stooovie, to unrealengine
@stooovie@mas.to avatar

Guy creates actual lenses that simulate actual light passing though glass in

https://youtube.com/watch?v=2SsTk657Uw0&si=kBqPxGediMYQDFZR

maxim, to unrealengine
@maxim@mastodon.gamedev.place avatar

Unreal Engine and Font Material
I created two more options, one - a simple blinking, the second - a type of fast print

video/mp4

DavitMasia, to unrealengine
@DavitMasia@mastodon.gamedev.place avatar

In UE, the Node "NormalFromHeighmap" generates a NormalMap from a greyscale.

Accepts texture object(baked), but how to do from a generated image like noise, edited/blended texture, etc...?

maxim, to unrealengine
@maxim@mastodon.gamedev.place avatar

Unreal Engine, Font Material 👀

Looks stupid but i wanted to try it, it's really interesting when you can apply the material to the font

video/mp4

maxim, to UI
@maxim@mastodon.gamedev.place avatar

I came across that in Unreal Engine, you can make materials for the font for your widget. The first thing I created - the effect is a bit like a terminal

video/mp4

ben, to unrealengine
@ben@m.benui.ca avatar

Another amazing making-of blog from Psychonauts 2
https://www.doublefine.com/news/devin-target-search

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