@gangrif Agreed. I've been very pleased with how well it works for drawing. At some point I'll post my replay of Zork ... and the map I created for it using Freeform on the iPad.
I haven't had that much fun taking notes for a video game since high school and Ultima IV.
There's also the Solo Game Master's Guide, which I picked up at #GenCon in 2023, started reading, but got distracted by life/work/other projects Given a certain solo/co-opt #Starforged game we've got cooking, now seems like a good time to pick it up again (and to use the Summer Reading list to finish it). #Solo#SoloRPG
Spending a not-so-lazy afternoon working on my #ElementalApocalypse campaign for #DnD. The Heroes of Hope are battling their way through corrupt Hool Wastes, fighting demons, undead, and worse.
Naturally, I need to find a few more enemies for them to fight. Good thing I brought a few books... #Greyhawk#DnD5e#TTRPG
@ipr Oh - this looks cool! I've had a blast playing RPGs with my kids when they were younger (I still play #DnD with my 17 year old and his friends every summer).
The great thing about Dragons! is that it has incremental ages for your draconic villains, so re-introducing Very Young, Juvenile, Young Adult, Old, Wyrm, and Great Wyrm.
I like having the gradations of dragons, because jumping straight from "Young" to "Adult" is a great way to get a Total Party Kill.
And really, I'd like them to sweat things a bit before meeting their doom.
I hadn't realized that when you customize monsters in #DnDBeyond, you can edit the underlying markup for special abilities.
This allows your custom monster's attributes to still be rollable, which in turn means we can send them to Roll20 via the Beyond20 extension for Firefox and Chrome: