Linear Memory (WIP), variations on a theme... exploring the terrain. Impressed by the resulting complexity, considering the simplicity of the system/setup...
As I am always struggling to remember how to get the noise I want in my procedural shaders in Blender, I have started to make screen captures of nodes and the corresponding result.
And I was wondering if it would be of some use to others. If so, I can create a repository with the screencaptures and a zip file with all of them. So git peoples will have everything sync with a command, and other people would download a zip.
I did this while I was breaking apart the lines in the original material into their own segment of the shader, so I could enable/disable them however I like.
I need to slow the plotter way down to let the marker's ink dry, probably need a finer tip marker as well. Maybe alcohol based, this is metallic permanent marker and acrylic.
Playing with combining two colors in the branching pattern some more today. This time, I drew the lines of the two halves of the 'tree' with two different inks. The result is less subtle than yesterday's experiment.
Here's an in-progress photo of today's #inkyDays drawing. I'm drawing the other half of the 'tree' with a different color.
Needed to simply meditate on a calming and beautiful pattern today, after seeing something upsetting. So, I went with a floral in blue in today's #inkyDays drawing.