much too slow story - enemies don't feel dangerous, story sounds okay but develops too slow
I don't even feel like like the different combat is nearly the worst problem - would have expected that (love tripple-tech, hate real time combat like zelda)
It's #VGMWednesday this time with #Hello so Main Menu/Title Screen songs. That's a hard choice, because Terranigma and Outer Wilds both have a wonderful Main Theme, so I'm just going to post both:
A German magazine in 1995 claimed that the upcoming game from Enix (which turned out to be #terranigma) should include a feature that the world could turn good or evil determined by the actions of the players - would be interesting if that was really part of the design back then. #retrogaming#snes#squareenix#jrpg
46 billion years since the planet’s birth, Growth and decline circle to two wills. At the will of Lightside, new life is born. At the will of Darkside, ice ages descend.
Lightside wills intelligent beings. Rapid progress takes root. Darkside’s will breeds fear and disharmony. They came to be called "God" and "Devil".