Gaming

Chozo, in Kotaku Staff Furious After Owner Announces Move to AI Content
Chozo avatar

The fact that I can open up ChatGPT right now and say "Write a Kotaku article about why Tetris is racist" and get a 100% believable result out of it should be a sign that they've been replaceable for a while now.

Omegan,

That's an amazing prompt. 😂

Helldiver_M,
Helldiver_M avatar

Bahahaha, I just put that shit into ChatGPT and this is what I got:

https://chat.openai.com/share/20f322f8-76bc-4974-bb62-9b089fdd5297

Boiglenoight,

Both impressive and disturbing.

Ech,

This reads like a freshman college paper. I don’t think credible writers have much to be worried about yet.

May,
May avatar

Why is every point marked '1.' lol

m3adow,

Probably botched Markdown formatting. Ordered Markdown lists will automatically be ordered properly, so starting each point with '1.' doesn't matter.

exscape,
exscape avatar

I also think it's botched Markdown but from the opposite perspective. When you have many points that end up parsed as several separate 1-item lists, you can write 1. 2. 3. and it will make it 1. 1. 1. since each list only has one point.

Helldiver_M,
Helldiver_M avatar

I have no idea lamo.

FaceDeer,
FaceDeer avatar

Maybe it's trying to use markdown to create a numbered list, in many flavours of markdown that would do it.

chaogomu,

It's the training data. Every list the bot has ever seen has had the number 1 in it. All other numbers come up less than that.

The bot also has no memory of what it wrote before, and no clue what it will write next. It simply guesses what the next word will be based on what the last word was.

Another failure of these bots, they're Pre-Trained. It's the "p" in the name. So anything they generate will be based on the training data, with no changes to the algorithm based on interacting with users. You can "convince" the bot of anything and the second you close that browser window, the bot basically resets to factory defaults.

victron,
victron avatar

Lmao it's awesome, I haven't read Kotaku in ages, so I don't know if it sounds Kotaku-y enough, but holy damn I can totally imagine a human nutjob writing that shit

AnonymousLlama,
AnonymousLlama avatar

Holy shit it's spot on for the type of outrage baiting I expected. I'm really impressed

osarusan,
osarusan avatar

That's hilarious, and about on par with most of the writing on so-called journalism sites these days. Glorious!

delirium,

at least it's nonsense.

lunar_parking,
lunar_parking avatar
pulaskiwasright,

This sounds exactly like something Kotaku would write:

One of the key criticisms leveled at Tetris is the lack of diversity in its visual representation. The game predominantly features blocks of different shapes and colors, but the absence of any explicitly diverse or racially inclusive elements raises questions. In a world that is culturally diverse, the omission of representation within the game can be seen as a missed opportunity to promote inclusivity.

thingsiplay,
thingsiplay avatar

@Helldiver_M That reads exactly like a typical dumb shit Kotaku article. No wonder, because it was trained from human data. I don't know what's more shocking, that our News outlets by human is so bad we think a robot wrote it, or if the AI is that good that we think a human wrote it. Both perspectives are frightening.

ArugulaZ,
ArugulaZ avatar

Video game journalism has been crappy for a long, loooong time. You ever read pre-Ziff Davis EGM or GamePro? It's like a lobotomy in print form.

phosphorik,

Yo I loved EGM back in the N64 era and I’m pretty sure that was Ziff Davis. Then again maybe I was lobotomized with a magazine.

ArugulaZ,
ArugulaZ avatar

Ziff-Davis EGM was pretty good. Pre Ziff-Davis EGM (the Sendai era, from 1989 to 1997) was not.

Colombo,

Yet, there always has been a good journalism, either very quality reviews describing well the game in question, or very funny articles making fun of a game that is otherwise boring or bad.

ArugulaZ,
ArugulaZ avatar

I'm not saying the magazines of the time were totally devoid of good gaming coverage. Video Games and Computer Entertainment was a solid, substantial read... the layout was nothing special, but the writing was pure quality. Kind of helped that they were writing articles for adults and not edgy fourteen year olds, or nine year olds hopped up on sugar.

Colombo,

Agree. And yet again, there was reason why gaming bloggers and YouTubers like TotalBiscuit got so much popular. Gaming Journalism crashed.

I am not disagreeing with you, I grew up on Level and Score personally.

HidingCat,

WTF that is a whole load of baloney, it's hilarious. Also a good reminder for us who lean left to remember to be critical when discussing such things too.

Nepenthe,
Nepenthe avatar

Say what you will, I need myself a racially diverse tetris now. We should all aspire to be L shaped block.

It's so hard to even make fun of that without sounding like I'm on the extreme right, but I am CACKLING

yaomtc,

Believable as in imitates the writing style, sure, but what's the point if it's factually incorrect?

From the article:

The company joins a growing number of media entities experimenting with the technology [...] These trials have already led to a flood of error-laden, plagiarized, and poorly written content due to badly implemented — and, some would argue, inherently unsuited AI models — that still have a strong tendency to make up facts.

Hate on Kotaku all you want but they don't make shit up as often as AI does

FaceDeer,
FaceDeer avatar

I have found that one of the more effective ways to use ChatGPT for writing is to not just tell it "write me an article about..." But to give it a list of all the facts and basic arguments you want to include in the article and then tell it to use those. Takes more work to gather those bits of information ahead of time, but not a lot more work - you could basically do a bunch of Googling and copy and paste bits and pieces of what you find to use as your starting data.

