I guess my current policy on #VisionPro is that anyone bragging (humble, or otherwise) about owning one, wearing one, or generally promoting it in any way is very likely to get an insta-block from me.
This glasshole bullcrap needs to become as onerous and shunned as cryptocurrency crap has become.
Because on some level it's the same shit. It's selling people hype. And once you bought hype, you try to sell it to the next person, to prove to yourself it was worth it, to fight the hype-buyer's remorse.
The difference is that in this case it's a multinational corporation who is benefitting, not some randos with monkey avatars. :blobcatfingerguns:
inb4 "but it's an interesting piece of technology! might be used for great things!"
Are you talking about cryptocurrencies/NFTs, or the #VisionPro? Because both are technologically nifty, sure, but at the same time the hype around them is just so unbearably dank.
The magical hypothetical use-cases remain hypothetical, while the dank hype flood is quite real, and someone is making loads money off of it.
Come back when something actually, truly, interesting comes out of it. :blobcatcoffee:
I mean, check out this visionOS plane detection demo someone backed up into their github (Apple's went missing)
Planes are detected by ARKit, marked with colored overlays, and labeled
This gives you an idea of just how much surface is available to the #VisionPro developer for positioning content in ways that support spatial reasoning in a familiar environment. We've never been able to build software that interacts like this before.
@danilo I feel like this gets really interesting when you start designing the physical space/interfaces to interact with this. Like a midi controller with all blank controls that you can project different interfaces on when toggling between modes.
Nilay Patel's review of #VisionPro confirms the above argument with the succinct:
“Magic until it's not."
Success for developers in the v1 phase is all about experiences that are only possible in its confines, and can't happen anywhere else. Making the most of the time we get. What can you accomplish with 45 minutes?
@danilo — I'm so immune to all that because of how super limited my follow bubble is. All I see is reserved excitement and great nerdiness. Happy enough with that!
@danilo that last one fucking hell lol aye very much that, but what is killing me most these days is the division of every bloody thing into two big piles labelled good and bad 🤪
For the first time since #VisionPro was introduced, I let my product designer’s eye imagine interfaces that were as big as I was. Designed for me to walk through and around.
Suddenly I understood what it was FOR
And what had been the simple curiosity I reserve for new technology shifted into something else: hunger for the chase of products that exist only in imagination. That hunger has defined my career.
Instead of being cheap dogshit, the device is as expensive as it can possibly be. The displays don't have screen door effect, but manage a full 4k PER EYE. The interface is eye-driven, not shitty controller-driven. The default is high-quality passthrough, not shoving your head in an opaque hole.
And it has all of Apple's developer tools to build with.
I've been flushing thousands on XR hardware for a decade. They found all the holes.
I’m at the stage now where I just skip over podcast chapters that are dedicated to Apple’s Vision Pro. And if the podcast doesn't have chapters, I just mark it as listened and then delete the podcast episode.
@georgeharito I've thought about doing something similar in getting an aftermarket CarPlay to replace my stereo that came with the car. I assume there are people out there that can do that for me (haven't looked yet) -- as it's not a job for me to do, as I'm sure I'll mess it up and end up with big holes on my dash and dangling wires all over the place.
The answer to the question of “What is the use case / why did you make for your 3rd party #VisionPro app?” Has to be more than simply “Because we can.”
There has to be a compelling reason for users to don this big piece of equipment, instead of simply pulling their phones out from their pocket, easily and quickly. If there isn’t then you’ve missed the point IMHO.
@tchaten Sure. But unless devs can make a living porting those apps of old for the new platform however, this all will be moot. We all saw how this went for developers of Apple Watch sadly.
@dgavin the point is well taken, but it’s not like we haven’t stepped on the VR moon before. We’ve been exploring that space for almost 40 years and it hasn’t mounted anything mainstream or really useful. Can Apple change all that? If anyone can they can, but that is a big big question that remains to be seen.
@danilo the cameras need to get much sharper though. My entire world is just low res now. It’s great compared to other pass through but has to get better