ai6yr, to Aviation

Ouch... Lufthansa 747 go around yesterday at LAX. https://www.youtube.com/watch?v=yUHsWr-K3Fc

vintprox, to gaming
@vintprox@techhub.social avatar

Her Interactive is about to release a banger, on 7th of May! 🤯 After temporary fall from the most unfortunate entry, they rise from their knees and fly very high. Welcome 34th game in the series:

💎 Nancy Drew: Mystery of the Seven Keys 🗝️

Watch trailer: https://www.youtube.com/watch?v=5B_nRAyXtzQ

It's a HUGE upgrade, when you compare these cinematics with other ND visual novels. Can't wait to get a feel of the gameplay that they, most likely, improved in accordance to general feedback as well.

There is so much to do in and explore new locations: in 3D, no less! Essentially, you can have a ride to Prague as the detective Nancy Drew in this game and play brain crackers, haha. :blobcattea:

vintprox,
@vintprox@techhub.social avatar

Despite me being positive about , the newest entry for videogame series, there is a merit in finding how we've got here in the first place and if is a trustworthy studio.

Right of the gate, we see the drastic difference in how previous, game performed after successful 32 inclusions... It's darn , if you ask me. :thisIsFine: So, it was being developed after the big in Her, where most positions got bestowed on a new crew. Only that it was going hand-in-hand with new CEO's delusion of a mobile project. Add here a camp of the which insists on a regular ND release schedule, culture, and you have a case of rushed development, and leaving everyone with a subpar ND game. If anything, I guess old crew was spared nerve cells in expense of new blood being under equally subpar direction - lucky to be fired, unlucky to be hired? Oof.

1/2

Steve12L, to Rugby French
@Steve12L@mamot.fr avatar
Steve12L, to Rugby French
@Steve12L@mamot.fr avatar

Bon, ben même pas la peine de jouer le ce soir.
Ce sera pour l'honneur je pense.
J'espère que le match sera beau quand même. 🤞
@rugby

GWU_Deutschland, to random
@GWU_Deutschland@mastodon.gamedev.place avatar

Das hat eine Reportage zu den Arbeitsbedingungen bei veröffentlicht. Trotz sachlichem Ton ist es eine Anklage gegen , Ausbeutung von Mitarbeiter*innen und Missmanagement.
Probleme, die auch in der Deutschen Gameswirtschaft viel zu weit verbreitet sind.

https://www.youtube.com/watch?v=vszf1mwyAfw

boilingsteam, to hardware
@boilingsteam@mastodon.cloud avatar

TSMC warns AI chip crunch will last another 18 months: https://www.theregister.com/2023/09/08/tsmc_ai_chip_crunch/

cazabon, to tech

There are many large and in the world. Many people are victimized by the in a thousand different ways. This is not their story; it is not about their problems, but this should not be seen as minimizing them.

I'd like to talk about something a little closer to home: in the field. I've been in this field for <mumble> years and worked for tiny companies, medium consulting companies, large orgs, and as a one-man independent contractor.

[...]
1/x

cazabon,

I've seen just about .

This isn't about the big, flashy stories of employees - at big forced to work " time" 90-hour weeks on a regular basis, or Melon-head's "work hardcore or go home", or teams at developing .

Those stories get lots of already. Everyone knows about them.

I'd like to relate a much abuse that is widespread in tech. So widespread we don't notice it. Invisible.

2/x

WhyNotZoidberg, (edited ) to random
@WhyNotZoidberg@topspicy.social avatar

Look, I still HATE clumsy writing of the "Character has a hard time limit In Story, but also just after we find out about that time we get all the side quests!"

The dumbest example is STILL where you literally do not have access to the open world and 90% of the gameplay until AFTER you find out you will "absolutely certainly die in two weeks".

I guess I have to blame the idiotic writing on the the management forced everyone thru?

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