scopelmatt, to blender
@scopelmatt@mastodon.gamedev.place avatar

The other day where I live I noticed a building made of tabby concrete, a type of concrete with broken oyster shells inside. Its surface was breaking, revealing the oysters incorporated in the matrix of the concrete. I've recreated it in Substance Designer and rendered it with Eevee Next. More details: https://www.artstation.com/artwork/6Nm9NN

A closeup of the concrete showed earlier.
Another angle on the same concrete.

scopelmatt, to gamedev
@scopelmatt@mastodon.gamedev.place avatar

Here is my new portfolio piece, an exploration of nine samples of ancient marble. It is made with Substance Designer & Painter, Unreal Engine (using Lumen and Substrate), and Blender. Check it here, with a lot of renders, technical details, sources about marble and nodes: https://artstation.com/artwork/yDLynK

Lapislazuli
Napoleonite
Breccia Traccagnina

vertexrage, to 3dmodeling
@vertexrage@mastodon.gamedev.place avatar

Halfway through my trim sheet journey and the baked version is coming along nicely! 🎨 What are your thoughts? Feedback always welcome!

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