Colombo,

Hate on Kotaku all you want but they don't make shit up as often as AI does

Oh they do. Take the whole kerfuffle around Kingdom Come.

Helldiver_M, (edited )
Helldiver_M avatar

To be fair, Kotaku does sometimes make shit up. Like the Persona 5-Smash crossover lyrics being ableist thing. And they tried to double down on it for awhile if I recall right.

And yes, ChatGPT makes shit up all the time. More often then Kotaku.

I know in a post gamergate world, we need to be diligent for things like dog-whistles. And hating on Kotaku is arguably in dog-whistle territory. I guess in my opinion Kotaku is so bad, that we should be able to safely mock the crap out of them. I'm even more happy to mock any chuds that want to keep non cis-white-males out of games. They just weren't relevant for this occasion.

shinoby,
shinoby avatar

@Chozo Right? There is no need of this site anymore since I've got fingers and can use CGPT myself.

@postscarce

AccmRazr, in The Witcher producer blames Americans and social media for Netflix series' simplified plot

Look at this clown! First, they came out saying they weren’t even fans of the material. You have Henry Cavil in the lead role who is a super fan of the source materials arguing with you and the writers about the show. And then you finish it off by blaming the audience for your decisions. Mind you, the audience you have ultimately attracted is largely influenced by the decisions you have made throughout the production of YOUR show. The audience didn’t make this show, YOU did

deweydecibel,

Is this the same person? This is just an executive producer, not the writer or show runner.

Pretty funny to call out someone for not reading something while simultaneously not reading the article to know who it is you’re even talking about.

Overzeetop,
Overzeetop avatar

If you're the executive producer, it's your fault that your team members fucked it up. If you cannot find a competent writer to properly express nuance on the screen, it's still your fault. You hired the wrong person to adapt the books. You are the boss, the final say, the one-ass-to-kick when things go wrong. The Witcher is not some nuanced story about regional distinctions in low-visibility communities told in short form, which seems to be his only acclaimed experience, followed by several production failures.

This entire interview comes down to "those lazy zoomers don't know how to appreciate good film." From the description of his past, massive failures it appears to be a problem with his process and ability, not an audience problem.

bane_killgrind,

by several production failures

Hehe savage

Windex007,

If you’re AN executive producer:

youtu.be/8P_AnvUIvJs

masterspace,

If you’re the executive producer, it’s your fault that your team members fucked it up.

Again though, that’s not true.

The Television producer hierarchy has Showrunner at the top, that would be Lauren Schmidt Hissrich. Tomasz Baginski was just an EP on 16 of the episodes, so would not have been in charge of determining the overall series plot.

This entire interview comes down to “those lazy zoomers don’t know how to appreciate good film.”

Yeah, his complaints are that Young Adult material is simplified to be able to hold their attention, that’s not controversial, that’s not new, that’s been the case for literally ever. It’s why book stores have Young Adult fiction separate from more complex and heady adult fiction.

The Witcher found success on TV as a YA show and that has forced them to simplify the plot, something one of the producers didn’t appreciate.

BigVault, in Peter Molyneux teases new project with idea that's "never been seen in a game" before
BigVault avatar

I've seen this one

NotAPenguin, in Cyberpunk 2077 was “better than it was received,” CDPR dev says

Have people forgotten all the straight up lies, broken promises and features?

The police would spawn inside locked elevators with you!
NPCs disappeared if you turned around!

I'm glad some of you had fun with the story but the game was still a damn mess.

TooL,

I'm glad some of you had fun with the story

Not to mention the story was still very much on rails. Even if there were like what, 3 different outcomes? And on top of that, once you beat the game there is absolutely fuck all to do.

Honestly. I put about 50-60 hours into cyberpunk. I enjoyed every single hour of it. But once the main campaign was complete, there was just nothing left to do. I tried many times to jump back in and go do side quests or explore but the world is just completely empty.

osarusan,
osarusan avatar

My feelings exactly.

I played for 60 hours or so, and I enjoyed it a lot. But they put a fatal design flaw into the game by forcing to you be V, and by putting a ticking time bomb in your head. That means that if you play logically, you'll follow the storyline quests in order to fix the big issue rather than spending the time slowly exploring the world they made. It also means that once you beat it, there's no fun in going back and doing it again, because you have to follow the same railroad tracks and go through the same story beats again. It cheapens the experience greatly.

Like you, the world holds no interest for me now that I have found a satisfying ending for V. The least they could have done was put in a "story mode," and a separate "open mode" where you can build any character (who isn't V) and live any life you choose, free from the main quest railroad.

I'll never understand why game designers would make an open world, and then slap on a "YOU HAVE TO SAVE YOUR LIFE HURRY UP!!! railroad quest as the main story. It's a lazy and utterly stupid design choice.

Itty53,
Itty53 avatar

Counter point: Fallout 4 has you searching for your kidnapped son. I'm a father, in actuality. So to me that's an imperative too, but it didn't stop me from building skyscrapers in the interim. There was no real death clock, so I really don't get your criticism there.

