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picoretro, to gamedev
@picoretro@mastodon.gamedev.place avatar

I'm extending the game I wrote for . I've added different map styles, support for up to four simultaneous players, gamepad control, and a single-player mode against computer-controlled opponents.

A game of Billabong. First the player chooses from a variety of random maze styles, then they start a game against a computer-controlled opponent. The computer player floods the maze with blue while the human player floods it with red.

platformalist,
@platformalist@mastodon.gamedev.place avatar

@picoretro Love to see it! :)

platformalist, to gamedev
@platformalist@mastodon.gamedev.place avatar

TweetTweetJam 9 has come to an end! Congrats to everyone who participated.

Some wonderful people turned up and created 52 cool games last week, using only 500 characters of code! Check out the submissions!

https://itch.io/jam/tweettweetjam-9/entries

platformalist,
@platformalist@mastodon.gamedev.place avatar

@Liquidream Not technically the 10th anniversary since we ran it twice a year for the first few years! But I think we should definitely do something special for TTJ10!

The4thCircle, to random
@The4thCircle@mastodon.gamedev.place avatar

I had to cut some stuff but I did it. I Zooped.

Tenth and final entry to 9 is 500P, a classic action puzzler now without the action.

All in just 500 characters. See next toot.

Check it out here:
http://the4thcircle.co.uk/games/
Or here:
https://itch.io/jam/tweettweetjam-9

platformalist,
@platformalist@mastodon.gamedev.place avatar

@The4thCircle 10! Oh my goodness, that might be a TweetTweetJam record. Congrats on your hard work, hope that you had fun! :)

The4thCircle, to random
@The4thCircle@mastodon.gamedev.place avatar

At this point I mostly just want 9 to end so I can stop thinking about it.

I submitted 3 projects today.

platformalist,
@platformalist@mastodon.gamedev.place avatar

@The4thCircle Only a few more days left!

Powersaurus, to random
@Powersaurus@mastodon.social avatar

Wasn't sure I would have time for but here I am, 455 characters in.

I was over budget with monster map collisions (probably wouldn't be now!), so the "solution" was "what if the monsters are eating the level?" Still need to add win/lose conditions.

A video of a game where a tiny little guy escapes from a cave, being chased by big eye monsters, who are eating the cave.

platformalist,
@platformalist@mastodon.gamedev.place avatar

@Powersaurus glad you could find time to join! :)

The4thCircle, to random
@The4thCircle@mastodon.gamedev.place avatar

Really messed up todays attempt, accidentally had pico8 in token count mode instead of character count mode. Switched it over and was at like 900. Nightmare.

Going to shelve this one for pruning tomorrow and start something simpler from scratch.

platformalist,
@platformalist@mastodon.gamedev.place avatar

@The4thCircle you can do it! 900 isn’t too bad!

platformalist, to gamedev
@platformalist@mastodon.gamedev.place avatar

TweetTweetJam starts in just under two hours! Come make a game in 500 characters of code!

https://itch.io/jam/tweettweetjam-9

platformalist,
@platformalist@mastodon.gamedev.place avatar

@feyter a few people have suggested that, yes! I just find the current name more catchy!

And nope, for the sake of a fair challenge, 500 characters is the limit regardless of your instance!

platformalist,
@platformalist@mastodon.gamedev.place avatar

@The4thCircle No theme! Usually the games have to be fairly abstract due to the limits so it’s good to leave the theme wide open!

platformalist, to gamedev
@platformalist@mastodon.gamedev.place avatar

TweetTweetJam 9 is almost here!

https://itch.io/jam/tweettweetjam-9

Starting Monday, come make a tiny game in 500 characters of code! It’s super fun every year, and we’d love for you to participate!

platformalist,
@platformalist@mastodon.gamedev.place avatar

@synlogic It’s a game jam, so doesn’t pay anything. Basically an excuse to flex your creative muscles over the course of a week, try something new and maybe build something that you could eventually turn into a proper game!

platformalist,
@platformalist@mastodon.gamedev.place avatar

@The4thCircle It’s definitely a challenge! But if you check out previous entries, it’s very achievable!

https://itch.io/jam/tweettweetjam-8/entries

platformalist,
@platformalist@mastodon.gamedev.place avatar

@synlogic Fair enough! If money's the primary object, game jams aren't usually the place to be!

platformalist,
@platformalist@mastodon.gamedev.place avatar

@The4thCircle Yep, the code usually ends up pretty unmaintainable!

For several of my entries, my approach has been to write the code more-or-less legibly, then make a 'minified' branch for the jam submission. Then, if I want to go back and expand on the jam idea, I can go back to the legible version!

platformalist, to random
@platformalist@mastodon.gamedev.place avatar

May 6-12! Mark your calendars!

Posting a jam page on Itch tomorrow!

platformalist,
@platformalist@mastodon.gamedev.place avatar

@Liquidream perfect timing! Your entries are always a jam highlight, so I’m almost afraid to know what you might come up with when armed with free time! 👀

ghettobastler, to gamedev
@ghettobastler@fosstodon.org avatar
platformalist,
@platformalist@mastodon.gamedev.place avatar

@ghettobastler this is looking awesome! 🤩

platformalist, to gamedev
@platformalist@mastodon.gamedev.place avatar

Stickyfoot has entered the playtesting phase!

If any of you want to be a playtester, let me know and I'll send you some instructions!

video/mp4

platformalist,
@platformalist@mastodon.gamedev.place avatar

@jake4480 I’ll absolutely have you! I’ll send you the details in a day or two! :)

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