Big feature in #SAGEngine (Simple Adventure Game Engine) finally unlocked ...#ink scripting! 📝🥳
Now, everything (scenes, actors, props) can be ink scripted.
This editor is close to the Inky one - syntax highlighting, compiler errors, autocomplete (inc. object/API refs) 😁
The icing on the cake was seeing the one-click, export to standalone web game ALSO working! 🙌
(Did I mention SAGE is a browser-based, mobile friendly PWA? 😉📲) #ScreenshotSaturday#GameDev#PointAndClick#AdventureGames
I think I'm Skyrim levels of in love with HZD now. It's not too difficult to run into new types of machines in the game, even this weird undocumented Strider I've come across.
I did a short guest spot in this @AGH video about "OH HELL NO" moments in #adventuregames. My pick might surprise you because it's from a game I actually love and adore... Gabriel Knight 2.
Her Interactive is about to release a banger, on 7th of May! 🤯 After temporary fall from the most unfortunate entry, they rise from their knees and fly very high. Welcome 34th game in the series:
It's a HUGE upgrade, when you compare these cinematics with other ND visual novels. Can't wait to get a feel of the gameplay that they, most likely, improved in accordance to general feedback as well.
There is so much to do in and explore new locations: in 3D, no less! Essentially, you can have a ride to Prague as the detective Nancy Drew in this game and play brain crackers, haha. :blobcattea:
This week we explore an idyllic Iberian island, take pictures of birds, and rage against the capitalists destroying nature for a short-term profit - all my favourite things!