Shit, final fantasy 7 is one of the greatest games of all time and that asteroid will sit there in the sky as long as you let it. You're reaching hard. The more I think on it, nearly every open world game has some imperative story point and they'll happily wait for you to get there. You get tuberculosis in RDR2 and you will live forever as long as you avoid the last mission. This isn't uncommon at all.

Jorgelino328,

Whether there's a mechanical clock or not is irrelevant, this is about roleplaying and immersion. The player should be able to play in a way that makes sense in-world without being punished for it.

A good open world game should have lower tension moments sprinkled along the main story so it gives the player time to chill and explore the world.

Itty53,
Itty53 avatar

I named two outstanding open world games recognized as being in the top 5 games of all time that utilize the exact same plot mechanic, either the criticism applies to them (and you aren't) or its invalid criticism.

You bring up immersion... rdr2 is considered the most immersive game ever. Rightly so. You still have imperatives you can ignore.

Jorgelino328, (edited )

They do and i am, lots of games have this problem, which doesn't make it less of a problem.

Though my point was mainly that the fact that "nothing actually happens if you wait" isn't the issue, but rather the fact that it doesn't make sense for your character not to always priorize the main quest.

I haven't played fo4 because they neutered the dialogue, but in 3 there are similar stakes with you trying to find your father, and although that game isn't perfect about this either, there are times where the lead gets colder, and others where it's hotter, this counts as a shift of tension like i mentioned.

Mikelius,

But that doesn't change the fact that narrative and gameplay are almost always at odds with each other in open world games. Even if dialogue or game state changes a little there's no need for you to actually follow the story if you don't want. Compared to Majora's Mask where there's a very real time limit to push you towards progress in each cycle.

Jorgelino328,

Yet that doesn't mean developers should just give up trying to reconcile the two. There are ways to fit them together in a more satisfying manner and it's a valid criticism to point out when they are not

AlternativeEmphasis,

CDPR did something nearly every RPG or Open world game does. They made the main quest have a time count down that overwhelms/looms of side quests.

Skyrim does it. Why am I helping this dude recover his friend's bodies from a cave if Alduin the World Eater has returned and I'm the only one that can stop him. Fallout 4, is go find your infant son. BOTW, wtf am I doing fucking about when Gannon is on the rise? RD2, Arthur is imminently dying from TB but yet here I am romping around with no problem at all as long as I ain't doing the main story.

V dying from the chip is just like that, it's a flaw that many of these games have. Few games try to fix it, FNV has it so that the main quest factions that drive the story could do with your help/freelancing to put them in the best position. Morrowind makes it so you need to ingratiate yourself among the houses so you can be in a powerful enough political situation to deal with Dagoth Ur. This encourages you to do side quests.

Mullet85,
Mullet85 avatar

I liked how this was handled in Spiderman 2018 - after major plot points, the main character would say 'looks like it'll take a while before the lab results (or whatever) come back, now's probably a good time to patrol the city', and the main quest wouldn't progress until you'd done at least one side activity - so if you wanted to just plow through the main quest it was just a small diversion, but it was also a great indicator that now was a nice time to spend some time playing around in the open world if you wanted to.

osarusan,
osarusan avatar

Both of the examples you gave are not counterpoints. They are examples of the exact same issue.

When I played FO4, I couldn't enjoy the building or storylines, because the game tells you that your son is all-important and that you need to rescue him from a world that is certainly going to destroy him. I'd have loved to sit around and carefully build the perfect post-apocalyptic town, but that stupid main quest was hanging over my head, and I'd have been a terrible virtual father if I let myself idly screw around instead of spending every ounce of energy searching for him.

It doesn't matter at all that the asteroid doesn't fall until you get to the spot you need to be, or that your son will never die and never age even if you play the game for 14 years, or that V lives forever because they never show him die in the game. It's an RPG, and it's specifically designed for you to immerse yourself in the game and "become" the character. A fake death timer is in some ways worse than a real one, because it breaks the illusion and reminds you constantly that this is a game.

It's bad storytelling.

TooL,

The difference is, there was actually engaging content outside the main story quest in those games.

I'm at 67 hours in Cyberpunk and last time I logged in I spent 20-30 minutes just TRYING to find something to do. There was absolutely nothing that pulled you into the world. There's no base building mechanic. No fishing or hunting. Just.. empty lifelessness.

I'm not trying to say it's a bad game. The story was really fun. But if you are expecting some vast open world game that leaves you plenty to do outside the story... this just ain't it. At least in my own personal experiences. I dumped FAR more time into games like RDR2 and Fallout 4.

Itty53,
Itty53 avatar

Not every open world game needs to be infinite, right? There was no base building mechanic... but why would it need one? There was one in Fallout 4, but it was pretty much entirely ignorable and only offered annoyance. A subset of people wanted to play the sims. There was no base building in GTA games either. Most open worlds don't have such a mechanic.

What I found it has is replay value. You can play that game multiple ways and it is markedly different. Same thing with Witcher 3, there's no infinite game mechanic. You start over and try different things. People loved that game and frankly CP2077 followed exactly the same framework, just "with guns". Why is it a problem with CP2077? Couldn't possibly be because there's a prominent trans character, or a pretty girl who won't sleep with your male character ...

