screwtape,
@screwtape@mastodon.sdf.org avatar

Post nobody wants #itch #gamedev #meta analysis from latest / popular devlog posts.
https://lispy-gopher-show.itch.io/logos-lisp-legend/devlog/733862/post-nobody-wants-itchio-meta-at-my-glance
tl;dr #springlispgamejam2024 people are already doing well by breaking out of the sameyness with #lisp power tools and cultural memory. On the other hand, it must be hard to break into the crowds of The Exact Same People Doing The Exact Same Thing With The Exact Same Engine Demo Examples. Maybe just don't worry about it. I kinda regret writing this.

amoroso,
@amoroso@fosstodon.org avatar

@screwtape A major motivation for joining such a project is often learning and having fun rather than making something original. Since time is limited this may explain much of the similarity as people start from popular and widely available frameworks and tools.

screwtape,
@screwtape@mastodon.sdf.org avatar

@amoroso I think you're right. I was projecting criticisms that certain things were not specifically appealling to me onto a lot of people, which I do regret.

On the other hand, I think historically informed lisp like yours and our friends have worlds to offer the itch people so I can atone

Everyone there desperately wants to make games the best and most powerful way they know how. Lisp has been working on specific-purpose-complete-programming-systems for 70 years.
Such as the CLIM CAD env eg

amoroso,
@amoroso@fosstodon.org avatar

@screwtape I wonder what languages and frameworks would participants pick if the contest schedule was less tight.

amoroso,
@amoroso@fosstodon.org avatar
screwtape,
@screwtape@mastodon.sdf.org avatar

@amoroso oh this is the Naughty Dog thing. I think I've been too dismissive towards this in the past too ;p I knew you'd know something

That's quite the interesting article (they got bought by Sony hoping to scoop their tech! Wait, what are all these ((((((s )

amoroso,
@amoroso@fosstodon.org avatar

@screwtape Back in the day Naughty Dog was widely shared as a Lisp success story.

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