It hasn't been mentioned here yet so I'll chirp in: Dwarf Fortress! Imagine it as the sims, but with dwarves. Who are all alcoholics, even the children. And there's a literal hell, and you can go there (without the pesky need to die first). And, well, volcanoes and lava and magma and pumping magma through channels in the rock to use it for production purposes or as a defensive weapon, and goblins and elves and sieges and elves coming to besiege you because you cut down too many trees, wielding only wooden weapons and wearing wooden armor and riding "a gigantic monster in the shape of a tiger"...
Honestly, threes just so much to the game it's hard to really do it justice.
second DSP. My only complaint is... actually, i can't think of any? Maybe that you get so far through the tech tree before even leaving your home planet, but well, it's still in early access 🤷♂️
The people in charge are fools if they're taking this as just a temporary annoyance. Yes, this particular action is temporary - it's like a set duration strike. We're showing how many people are dissatisfied and willing to commit to further sanctions if concerns aren't immediately addressed.
Also, while the subs may light up again, a lot of /u/s won't. The content will come back, but not all of it, and it'll just trickle away if nothing is done. Reddit depends on a certain critical mass to function - people have to post content that engages others to keep everyone engaged. Once content quality (or quantity) falls below a critical threshold, the entire place will just become so much wasteland.
This, for sure. I found the official app just unworkable - videos would fail to load with no option to retry, you had to hard reset the app to get it to try again. RIF made reddit actually fun.
But apparently reddit doesn't want that.
GW2 kinda only really starts when you hit max level and can start on xpac content. The game changes so drastically once you have an elite spec and the story gets worlds better.
I've played in various leagues throughout the years, but honestly i find the sheer quantity of content has reached the point of being a drawback. There are so many different mechanics out there now that it's hard to keep track of it all, and remember what ties in to what, what's actually useful, etc.
The incredibly limited inventory space really doesn't help this either, since even with specialized stash tabs - how many different kinds do you need now? You'll often lose 1-2 columns of your inventory to the shards, or cards, or whatever else just between stash visits.
It's a shame, because i really love the gem/socket skill interaction & leveling systems, and the skill atlas is like pure dopamine. Although now with the second, maps skill atlas, even that has become a bit excessive.
I get that the game is aimed at a more Hardcore audience than me, but still, it's a shame.