I think the near clone that Cp2077 is of Witcher 3 really drives home the point. People didn't have a problem with the game, but certain groups have made it cool to nitpick one and not the other.

TooL,

Why is it a problem with CP2077? Couldn't possibly be because there's a prominent trans character

Literally no one here is complaining about this, and you are the only one to bring this up. I have at least triple the time in Witcher 3 that I do in CP2077 and I never once completed the game in Witcher 3. Because there is so much more to do in that game. It is a more vibrant world, with more engaging side quests and little areas to explore.

There's nothing to explore in CP2077. It honestly feels like you are driving around in a vast wasteland for 90% of the game.

comic_zalgo_sans, (edited )

deleted_by_author

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    parrot-party,
    parrot-party avatar

    A lot of that is because there isn't a post game. So, you finish the quest lines and that's it. Witcher is the same way and it's fine, but Witcher was also a longer game with more interesting side content.

    ironic_elk,

    I'm torn because Skyrim was also a buggy mess. But it's my most played comfort game. The first few games, I couldn't finish the main quest. And it was soooo much worse than I ever experienced with cyberpunk. Both games I played within the first week of release.

    One game, the dragon refused to be caught in Whiterun.

    Another game, I caught him and he promised to let me ride him, but the guards never released him.

    Another game, half the floor was missing from the floor of the greybeards manor. They were inside but there was a giant gap I couldn't cross over.

    For the dark brotherhood, I couldn't complete that quest the first time when you hunt down Cicero because the room he was in also had no floor except for his area.

    So many quests just wouldn't progress to the point I had the wiki open so I could use console commands to move quests forward.

    I once got locked in during the werewolf quest when my companion was supposed to open the gate for me. He just stood there.

    One quest where I fought three ghosts for the boss had a locked door behind me. I could never get that door to unlock with the fight. Sometimes I beat them all. Sometimes I could kill 2 and the third one just disappeared. The only fix was reverting to a save from before I ever entered the dungeon at all.

    And so many more. Way more issues and game breaking bugs than cyberpunk. And yet I still hold Skyrim close to my heart. Especially as patches started coming and, more importantly, the Skyrim community patch mod. The modders are really what held up Skyrim.

    It feels weird for me to hate what cyberpunk was when I live what Skyrim is.

    Poggervania, in Disco Elysium for $12 may be the best $12 you ever spend on games in your life
    Poggervania avatar

    Honestly, better to pirate the game because ZA/UM fucked over the original devs and now they don’t get any money from the game’s sales - and it ruined any potential for a sequel.

    Here’s a Youtube vid on that drama.

    ripcord,
    ripcord avatar

    I don't normally do this, and I'll go do some searching of my own, but any chance for a tldw on the video? What's the background? 2.5 hours is a bit much and the intro was sort of wandering and more or less.just repeated that yes, the game was stolen from them.

    GataZapata, in Publishers need to stop announcing games that are still years away from launch, gamers agree

    'Gamers agree' that would be a historical first lol

    Moogly,

    Just reading it gives me a primal desire to disagree. Please tell me what’s coming in 2035

    ForTheEmperah,
    ForTheEmperah avatar

    Gamers are like Scotts in a way.

    admiralteal,

    One day news media will stop reporting "Large demographic group enraged!" by citing 2 posts on a random social media platform.

    But only because no news media is left.

    delirium,

    maybe sooner than you think cuz Reddit is bots and scabs now.

    Hellsadvocate,
    Hellsadvocate avatar

    Nah you'll have an AI combing through multiple sources of social media to put together a "consensus" based on overall public opinion on various social media sources. I hope, or you know they'll just reference Facebook posts.

    admiralteal,

    Except those AI will eventually just be reading posts made by other AIs.

    Elireum, in Cyberpunk 2077 was “better than it was received,” CDPR dev says
    Elireum avatar

    If they hadn't over-promised things and straight up lied, it would have been received better. A lot of what they said was gonna be in the game still isn't, and likely won't ever be...

    Jarmer,
    Jarmer avatar

    This is what it is. It's not the state that it launched in. It's that they literally lied about what the game was (I still swear that it's not even an rpg, because nothing you do matters, it's a story driven action adventure game) and kept promising features they KNEW were not present, but still kept doing it. Same as No Mans Sky. Just blatently lied repeatedly and then blame the fans "because it was cool to hate us" .... UM NO.

    AlternativeEmphasis,

    Honestly I felt it was pretty on par for an RPG game. Many quests have multiple outcomes, you get follow-up quests depending on how you handle certain things. You have about 3-4 separate endings to the game.

    Most games don't have the kind of choices people actually expect and still get called rpgs. Skyrim for example has only a handful of quests with different outcomes and it's still considered a great RPG, although I myself have severe criticisms of it.

    bushOfBerries,

    Yeah the only mission with the multiple paths/strategies to go through was the one from the gameplay demo. Everything else was pretty much on rails.

    That annoyed me so much.

    TwilightVulpine,

    Keep in mind that at the time PS4/XBOne were still the main consoles, and people got a goddawful experience in them. So much so the PS4 version got delisted from excess refund requests. I believe the state it launched probably did more damage than overpromising.

    lamentforicarus,

    To be fair to No Man's Sky, the devs realized their mistakes and have actively made the game better. They have consistently put out free updates that have made the game 100% better than how it started and continue creating new questlines to follow (most recent came out this month and is a four part series throughout the year). All of this for free, despite the game technically being old now. They even have VR capabilities. As a company, I appreciate that they've owned up that. CDPR, instead, are making a DLC, which is their right but definitely a different mindset concerning their customers' experience.

