I have finished The Mask of the Sun, which was a cacophony of softlocks, mazes, and an "outsider" approach to using information in puzzles that ends up being fascinating.
The link is to the series of four posts in chronological order:
In my second post on The Mask of the Sun, I discuss the (somewhat overhyped) parser, the real-time animation as you type, and the gamebook-style structure.
Before starting this series, I was completely unfamiliar with this game from the makers of the Oregon Trail…because it was recalled shortly after its release in 1992 (CW for content in video: slavery, potentially offensive portrayals of Black people/speech) https://www.youtube.com/watch?v=UBa9ZmZaCBc#WozADay#AppleII#retrocomputing#apple2
Apple IIgs screen. No amount of #retrobright would have saved this one. The crust on it was unbelievable. Took 0000 steel wool and a LOT of scrubbing and a LOT of patience for this one... THis isn't even the worse side! And yes this is the bathtub :-) #apple2#retrocomputing#vintageapple#retrogaming
I've posted a little article explaining the data format/algorithm that I made for streaming video to the #Apple2 over the serial port. #RetroComputing#1MHz
Here's an Apple IIe motherboard from 1984, free to a good home. It worked when I took it out of the case and hung it on my wall as a decoration years ago. #RetroComputing#Apple2#free#VintageComputing
Now this is #retrocomputing: someone has ported 40 year old #RTS from some uncertain #Forth dialect from the #AppleII to gForth. It originated a Byte Magazine article.
The game is playable on #Linux in a terminal at 40 columns. Someone else modernized the game to be 80 column native and make a handful of other quality of life improvements.