavoc,
@nukehavoc@dice.camp avatar

@unordinarytales I haven't finished it yet. I'll let you know when I do.

nukehavoc, to random
@nukehavoc@dice.camp avatar

Working on my campaign, which mostly consists of me running from the first to the third floor and back again to get more monster books.

nukehavoc, to wheeloftime
@nukehavoc@dice.camp avatar

Late-night geekery as I work on my #ElementalApocalypse campaign and start the second season of #WheelOfTime

nukehavoc,
@nukehavoc@dice.camp avatar

I moved all of my campaign notes into #Obsidian, which is helping me remember all the NPCs I have scattered around the campaign.

nukehavoc, to random
@nukehavoc@dice.camp avatar

Finally got to introduce my players to their new ally ... a colossal mimic who colonized a cave system.

The mimic previously ingested a high-level gnome illusionist, which had given rise to certain unexpected enhancements as the two personalities merged. It used a combination of physical traps (created by its duergar servants), illusions, and sculpting its own mass to test the characters.

I think it was just the right kind of weird for the campaign.

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