    DontMakeMoreBabies,

    I actually bought NMS on Playstation because of the work the put in and it's super fun in VR.

    ferociousfloof,

    Yeah, this smacks of some PR spin. Now that some time has passed between the games release they want to fix their tarnished image.

    I mean not only was the performance just awful across platforms, the game itself was only OK. It looked pretty but the gameplay was not at all what they promised.

    We'll see how many outlets get paid and or suckered into this blatant PR move to try and retcon how bad they screwed up.

    Kill_joy,
    Kill_joy avatar

    This is what everyone is missing.

    The game wasn't what was advertised. And once you finish the first section and you realize all the cool shit you thought you'd do happens in a cut scene you feel pretty discouraged.

    It's also shitty that they shipped a buggy game to begin with. I don't care if you're CDPR, EA, Bethesda or Blizzard. Unfinished projects shouldn't be shipped.

    nostalgicgamerz,

    I still believe Jackie was supposed to die a quarter in. All those montage scenes were missions

    stopthatgirl7,
    stopthatgirl7 avatar

    It would have made so much more sense for the first act of the game being you and Jackie building your reputations. It also would have been the perfect time to have all those filler side quests, so then the time crunch the game says you’re under really would have felt like one.

    And can you imagine the gut punch it would have been if Jackie died AFTER you’d spent hours really getting to know him and his mom and girlfriend?

    blazera, in Peter Molyneux teases new project with idea that's "never been seen in a game" before
    blazera avatar

    Theres few people in gaming whose word id believe less than his.

    coremeltfx,

    All I want him to do is figure out the rights issues and do re-releases of the Black and White games. Populus, Dungeon Keeper and Magic Carpet games. Remasters would be nice, but just get them working 16:9 on modern windows would do.

    MxM111,
    MxM111 avatar

    Oh, I believe him. I just seriously doubt that it is a good idea.

    JustAManOnAToilet,

    I remember his excitement over his revolutionary idea “you don’t have any control over the dog in this one” - which was just worse in every way.

    MxM111,
    MxM111 avatar

    There is somewhat similar game, where you do not have direct control of your units at all. And it is RTS. It's name is Majesty. And especially the first game is absolutely fantastic!

    Phrodo_00,

    I mean, there's also dwarf fortress with a little bit more scope and behavior complexity

    MxM111,
    MxM111 avatar

    To think about - nearly any city builder.

    Colombo,

    Because the sequel removed something that some people complained about. The individualistic behaviour and different patterns of different hero types. Now they are all braindead.

    TwilightVulpine,

    What's with game designers going "Wouldn't it be cool if you couldn't control- ?"

    No, it's never cool. I'm playing a game. Whatever it is, I'm sure it will be better if I can control it.

    ripcord,
    ripcord avatar

    Even the enemies?

    TwilightVulpine,

    I can use this tool called a "weapon" to stop their movement, it's really handy!

    chazwhiz,
    @chazwhiz@lemmy.world avatar

    Nah, it’s an incredible idea, the actual execution just won’t turn out even close to the potential or promise.

    tomkatt,

    Don’t discount Ian Bell. He’s up there for sure.

    Gorejelly, in Xbox Game Pass: renowned studio confirms 6 surprise games
    Gorejelly avatar

    It might just be me, but I’d really like it if the posts were not just links but also included even the slightest bit of effort to them.

    In case anyone else looks here, the company in question is Annapurna, and the six games are Cocoon, Flock, Bounty Star, Thirsty Suitors, To A T, and Ghost Bike.

    The link has videos for all six games, as well as release dates and the other systems those games will be released on.

    thingsiplay,
    thingsiplay avatar

    @Gorejelly Yes! That was one of my main critiques on Reddit, which Kbin solves. Here people can write a body text to each link they post. I encourage everyone to write a small summarize like you did or any other comment about the content.

    Madison_rogue, in Unity cancels town hall over reported death threats
    Madison_rogue avatar

    He was the CEO of Electronic Arts when the controversial loot box monetization was added to FIFA 09. He made news when he called developers “fucking idiots” over some developers’ reluctance to introduce monetization schemes earlier in the development process. There’s also the infamous clip of Riccitiello talking during a shareholder call about charging Battlefield players a dollar to reload their guns.

    Look at this guy...I couldn't read all of the Bloomberg article due to paywall, so I don't know if this jackass actually provided proof of these "death threats."

    While I don't condone them, it seems awfully convenient that an executive who's known to stir controversy with his monetization strategies received "alleged" death threats. I have a hard time believing it without proof because this guy is a sleaze ball greedy mofo.

    dojan,
    @dojan@lemmy.world avatar

    Gamers make death threats over anything, so I totally believe it.

    Also don’t give a fuck if someone threats this guy. Seems like a net plus for the world.

    napalminjello,
    napalminjello avatar

    Advocating for violent threats and harassment is totally cool guys, cause I don't like this person 😎

    Katana314,

    First off: Disagree over death threats. They’re not warranted unless someone’s voice directly threatens people’s lives - not their entertainment.

