Templar Battleforce is my go-to game when I need to recommend squad strategy on a tablet, although I first played on a pc. I'm definitely looking forward to the demo.
Probably what I liked most of that game was how well it managed the learning curve, while always making you feel surounded and in danger.
I wished though there was a bit more in the graphic department though, which is serviceable.
Cyberknights looks right up my alley, my only complain is, like with Templar Battleforce, the art department is generic and I wish it had been more developed.
If you get it via game pass, the friction to get your save to the steam version means that a significant number of users who want to continue their game buy their version instead of on steam. For a game that's more about extended exploration and hooking you in to a world, that might balance out with "lost sales". Or at least keep people hooked long enough to spend more than they would have on the game itself.
I was interested in Starfield before this, but from the sheer scope of everything shown here, along with the quality. I think I've officially switched over to being hyped about it.
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