waynedixon

@waynedixon@mastodon.art

Hi. I'm a character animator, rigger and instructor
CG Cookie | Fuzz Animation | Moonstring Animation.

I'm here to see your art. I love animation and nerdy rigging stuff.

Long time Blender user.

#blender #blender3d #b3d

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waynedixon, to animals
waynedixon,

@metin

@AlanMartin
Thanks guys.

BartV, to random
@BartV@mastodon.social avatar

Hey Fediverse, I need your help! I'm looking an app to let me and my wife share and manage a photo library. Features should include:

  • Preferably locally run, either from NAS or HD.
  • Remove photos.
  • Create albums.
  • Supports both MacOS and Linux.
  • Strong preference for free/open source tools.

It's been remarkably hard to find something for this, even with paid services.

Any ideas? Reshare = ❤

waynedixon,

@BartV
What about the memories app for nextcloud.

waynedixon,

@BartV
I would say it's medium level difficulty. It runs on a server.if you know how to set one up it won't be that hard.
I have a local server to use mainly as a Dropbox alternative to backup my work.
And I have a cloud server with a separate nextcloud instance to share files with clients.

I'm pretty sure you can get hosted NC instances too. (That will make it easier).

Keeya, to random

The idea was simple: revisit an old tail chasing animation I did and render it in 60fps to post.

But... why Blender!? D:

I guess I will leave it with this little wisdom: remember to always wring your wet foxes. Until next time with more fox facts.

(Feels the library overrides are getting more broken with each version)


Can I tag this with even? Maybe.

waynedixon,

@Keeya
I'm just guessing here but did you change the rotation mode from Euler to quaternion?
(or vice versa)
Check all your rotation modes and key any that should be different to what links in.

waynedixon,

@Keeya
If you're happy to send the file, I can take a look. (DM a link)

louisdumont, to random
waynedixon,

@louisdumont
This happens all the time irl.
When you're trying to have some chips at the beach.

pafurijaz, to random
@pafurijaz@mstdn.social avatar

Then it's happened, passed away for good. R.I.P.!
https://www.tangent-animation.com/

waynedixon,

@pafurijaz
😢

waynedixon, to random
waynedixon,

@JimPostier
Thank you Jim.
Space switching makes that stuff a lot easier to manage

waynedixon,

@mbt3d
Why thank you 😊

waynedixon, to random
eoinoneillPDX, to random

Anyone have any advice regarding Blender updates and backwards compatibility issues?

I've been trying to open a project that opens fine on 3.4 but completely crashes with no error message on 3.5. The only possible issue I can think of is that I have a hair particle simulation on that project compared to others on my system.

waynedixon,

@YoSoyFreeman
@eoinoneillPDX

This is what I do too. But I start by appending the entire scene. sometimes you get lucky....sometimes.

Pcaggegi, to fediverse

So I um... got a little cheeky with my social links at work. I don't have the option to add a link to my profile, so instead I used the birdsite option and entered the link there. 😂

waynedixon,

Oh maybe I will do the same

folduptoys, to random
@folduptoys@socel.net avatar

Let's all do our best today :)

waynedixon,

@folduptoys
We did our best today.

There's 1 smiling kid behind that Optimus.

waynedixon, to random

I rigged another character with my feature set. (The character is 'Rex' from iAnimate)

I'm quite happy with the way the spine turned out. It's a custom bendy bone chain with armature constraints that sits on top of the default rigify spine.

I tried many times over the years to get a something working this way.

A Robot cartoon bulldog is visible in the Blender UI. The user starts manipulating the rig controls to show what each of them does. The torso consists of 2 roundish hard metal chunks, one for the chest and the other for the pelvis area. The mid section looks like flexible pvc piping. In fact, all of he joints have a similar flexible piping design. When the torso stretches, this piping stretches in a very appealing way. The tail looks like a hard metal antenna but the user shows how it can bend and stretch further than any animator would ever want it to. The short stubby legs are connected to the torso and pelvis with a coupling which looking like rubber. This can slide around anywhere on the surface of the to assist the animator's to create a nice pose. The user grabs the head and stretches it forward, the neck extends in a similar way to the midriff. He little digital robot eyes are essentially just 2 circles that sit above a black panel. The user shows some sliders that change the shape to show them blink and squint. The large jaw with under bite opens wide and the teeth and lips can deform to create a seemingly endless amount of mouth shapes. The teeth and also super flexible, which is helpful when trying to make appealing mouth shapes. There's plenty more controls shown in this video, however, it's getting a bit late so the person writing this has to go to sleep. Have a pleasant day.

waynedixon,

@muhkayoh
Make sure you submit your work.
That way I can help push your skills further 🙂

waynedixon, to random
waynedixon,

@CoolBlenderKitten
Thank you :)
His name is Melvin.
There's another silly animation with him coming in about a month. I'll make sure I post it here.

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