    On that note, I’m wondering if the threats may be more from game developers - studios that are reliant on income through the Unity engine, and may have their whole livelihood threatened by the pricing changes. (Doesn’t justify the threats, still)

    StarServal,
    StarServal avatar

    There are terrible people in the gaming community who make empty death threats over any perceived slight. These people are to be reprimanded and dealt with accordingly.

    That said, corpo suits and politicians have definitely started using this as a PR stunt to play victim and garner sympathy to lessen the negativity towards their wildly unpopular decisions.

    I’m beyond caring anymore. Especially so for that slimy ceo. If you get death threats, report them to the proper authorities. Don’t report them over the nearest bullhorn. I’m not going to say he deserves it, but I won’t shed a tear over it either.

    FreeBooteR69,
    FreeBooteR69 avatar

    In any group of people there will always be a tiny subset of the population who will pull this unhinged bullshit. It's unfortunate, but now the CEO gets to play the victim, and anyone who's against his bullshit gets to be painted with the same brush as the unhinged guy.

    gullible,

    I never understand freaking out about death threats. If someone actually wanted to murder you, they’d be quiet and methodical about it, not grandiose. To be fair, I’ve never received a death threat so perhaps I’m not theeeeeeeeeeeee

    Madison_rogue,
    Madison_rogue avatar

    There might be a reason people freak out about death threats...

    Ferk,
    Ferk avatar

    Particularly in the US, where having a gun is relatively easy... to the point that even school kids can end up getting hold of them. I'd be scared.

    gullible,

    I can’t reply, sorry. I’m dead.

    Madison_rogue,
    Madison_rogue avatar

    RIP gullible

    ripcord,
    ripcord avatar

    Not trying to justify threats, but freaking out over one 40-year old event seems like overreaction, may not be the best argument.

    Madison_rogue,
    Madison_rogue avatar

    How 'bout last year?

    ThunderingJerboa,
    ThunderingJerboa avatar

    I mean you are assuming the person who is trying to murder you is a rational actor but you can't really be a rational actor if you are threatening death to someone because of their shit monetization policies on your entertainment. Hell some people throw "Death threats" at people because they decide to change a reload speed by a fraction of a second. So yeah "gamers" can be quite unhinged. Hell you had idiots in Jan 6 who loudly stated their intention and beat a cop to death. Hell we have seen situations of weirdos getting close to celebrities (in their heads) then trying to kill them, and I imagine cases like that will only get worse with parasocial relationships getting a bit out of hand with modern influences and streamers.

    all-knight-party,

    That's the fallacy of trying to understand criminal acts. For the most part, if someone were as smart, logical, and thoughtful as you are when you imagine the best way to commit murder, the kind of person to actually try and commit the murder would not be as smart, logical, or thoughtful to have gotten into that situation in the first place.

    There are exceptions, of course, but it's enough of a possibility that it's probably better to take them seriously than not.

    Edit: typed all that, scrolled down, some other dude already said it

    Questy,
    @Questy@lemmy.world avatar

    You should sort of expect to get some strong reactions when things are difficult economically and you make a statement saying, “sorry peasants, I need a shareholder bonus so your livelihood has to go. Also, fuck you.”

    If the threats are to him, dunno, he’s done amazing harm. I’ll just say jury is out on how appropriate they are in his case.

    SnakeRattleNRoll,

    Ah, the GamerGate issue. A hugely fascinating dive into consumer management & fury.

    It has come up a few times in college communications courses, but it’s difficult to have a neutral discussion about.

    IHeartBadCode, in Elon Musk appearance at Valorant Champions tournament met with boos, crowd chanting 'bring back Twitter'
    IHeartBadCode avatar

    Number of neurons that fired in Musk’s brain indicating to himself that he might be widely unliked: 0

    Ganondorf,
    Ganondorf avatar

    I have a former best friend who still somehow finds a way to fanboy over Musk, despite the excessive information about him and actions he's taken. All very public and easy to find information, yet never swayed the guy's opinion and the last time we talked about it he was still fanboying. It really should have been a warning sign of things to come with that friendship. Truly, only mentally and emotionally inept losers are still on Musk's side and the former friend's the only person I know who still has a favorable opinion of Musk.

    TwilightVulpine,

    Sometimes people flock to a figure because they see them as a struggling underdog challenging the whole world.

    But even that angle kinda falls apart when you remember that this guy is the wealthiest person in the world. He's not a brave rebel. He's not even taking a stance on something important, though he very well could, with his money.

    ptsdstillinmymind,

    Cult like culture, all the people that worship rich people are delusional. From Muskrat to Drumpf.

    Haui,
    @Haui@discuss.tchncs.de avatar

    Tough luck man. Have been in this situation a couple times.

    Current working theory is that the reason are our relationship templates formed in childhood.

    If someone has had abusive and/or gaslighting role models early on, they will not avert or even seek narcissistic relationships. I have been in this situation for a long time and am working for years to get rid of it.

    This is what I think happens with people liking clear cut narcissists like musk and having friends who „somehow“ like him.

