Vision Pro

dnanian,
@dnanian@mas.to avatar

Things you now hear that you never would have heard before:

“Oh, shit, I almost tripped on the App Store.”

danilo,
@danilo@hachyderm.io avatar

So I've got something a little more sophisticated I want to build with 's 3D canvas, and the biggest hitch was figuring out how to snap an object to a detected plane.

Thanks to some REALLY complicated sample code from Apple, I built up a proof of concept that raycasts from the device's position and orientation and projects a dropzone onto detected planes

You can see it moving from the desk to the top of the encyclopedia here

https://developer.apple.com/documentation/visionos/placing-content-on-detected-planes

video/mp4

danilo,
@danilo@hachyderm.io avatar

@ellenich yeah, I'm with you, and thanks!

I'm not surprised that's the case the more I dig into it

the affordances for accessing the incredible power of the LiDAR scanner are... slippery. It's a lot of work and quite conceptually opaque, and that discourages adoption I suspect.

danilo,
@danilo@hachyderm.io avatar

So I THINK I have my brain fully around this problem of plane tracking and entity placement

No hate at all to the hardworking folks at Apple devrel, who surely moved mountains while a rolling boulder chased them toward deadline

But the ObjectPlacement demo project suffered from tight coupling that tangled all its insights together

I BELIEVE a more transferrable approach to the problem is our old favorite, the delegate pattern.

Gonna rewrite it AGAIN and see if I'm wrong

cvb,
@cvb@techhub.social avatar

thoughts.

  • hoopla will die down by March.
  • devs will be discouraged with little downloads and start mulling what’s the point?
  • influencers will start talking more about what it’s missing. Like iPad!!
  • hardware will likey be on a two year revision cycle like iPad. People will be impatient.
  • articles will start to appear about it’s lack of killer games and apps.

I wish Apple soaked it into making a better Mac and iPad.

danilo,
@danilo@hachyderm.io avatar

@cvb doesn’t agree at all with my experience

This is the most excited I’ve been in my career. Anyone who is waiting for instant results here with only two weeks with the hardware is playing the wrong game. This is the next 30 years

mikedoise,
@mikedoise@techopolis.social avatar

Here is a short recording of how the microphones sound on the . Let me know what you think.

mikedoise,
@mikedoise@techopolis.social avatar

@simon I think the mics are below the cameras near the nose area of the headset, but I’m not sure.

mikedoise,
@mikedoise@techopolis.social avatar

@Bri That recording was done in the voice memos app, which is still an iOS app. I will have to try to record a spatial video, and see what comes out of that.

podfeet,
@podfeet@chaos.social avatar

Are You Bored Hearing about Apple Vision Pro AND Have FOMO at the Same Time? I'll give you six easy steps to solve the FOMO part.

https://www.podfeet.com/blog/2024/02/bored-fomo-apple-vision-pro/

jimmylittle,
@jimmylittle@hachyderm.io avatar

Had a conversation with a coworker yesterday about the . They didn't think it was worth $3500.

I then asked how much they, as a hobbyist photographer, spent on camera gear last year.

(spoiler: it was more than $3500)

Everyone has a hobby they like to spend money on. Don't yuk people's yums.

savaran,
@savaran@hachyderm.io avatar

@jimmylittle hell I’ve got coffee machines on my saving-up-for list that cost more than the did. And they’re specifically designed to do one thing only

tomk,
@tomk@social.lol avatar

The only developmental thing I do nowadays is make Shortcuts, but seeing all these cool implementations like X:florianvates’s Mindr app show me how much different it is from designing and developing for screens.

https://apps.apple.com/nl/app/mindr-habit-forming-reminder/id6451364783

matthewcassinelli,
@matthewcassinelli@mastodon.social avatar

@tomk It’s not the same for sure, but especially in Vision Pro making shortcuts requires intentional design and deciding how these screens interact with each other/the data flows between. It’s meta development by way of scripting, and you’re able to stand on the shoulders of these developers – plus inform them of how their tools can be used in context.

Sorry to dump, your comment opened a whole in my brain lol

danilo,
@danilo@hachyderm.io avatar

The biggest thing I see folks getting wrong about is to imagine that it's just a great volume for placing two dimensional surfaces.

And that's like imagining television as a way for seeing the people who read your radio plays.

I mean, sure, you can do it, but you're barely using the power of the new medium.

The real opportunity is that Vision Pro is a holographic simulator that allows developer code to reason about the user’s 3D reality.

