ampersandrew,
ampersandrew avatar

For the things they clearly tried to do but couldn't do in their engine, it's too late. For the quest designs that either need to be ripped out or replaced with something dramatically different in the pursuit of being engaging content (this is not every quest, for the record), it's too late. For the conversation system where you feel every year that they've been reusing the same code, it's too late.

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