    GeekFTW, in 70 percent of gamers avoid certain games because of 'toxic communities', study finds
    GeekFTW avatar

    Absolutely. I enjoyed playing a bit of Smite at one point in time (mostly that big open area map) and some Heroes of the Storm, but I'm not a big MOBA guy. Decided one day to give League of Legends a try, why the hell not ya know?

    I have never been called a 'fucking fag' and been told to kill myself more times in a 5 minutes period of time in the entirety of my 40 years on this flying shitball of a planet. Not in public school, not on Xbox Live while playing Halo, not from my abusive family, never.

    Uninstalled that shit 10 mins later and went back to TF2 where I get called that only once an hour.

    Chozo,
    Chozo avatar

    Yeah, I don't know what it is about the League community, but they are some of the worst people I've interacted with in games. I've heard that apparently Riot has cleaned up their community a bit since the early days, but first impressions are tough to overcome.

    GeekFTW,
    GeekFTW avatar

    I've heard that apparently Riot has cleaned up their community a bit since the early days

    Shit this was just a few years back so this was the cleaned up community lmao.

    Cylusthevirus,
    Cylusthevirus avatar

    I enjoy League mechanically, played a lot, but it just got to be such a net negative that I can't do it anymore. I enjoy trying my best to win and I adore that feeling of a team coming together, but the toxicity was just too much.

    Astroturfed,

    They got more aggressive about banning people for chat stuff a long while ago. But the same people just find ways to be just as toxic with game mechanics and other more subtle communication.

    Infiltrated_ad8271,
    Infiltrated_ad8271 avatar

    That's why I liked hots, the capability to block chat from the start and for everyone.
    It's not really a problem in non-competitive modes, as people usually just use on-map alerts.

    GeekFTW,
    GeekFTW avatar

    Disabling voice/text chat is usually my first go-to with almost any online game cause of shit like this lmao.

    TellumSiege, in What are your favorite games with unique and fun magic systems?
    TellumSiege avatar

    Dragon's Dogma has to be near the top of the list for me...if not number one.

    Unebrion,

    I'm glad someone mentioned Dragon's dogma! I can't wait for the 2nd one to come out

    all-knight-party,

    Wild times we live in. Never thought I'd wonder "will my PC be able to run Dragon's Dogma 2?"

    ivanafterall,
    ivanafterall avatar

    Can you describe what makes it great? My first thought was also Magicka, actually.

    Unebrion,

    No words, just watch this:

    https://youtu.be/MbyE-0Cg4yI

    TellumSiege,
    TellumSiege avatar

    I'm posting this again because I may have accidentally made a new comment instead of replying to you. I'm still working out the kbin kinks...

    I haven't played Magicka so I can't compare (although reading the comments I feel like I have to play it now) but for me, what makes DD great is its smooth combat system. It's real-time action with varying casting times, so you need to be strategic about how you cast spells and when. Your character can switch classes pretty much whenever you want and you gain access to different spells the more you play certain classes. I could go on, but the last thing I'll say is that I've never played a better version of "magic Archer" in video games.

    One massive downside to the game is its story; It's pretty much non-existent. But if you like awesome combat and party management it's one of the coolest games out there. And I haven't even mentioned the pawn system yet lol

    one2k, in Looking for a spaceship/sci fi game to play. Any thoughts?

    Not first person, but Starsector is my go-to for my SciFi fix. Trading, pirating, smuggling organs and selling them on the black market, exploring star systems for suitable planets to establishing your own thriving colony...there is a ton of options and something for everyone.

    https://youtu.be/acqpulP1hLo

    SpathiFwiffo,
    SpathiFwiffo avatar

    I hadn't heard of this before. Seems really fun. I'm going to have to try this out.

    plscks,
    plscks avatar

    I picked this up based on this comment and it’s really great, thank you for the recommendation!

    kestrel7,
    kestrel7 avatar

    Oh nice, this totally reminds me of Escape Velocity back in the day. Looks like an updated version. I love it.

    Osa-Eris-Xero512,

    Starsector is closer to a strategy game version of escape velocity. A game closer to what you're envisioning would be Endless Sky

    Greylock,
    Greylock avatar

    Like I need more space games to add to my already growing list!

    ThunderQuack,
    ThunderQuack avatar

    I'll check this out! Thanks :)

    kavides,
    kavides avatar

    That looks super cool! Not OP but thanks for the recommendation!

    raydenuni,

    Starsector is one of those rare games that is so good it’s hard to believe it exists and since it does, why isn’t everyone talking about it. It feels like the Factorio of 2D space adventure games.

    Kranerian,
    Kranerian avatar

    You. You did this to me. I've been playing this practically non stop for two weeks now.

    ampersandrew, in GOG is doing much better than in 2022
    ampersandrew avatar

    I'd be happy to shop there again if they put out Galaxy on Linux. Community launchers are cool, but I want the same support for automatic updates that their Windows customers get.

    noodlejetski,

    I started buying legitimate copies of games when I was finally able to afford it a few years ago. I love how GOG lets you actually keep the games forever and that's where I was getting games from at first, but then moved to Steam because of how much good they've done to Linux gaming. meanwhile GOG Galaxy for Linux has been a most requested and most ignored request for years.

    fbievan,
    @fbievan@fedia.io avatar

    sadly

    FinallyDebunked, (edited )
    @FinallyDebunked@slrpnk.net avatar

    I dropped Steam because I don’t like bloatwares

    GlennMagusHarvey,
    @GlennMagusHarvey@mander.xyz avatar

    I dropped Steam because it gradually made the client less and less user-friendly. It’s bad enough that I kinda have to use the Steam client, but then they had to do things like trash the old rendering engine and replace it with the bloat of a browser, and completely discard List View (which GOG Galaxy has just fine) and replace it with a tile view that can’t even display game names in plaintext (which GOG Galaxy also has an option for in its tile view).

