There were generally not well liked by the authors, which you can see in how loveless they sound in a lot of cases. B6 has the alternate title "The City of Ice", B3 "The Demon's Diamond", B10 "The Curse of the Magic Garden"
Wir schauen grade den #Godzilla von 1998, also die amerikanische Version.
Ich verstehe es sehr gut, wenn diese Version absolut keine Fans hat. Der Film fühlt sich nach 50 Minuten schon ermüdend an und die Charaktere und die Story sind krampfhaft auf witzig gemacht.
As a thanks for pointing out you could buy Chess Replacement Pieces as cheap and good ttRPG statues and such, a follow kindly send me these as a gift. HeroClix figure for scale.
I really appreciate folks trying to distract/cheer me up
These are from Chesshouse.com
They are OK looking but a bit small. Well they are 1/72 scale, which is basically original 25mm scale without the scale creep, and they are goblins. Still usable for #dnd most likely. I want to use them as #DragonRampant units as well. (I have a small project to make multiple 1/72 armies for that).
The main point for them is of course their price (7-9 eur), unfortunately the manufacturer might be on the outs. The place where I got them hasn't gotten new deliveries from them in 2 years.
@Pandaemoniumminiatures my main issue is that there's a few rare sets that would be really interesting (a set of fantasy adventurers for example) which they haven't reissued in a decade. Their website actually shows at least one new set based on Journey to the West.
The article argues that an adaptation of 'Discworld Noir' that involves Rhi Pratchett and Neil Gaiman can work. It'd take for a lot of things to align the right way, and lots of people to want to invest time and money in it, but I see it.
I don't think that all other Discworld adaptations failed, I'll always have a soft spot for Sky1's 'Hogfather', and with the involvement of the right people I do think that adapting Discworld is possible.
Sagt mal: KISS spielen in meiner Stadt auf ihrer Abschiedstournee. Ich hab die Band nie aktiv verfolgt, aber KISS. Soll ich die Gelegenheit nutzen, die vor meiner Haustür zu sehen? Oder lieber nicht, um mir die Schmach der alten Männer zu sparen, die sich inzwischen auf ihren Konzerten auch mal hinsetzen müssen?
One of those things I just came across: the copper merchant Ea'nasir and his shoddy copper. He's the subject of one of the first complaint letters ever found.
In fact complaints about him and his business practices (he also seems to have been quite rude rude) make up a sizeable part of the corpus of Akkadian cuneiform, likely because he kept the complaint letters.
Reading through Das Schwarze Auge adventure A1 Die Verschwörung von Gareth (The Conspiracy of Gareth) from 1985, by Reinhold H. Mai and Andreas Blumenkamp.
And oh boy, this is like a quantum leap in scenario design and complexity, if everything you knew before was the B-series.
This now classifies itself as the A-series (for "Ausbau" extension) and is written for the rules of the Abenteuer Ausbau Set, a rules and lore expansion that came out in early '85.
Now it gets complicated because this adventure is quite free-form. We get two timelines, a public one for the tourney, and a GM-only one with plot relevant stuff. Then we get an overview of the various stages of the tourney.
The heroes can investigate Odilbert's murder and the conspiracy, but at certain points stuff is happening. The bad guys will try to keep an eye on them, so they randomly get invited to high society events, allowing them to mingle there.
Next part is an overview of the locations. Except the tourney place is a bit thin. There's a whopping 5 tents described, 4 of which are our neighbour's, one is the one of a co-conspirator. Thin.
The bulk of the location overview is the Old Palace. And it reads just like a dungeon, but of course one shouldn't go room to room here, lest you end up in the actual dungeon.
There's a bit of genius in presenting this place as only in use during the tourney. Explains the lack of people.
So... what do I think?
So far this has been the best of the DSA adventures, it definitely has potential to be an epic moment in a campaign. It's a very open approach to a scenario.
It still is rather shallow though.
The conspirators' plot is rather obvious and they go about it like morons. A lot of background detail is missing (the layout of the tourney grounds for example, or NPC characterisations). Everything is kind of short. Nowadays this would be way more worked out.