Integrating that opportunity is the work.

danilo,
@danilo@hachyderm.io avatar

I mean, check out this visionOS plane detection demo someone backed up into their github (Apple's went missing)

Planes are detected by ARKit, marked with colored overlays, and labeled

This gives you an idea of just how much surface is available to the developer for positioning content in ways that support spatial reasoning in a familiar environment. We've never been able to build software that interacts like this before.

https://github.com/shu223/visionOS-Sampler/tree/main/02_ARKitPlacingContent

video/mp4

supaspoida,
@supaspoida@ruby.social avatar

@danilo I feel like this gets really interesting when you start designing the physical space/interfaces to interact with this. Like a midi controller with all blank controls that you can project different interfaces on when toggling between modes.

danilo,
@danilo@hachyderm.io avatar

Apple’s biggest ecosystem whiff with

Like Apple TV, you should be able to use your iPhone for text input. The quality of passthrough even before an AR overlay more than works, and it’s infinitely faster than the glance and pinch keyboard or trying to touch the keys

billseitz,
@billseitz@toolsforthought.social avatar

@danilo can you do that with iphone-to-ipad? I tried doing that with my android phone+tablet, seemed like I had to use Airdroid and it was unusably slow....

danilo,
@danilo@hachyderm.io avatar

@billseitz I don’t think so, no

PoliticsProf,
@PoliticsProf@newsie.social avatar

@atpfm @siracusa @marcoarment On your discussion of pixels per degree on Vision Pro, you rely on iFixit estimate of 37 pixels per degree on average Some other headset discussion says that PPD density is higher in the center of the view compared to the sides, with this post estimating ~44.5 PPD in the center for AVP (and I guess less than 37 PPD toward the edges). What do you think? https://kguttag.com/2024/02/16/apple-vision-pros-avp-image-quality-issues-first-impressions/

siracusa,
@siracusa@mastodon.social avatar

@PoliticsProf It seems reasonable to me.

telemetrydeck,
@telemetrydeck@social.telemetrydeck.com avatar


@WorldClock by @adam is the missing clock app for . Float beautiful analog, digital, and world clocks around your workspace.
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telemetrydeck,
@telemetrydeck@social.telemetrydeck.com avatar


The Play App by @mactanaka is the best way to bookmark and organize videos to watch later. Easily add, organize, and watch on your iPhone, iPad, Mac, Apple , and Apple TV.
https://apps.apple.com/us/app/play-save-videos-watch-later/id1596506190

drahardja,
@drahardja@sfba.social avatar

I’m honestly baffled as to what audience Zuck is targeting with his post on vs . Surely the people buying $500 headsets aren’t the same as those buying $3500 ones.

Maybe it’s targeted toward recent Quest customers, to assure them that they didn’t make a mistake buying that product. But again, you’d have to buy seven Quest 3s to get one Vision Pro, so, I’m not sure that adds up.

Maybe Zuck is just telegraphing that he’s aware that Vision Pro beats them in several characteristics, and that he’s still committed to the Quest line.

“Our unbiased take on Mark Zuckerberg’s biased Apple Vision Pro review”

https://arstechnica.com/apple/2024/02/our-unbiased-take-on-mark-zuckerbergs-biased-apple-vision-pro-review/

jimray,
@jimray@mastodon.social avatar

@danilo @drahardja I think this really gets to it. I’m baffled by the folks who see this as some kind of master stroke, mostly it shows FB falls into the category as Android and Windows in terms of a total lack of taste.

danilo,
@danilo@hachyderm.io avatar

@jimray @drahardja but I think we coulda predicted the guys who make billions per quarter radicalizing maga dipshits and antivaxxers were pretty tacky, right?

roger_booth,
@roger_booth@social.bitwig.community avatar

Here's a video that sufficiently demystifies the Apple VR thing.

https://www.youtube.com/watch?v=dtp6b76pMak

The pass through features sound impressive. But how much of our brain's bandwidth do we need to spend on visual experience?
After we experience the novelty of a particular space, we tend to let it fade into the background.

There are reasons we close our eyes to experience something profound.

Let's check on the state of Unreal Engine support for Vision Pro
https://forums.developer.apple.com/forums/thread/740306
(not good)

mikedoise,
@mikedoise@techopolis.social avatar

I just purchased a , and I am so excited about it!!! I will be recording an this evening. I can't wait! It will be on iACast Radio, Discord, and other places. https://iacast.net/listen

Bri,

@mikedoise best of luck to you! I heard a demo of it with VoiceOver and... It's pretty rough.

mikedoise,
@mikedoise@techopolis.social avatar

@Bri Interesting. I haven’t heard a demo, but I’ve heard some say it’s amazing and some say it’s not. I can’t wait to try it though.

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