    And that’s on top of other issues with the platform such as how the Steam client forces updates. (Sure there’s various workarounds but at that point Steam stops being a convenience anyway.)

    I never actually needed a launcher client anyway. I gladly buy direct-download installers from sites like itch and Humble and DLsite. I don’t have a fear of command line interfaces, lol, much less simply using File Explorer as my launcher. I’ll use a platform’s launcher willingly if it just offers benefits, but the drawbacks of Steam’s using it as DRM eventually turned out to outweigh whatever minor benefits it presented.

    TheElectroness,

    My problem with GOG is that every time I buy a game on GOG, something then happens to result in me having to buy it again on steam. Once it was that the GoG version lagged too far behind, several times it's been that workshop support has been added, or in one case, workshop became the only source for moding.

    For that I'm unlikely ever to buy from them again

    Pamasich,
    Pamasich avatar

    I like GOG for games that are too old to be on Steam, but yeah, any game that's on Steam I'll get there because of the additional features like Steam Workshop.

    fbievan,
    @fbievan@fedia.io avatar

    yeah... Steam has always been my go-to anyway. Even before using Linux myself.

    But i'm totally up with having other launchers like GOG.

    unfunkable,

    I never really minded having different launchers until I got a Steam Deck. Just having native Linux support would make them much less of a hassle.

    Animortis,
    Animortis avatar

    I'd be thrilled to mostly sit and purchase from GoG if they really dedicated to Linux.

    drangus,

    Same, I recently switched back to Linux and was disappointed they still haven’t made a client. Even just starting with native Linux game support would be something.

    Psychonaut1969,
    Psychonaut1969 avatar

    Same, Steam on the other hand had been killing it for Linux gamers. What's funny is if you go to the gog forums it's been like the number one requested feature for years.

    cron,

    Truely sad that they never saw the need for it, even after the launch of the steam deck.

    BiggestBulb,
    BiggestBulb avatar

    I don't know how they don't see the overlap between Gog users and people who use Linux

    fbievan,
    @fbievan@fedia.io avatar

    no idea

    Xeelee,
    Xeelee avatar

    If you're on Linux, Steam is pretty much the only game in town.

    gk99,

    My biggest problem with GOG is that Galaxy doesn't rival Steam, same as every other launcher. For example, GOG hosts a lot of older games, that used to be their bread and butter and even their namesake. These games generally don't have native controller support, so if I want that, I have to launch them through Steam anyway to use Steam Input. If I want to play something on a Linux device, which is now more likely than ever since I own a Steam Deck, the fact is that it's a pain in the ass to deal with GOG even with their minimal DRM stance (because they allow DRM now seemingly so long as it doesn't prevent the player from beating the game) because of the lack of support, making it more reasonable to buy games on Steam, even when it's a game that does support controllers (like how I own The Evil Within on GOG).

    The big feature of GOG Galaxy is that you can pull every other launcher into it, but that doesn't matter to me when I still have to launch everything via Steam anyway. Feels like they're missing the point a little bit.

    ampersandrew,
    ampersandrew avatar

    It looks like only the multiplayer is allowed to have an online requirement. It's DRM by another name, but at least I know how to avoid them. I too wish they didn't let those games on their store. But for me, the point of the launcher is to automatically update my games and make installing them easier. I want those features, and I want to be assured by their own support, that those things will work, even if community launchers for GOG games I bought previously or got in giveaways will suffice for now.

    fbievan,
    @fbievan@fedia.io avatar

    I'm personally not that familiar with GOG galaxy. I love DRM-free and treating your customers like first class citizens.

    Something like a DRM-free section of Steam could satisfy my thirst.

    How closely related is GOG and CD projekt red?

    There_it_is,

    GoG is a subsidiary of Projekt Red.

    One thing I also like more about GoG is that you own the game you buy, you don't own a license (like on steam), you actually own it like a physical disc.

    tal,
    tal avatar

    The games that are their original meat-and-potatoes, out of print classic games, don't really update much. In many cases, the developer hasn't been in business for quite some years.

    TooL,

    I do not fucking understand this. You're never going to compete with Steam. But you have this niche of DRM free marketplace and you ignore the entire Linux community? A community that THRIVES on FOSS and DRM free software.

    It's such an idiotic move to not develop a linux client. I will never fucking comprehend this.

    kestrel7,
    kestrel7 avatar

    Their apple support has always been pretty mixed at best. I always assumed they're the kind of gamers who are like "windows is for gaming, gamers use windows, sure you CAN do other things, but why would you?"

    fbievan,
    @fbievan@fedia.io avatar

    yeah, no idea what brain-headed move that is

    Montagge,
    Montagge avatar

    On the bright side it runs really well installing it from Bottles

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