@zenorogue Aesthetically, I’d want the stones to be a bit bigger, almost or even touching, to make it easier to see the groups. Also, even toroidal go is very different from standard go due to the lack of boundary. It would be interesting to see a game played on a hyperbolic board in the shape of a suitable right angled polygon.
Hi all. I'm also sigue@mastodon.social. I created this account because universeodon.com has a higher character limit than mastodon.social and sometimes you just need to Use Your Words!
I currently work at Google as a software engineer but I'm starting to think about retirement. (Shhh, don't tell my manager.)
If you're interested in learning the classical Asian game of Go, widely regarded as the pinnacle of elegant game design, the Portland (Oregon) Go Club is teaching beginners are local libraries:
Movies where people play games usually get it deeply wrong. For example, the Go board in A Beautiful Mind makes no sense. Hikaru no Go did a clever thing: the games shown are historical games between experts.
@nyrath@peterdrake "The Queen's Gambit" brought in Kasparov and a couple of other chess masters to consult; then wrote some of their favorite games into the script.
"My guess is that AlphaGo’s success forced the humans to reevaluate certain moves and abandon weak heuristics. This let them see possibilities that had been missed before."
a hopeful take on what AI can do to push us to innovate
From the announcement: “The aim of this site is to publish a series of short, easy-to-read, one-point lessons on various go techniques, interesting positions from recent professional games, and pertinent news items.”
Three interesting articles so far. Ignore the slightly dated look; when I’m 85+ years old, my website might not be up to the newest standards either.
Well, it had to happen. Like that first scratch on a new car. A reader discovered a mistake in “Essential Go Proverbs” that’s also in the print edition.
On page 121, answer to problem 8, dia 2, the move at 10 doesn’t actually kill, as White can make two eyes by playing just to the right of 10. 6 should be at 8, forcing 7 to be played to the right of 7, then 8 at 6 kills.
Easy to update the digital version, but still waiting on John Power for the right fix.
Ça y est c'est le grand jour, me voilà officiellement inscrit au tournoi de go de Strasbourg ! Il y a beaucoup de monde, plus de 80 personnes de tous niveaux et toute l'Europe !
> The tactics used by Pelrine involved slowly stringing together a large “loop” of stones to encircle one of his opponent’s own groups, while distracting the AI with moves in other corners of the board. The Go-playing bot did not notice its vulnerability, even when the encirclement was nearly complete, Pelrine said.
> “It shows once again we’ve been far too hasty to ascribe superhuman levels of intelligence to machines,” Russell said.
Doing the counting problems in chapter 2 of Ogawa & Davies's "The Endgame". I'm getting correct or close to it on most of them, but the thought of doing this under the time pressure of a game, remembering (without pencil and paper) the results of several local searches so I don't have to re-read them every turn, and still having the mental capacity to explore the main tree of play? shudder